Player Matchup

Poseidon
Poseidon
Considious
Poseidon
Level 84
God Stats
0W - 2L
1,277 SR
Queue Stats
50W - 41L
1,550 Elo+
Party 1
Anubis
Anubis
Dishydead
Anubis
Level 126
God Stats
0W - 2L
1,471 SR
Queue Stats
161W - 168L
1,483 Elo+
Party 3
Izanami
Izanami
Nja shadow
Izanami
Level 126
God Stats
0W - 2L
1,500 SR
Queue Stats
75W - 73L
1,472 Elo+
Party 3
Chang'e
Chang'e
RyyoSky
Chang'e
Level 84
God Stats
1W - 5L
1,259 SR
Queue Stats
389W - 402L
1,449 Elo+
Solo
Apollo
Apollo
payaso805
Apollo
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 13L
1,458 Elo+
Party 1
Team Averages
Level 98
1,402 SR
1,482 Elo+

VS

Team Averages
Level 76
1,541 SR
1,444 Elo+
Nox
Nox
Skapning
Nox
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
30W - 41L
1,422 Elo+
Solo
Persephone
Persephone
habibihenry
Persephone
Level 35
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 109L
1,494 Elo+
Party 2
Sylvanus
Sylvanus
pwrlvlover
Sylvanus
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 55L
1,429 Elo+
Solo
Achilles
Achilles
vT Accid
Achilles
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
50W - 66L
1,455 Elo+
Party 2
Bacchus
Bacchus
xByAetherHunter
Bacchus
Level 65
God Stats
6W - 2L
1,706 SR
Queue Stats
221W - 213L
1,419 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
Considious
Poseidon
20
6 / 5 / 9
11,723
782
16,025
15,074
6,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Anubis
Dishydead
Anubis
19
10 / 7 / 5
11,630
775
20,361
17,021
10,724
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Nja shadow
Izanami
10
0 / 3 / 4
7,881
525
645
5,030
1,691
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
RyyoSky
Chang'e
19
1 / 6 / 11
9,916
661
16,353
19,605
9,830
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Apollo
payaso805
Apollo
14
0 / 8 / 8
8,965
598
6,941
15,150
6,341
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 4 / 12
12,780
852
16,483
16,563
9,320
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Persephone
habibihenry
Persephone
20
5 / 1 / 17
13,114
874
16,220
9,440
4,700
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
pwrlvlover
Sylvanus
18
3 / 3 / 17
12,047
803
8,370
24,965
26,260
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Achilles
vT Accid
Achilles
18
5 / 6 / 17
12,031
802
12,311
22,589
18,892
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

18
4 / 5 / 16
11,328
755
11,292
22,153
28,060
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
108
17
Kills
29
29
Deaths
19
37
Assists
79
Player
Kills
Deaths
Assists
KDA
L
Poseidon
Considious
Poseidon
6
5
9
2.1
L
Anubis
Dishydead
Anubis
10
7
5
1.79
L
Izanami
Nja shadow
Izanami
0
3
4
0.67
L
Chang'e
RyyoSky
Chang'e
1
6
11
1.08
W
12
4
12
4.5
W
Persephone
habibihenry
Persephone
5
1
17
13.5
L
Apollo
payaso805
Apollo
0
8
8
0.5
W
Sylvanus
pwrlvlover
Sylvanus
3
3
17
3.83
W
Achilles
vT Accid
Achilles
5
6
17
2.25
W
4
5
16
2.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,325
Damage
64,676
71,880
Taken
95,710
35,279
Mitigated
87,232
22,927
Healing
46,961
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Poseidon
Considious
Poseidon
16,025
1,459
950
644
15,074
6,693
222
10,916
4,158
42,210
0
L
Anubis
Dishydead
Anubis
20,361
523
602
4,036
17,021
10,724
517
12,083
4,938
36,674
0
L
Izanami
Nja shadow
Izanami
645
336
0
13
5,030
1,691
292
3,090
1,940
0
3,375
L
Chang'e
RyyoSky
Chang'e
16,353
1,421
8,264
7,623
19,605
9,830
159
14,308
5,297
31,628
0
W
16,483
1,255
4,646
2,476
16,563
9,320
2,940
8,065
8,072
35,772
0
W
Persephone
habibihenry
Persephone
16,220
1,044
388
860
9,440
4,700
2,229
4,561
4,730
52,637
0
L
Apollo
payaso805
Apollo
6,941
2,677
5
790
15,150
6,341
61
13,202
1,948
0
11,608
W
Sylvanus
pwrlvlover
Sylvanus
8,370
262
13,951
10,392
24,965
26,260
653
14,451
9,795
13,583
0
W
Achilles
vT Accid
Achilles
12,311
2,646
1,099
4,542
22,589
18,892
2,084
14,634
7,430
2,571
19,377
W
11,292
463
3,145
5,462
22,153
28,060
768
8,533
12,944
25,364
630

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,115
Gold Earned
61,300
154
Minions Killed
162
0
Camps Cleared
0
947,239
Distance Traveled
1,382,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Poseidon
11,723
782
56
4
0
270,151
0
L
Anubis
11,630
775
38
3
0
202,043
0
L
Izanami
7,881
525
6
0
0
38,498
0
L
Chang'e
9,916
661
38
3
0
258,609
0
W
Nox
12,780
852
38
3
0
271,093
0
W
Persephone
13,114
874
66
4
0
282,285
0
L
Apollo
8,965
598
16
1
0
177,938
0
W
Sylvanus
12,047
803
3
0
0
288,535
0
W
Achilles
12,031
802
37
2
0
258,722
0
W
Bacchus
11,328
755
18
1
0
282,276
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role