Player Matchup

Achilles
Achilles
 
Achilles
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
 
Chiron
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
AbelKnightRow
Hades
Level 156
God Stats
4W - 1L
1,500 SR
Queue Stats
99W - 85L
1,551 Elo+
Party 1
Pele
Pele
PakoCoolOn
Pele
Level 125
God Stats
6W - 1L
1,779 SR
Queue Stats
312W - 310L
1,522 Elo+
Solo
Raijin
Raijin
stankkucci
Raijin
Level 147
God Stats
6W - 3L
1,727 SR
Queue Stats
211W - 169L
1,554 Elo+
Party 1
Team Averages
Level 150
1,601 SR
1,525 Elo+

VS

Team Averages
Level 134
1,594 SR
1,524 Elo+
Susano
Susano
JahirValdez
Susano
Level 153
God Stats
4W - 4L
1,334 SR
Queue Stats
44W - 43L
1,617 Elo+
Solo
Maui
Maui
MrMcCheesy
Maui
Level 70
God Stats
0W - 1L
1,692 SR
Queue Stats
1W - 4L
1,480 Elo+
Party 2
Bastet
Bastet
V3nomNightm4re92
Bastet
Level 186
God Stats
1W - 2L
1,481 SR
Queue Stats
116W - 128L
1,446 Elo+
Party 2
Izanami
Izanami
smokey01998
Izanami
Level 157
God Stats
1W - 1L
1,610 SR
Queue Stats
67W - 63L
1,493 Elo+
Party 2
Raijin
Raijin
stonerboy21
Raijin
Level 102
God Stats
1W - 1L
1,855 SR
Queue Stats
16W - 13L
1,582 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
 
Achilles
10
2 / 1 / 1
5,771
525
6,288
9,276
6,400
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Chiron
 
Chiron
9
1 / 3 / 1
5,529
503
4,561
7,428
2,537
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

12
3 / 3 / 2
7,207
655
8,185
9,068
4,636
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

13
5 / 3 / 0
7,177
652
4,091
9,090
3,106
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Raijin
stankkucci
Raijin
12
5 / 0 / 4
7,812
710
6,836
6,169
2,671
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
12
7 / 2 / 1
6,965
633
8,754
11,192
4,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

9
0 / 2 / 1
5,519
502
1,568
8,929
5,823
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

9
0 / 6 / 0
5,430
494
3,313
10,205
5,114
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Izanami
smokey01998
Izanami
9
0 / 2 / 2
5,339
485
3,017
6,438
2,606
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Raijin
10
3 / 5 / 3
6,145
559
6,314
9,470
3,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
17
16
Kills
10
10
Deaths
17
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Achilles
 
Achilles
2
1
1
2.5
W
Chiron
 
Chiron
1
3
1
0.5
W
3
3
2
1.33
L
Susano
7
2
1
3.75
L
0
2
1
0.25
W
5
3
0
1.67
L
0
6
0
0
L
Izanami
smokey01998
Izanami
0
2
2
0.5
W
Raijin
stankkucci
Raijin
5
0
4
7
L
Raijin
3
5
3
0.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,961
Damage
22,966
41,031
Taken
46,234
19,350
Mitigated
21,218
13,804
Healing
9,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
 
Achilles
6,288
598
128
1,680
9,276
6,400
118
2,442
6,834
0
34,360
W
Chiron
 
Chiron
4,561
1,639
494
1,210
7,428
2,537
27
447
6,981
0
32,622
W
8,185
700
636
3,570
9,068
4,636
675
3,927
5,141
52,154
0
L
Susano
8,754
3,611
0
1,020
11,192
4,379
0
2,419
8,773
0
53,559
L
1,568
510
97
2,369
8,929
5,823
0
735
8,194
13,867
0
W
4,091
929
0
1,528
9,090
3,106
0
1,066
8,024
0
49,501
L
3,313
990
0
3,052
10,205
5,114
0
5,394
4,811
0
34,884
L
Izanami
smokey01998
Izanami
3,017
2,241
0
1,331
6,438
2,606
783
645
5,793
0
41,200
W
Raijin
stankkucci
Raijin
6,836
1,304
0
4,558
6,169
2,671
80
0
6,169
51,992
0
L
Raijin
6,314
1,039
0
1,450
9,470
3,296
0
5,828
3,642
37,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,496
Gold Earned
29,398
343
Minions Killed
299
0
Camps Cleared
0
1,018,189
Distance Traveled
1,027,000
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
5,771
525
42
4
0
198,211
0
W
Chiron
5,529
503
58
5
0
200,916
0
W
Hades
7,207
655
90
8
0
183,407
0
L
Susano
6,965
633
83
8
0
248,194
0
L
Maui
5,519
502
18
2
0
214,352
2
W
Pele
7,177
652
71
6
0
233,206
0
L
Bastet
5,430
494
60
5
0
207,408
1
L
Izanami
5,339
485
73
7
0
191,179
0
W
Raijin
7,812
710
82
7
0
202,449
1
L
Raijin
6,145
559
65
6
0
165,867
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role