Player Matchup

King Arthur
King Arthur
BossName2
King Arthur
Level 128
God Stats
56W - 43L
1,573 SR
Queue Stats
296W - 275L
1,566 Elo+
Solo
Charybdis
Charybdis
Premiumplayer02
Charybdis
Level 44
God Stats
0W - 5L
1,156 SR
Queue Stats
1W - 9L
1,188 Elo+
Party 1
Anubis
Anubis
SlyPoco
Anubis
Level 81
God Stats
15W - 8L
1,753 SR
Queue Stats
22W - 20L
1,342 Elo+
Party 1
Thanatos
Thanatos
Undoomed081
Thanatos
Level 17
God Stats
1W - 4L
1,139 SR
Queue Stats
134W - 167L
1,155 Elo+
Party 1
Nox
Nox
Wohkah
Nox
Level 109
God Stats
0W - 2L
1,299 SR
Queue Stats
48W - 53L
1,341 Elo+
Party 1
Team Averages
Level 76
1,384 SR
1,318 Elo+

VS

Team Averages
Level 95
1,642 SR
1,460 Elo+
Danzaburou
Danzaburou
CralosCsv
Danzaburou
Level 29
God Stats
10W - 1L
1,931 SR
Queue Stats
46W - 37L
1,510 Elo+
Party 2
Hades
Hades
Katericataa
Hades
Level 129
God Stats
1W - 0L
1,500 SR
Queue Stats
72W - 68L
1,392 Elo+
Solo
Sun Wukong
Sun Wukong
Mdoc14
Sun Wukong
Level 125
God Stats
2W - 0L
1,715 SR
Queue Stats
159W - 151L
1,473 Elo+
Party 2
Khepri
Khepri
SebasCvz
Khepri
Level 53
God Stats
8W - 7L
1,480 SR
Queue Stats
71W - 76L
1,484 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
alan32yeahhhhhhh
Morgan Le Fay
Level 140
God Stats
15W - 8L
1,583 SR
Queue Stats
281W - 266L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
BossName2
King Arthur
13
1 / 1 / 3
7,816
558
8,506
14,014
12,403
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Charybdis
Premiumplayer02
Charybdis
11
2 / 6 / 3
7,019
501
4,410
9,542
3,242
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Anubis
SlyPoco
Anubis
12
3 / 5 / 0
7,467
533
10,448
11,217
5,534
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Undoomed081
Thanatos
11
3 / 7 / 2
7,039
503
3,665
13,266
5,299
Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Nox
Wohkah
Nox
11
3 / 5 / 2
6,833
488
4,514
8,277
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CralosCsv
Danzaburou
12
7 / 5 / 2
8,174
584
8,577
12,387
3,352
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

16
9 / 2 / 6
9,794
700
9,833
13,766
7,043
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sun Wukong
Mdoc14
Sun Wukong
13
1 / 3 / 3
8,102
579
8,249
15,044
11,843
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Khepri
SebasCvz
Khepri
11
0 / 1 / 5
7,017
501
2,041
8,784
6,748
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Morgan Le Fay
alan32yeahhhhhhh
Morgan Le Fay
14
6 / 1 / 5
9,416
673
6,199
4,699
1,888
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
44
12
Kills
23
24
Deaths
12
10
Assists
21
Player
Kills
Deaths
Assists
KDA
L
King Arthur
BossName2
King Arthur
1
1
3
2.5
W
Danzaburou
CralosCsv
Danzaburou
7
5
2
1.6
W
9
2
6
6
W
Sun Wukong
Mdoc14
Sun Wukong
1
3
3
0.83
L
Charybdis
Premiumplayer02
Charybdis
2
6
3
0.58
W
Khepri
SebasCvz
Khepri
0
1
5
2.5
L
Anubis
SlyPoco
Anubis
3
5
0
0.6
L
Thanatos
Undoomed081
Thanatos
3
7
2
0.57
L
Nox
Wohkah
Nox
3
5
2
0.8
W
Morgan Le Fay
alan32yeahhhhhhh
Morgan Le Fay
6
1
5
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,543
Damage
34,899
56,316
Taken
54,680
30,174
Mitigated
30,874
11,316
Healing
15,783
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
BossName2
King Arthur
8,506
634
0
500
14,014
12,403
87
2,397
11,617
540
65,589
W
Danzaburou
CralosCsv
Danzaburou
8,577
4,365
0
3,519
12,387
3,352
2,833
5,221
7,166
0
46,025
W
9,833
688
316
6,661
13,766
7,043
0
3,266
10,500
74,655
1,591
W
Sun Wukong
Mdoc14
Sun Wukong
8,249
814
0
2,810
15,044
11,843
564
1,385
13,659
0
67,020
L
Charybdis
Premiumplayer02
Charybdis
4,410
2,953
0
1,376
9,542
3,242
0
3,264
6,278
0
28,181
W
Khepri
SebasCvz
Khepri
2,041
245
0
1,621
8,784
6,748
678
4,180
4,604
19,634
0
L
Anubis
SlyPoco
Anubis
10,448
512
0
2,341
11,217
5,534
0
5,688
5,529
60,853
0
L
Thanatos
Undoomed081
Thanatos
3,665
1,272
0
6,051
13,266
5,299
369
3,140
10,126
0
38,117
L
Nox
Wohkah
Nox
4,514
658
201
847
8,277
3,696
495
3,117
5,160
25,544
0
W
Morgan Le Fay
alan32yeahhhhhhh
Morgan Le Fay
6,199
696
0
856
4,699
1,888
324
1,390
3,309
67,366
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,174
Gold Earned
42,503
319
Minions Killed
430
0
Camps Cleared
0
1,389,348
Distance Traveled
1,397,936
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
7,816
558
97
7
0
264,378
0
W
Danzaburou
8,174
584
69
5
0
232,480
0
W
Hades
9,794
700
123
9
0
297,556
0
W
Sun Wukong
8,102
579
104
7
0
296,156
2
L
Charybdis
7,019
501
43
3
0
274,552
0
W
Khepri
7,017
501
16
1
0
294,104
0
L
Anubis
7,467
533
87
6
0
265,519
0
L
Thanatos
7,039
503
64
5
0
288,621
0
L
Nox
6,833
488
28
2
0
296,278
0
W
Morgan Le Fay
9,416
673
118
8
0
277,640
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role