Player Matchup

Charon
Charon
BlueJack619
Charon
Level 123
God Stats
7W - 8L
1,554 SR
Queue Stats
287W - 295L
1,562 Elo+
Party 1
Set
Set
Evilgoose1212
Set
Level 98
God Stats
0W - 1L
1,494 SR
Queue Stats
14W - 17L
1,446 Elo+
Solo
Amaterasu
Amaterasu
MyFriendsAreGae
Amaterasu
Level 125
God Stats
124W - 97L
1,642 SR
Queue Stats
449W - 426L
1,473 Elo+
Solo
Apollo
Apollo
Smiteaholic123
Apollo
Level 87
God Stats
6W - 9L
1,448 SR
Queue Stats
103W - 116L
1,449 Elo+
Solo
Scylla
Scylla
grapecharges
Scylla
Level 121
God Stats
4W - 4L
1,900 SR
Queue Stats
219W - 218L
1,584 Elo+
Party 1
Team Averages
Level 111
1,608 SR
1,503 Elo+

VS

Team Averages
Level 116
1,611 SR
1,442 Elo+
Khepri
Khepri
Father_Wild
Khepri
Level 128
God Stats
1W - 0L
1,487 SR
Queue Stats
2W - 10L
1,154 Elo+
Solo
Pele
Pele
Koifish5213
Pele
Level 67
God Stats
8W - 6L
1,664 SR
Queue Stats
215W - 196L
1,515 Elo+
Solo
Ullr
Ullr
Leolert
Ullr
Level 157
God Stats
17W - 9L
1,634 SR
Queue Stats
107W - 100L
1,590 Elo+
Solo
Zhong Kui
Zhong Kui
SuperTastyMango
Zhong Kui
Level 159
God Stats
5W - 4L
1,663 SR
Queue Stats
334W - 333L
1,484 Elo+
Solo
King Arthur
King Arthur
lucren522
King Arthur
Level 68
God Stats
7W - 7L
1,606 SR
Queue Stats
162W - 168L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
8
0 / 1 / 0
5,209
474
4,061
9,638
4,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

1
0 / 0 / 0
3,713
338
0
0
0
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Amaterasu
MyFriendsAreGae
Amaterasu
10
0 / 2 / 0
6,117
556
5,221
15,491
7,127
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Splendid Scepter

Splendid Scepter

+20
Physical Power
+100
Health
+10
Mp 5

9
0 / 3 / 0
5,068
461
1,564
8,391
2,816
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
11
0 / 2 / 0
5,904
537
6,126
6,207
1,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
10
0 / 0 / 3
6,246
568
2,558
6,833
4,948
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

11
0 / 0 / 2
6,349
577
5,188
9,246
3,264
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ullr
Leolert
Ullr
11
4 / 0 / 0
6,946
631
5,393
5,566
2,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Zhong Kui
SuperTastyMango
Zhong Kui
12
2 / 0 / 0
7,010
637
4,397
8,071
6,054
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
lucren522
King Arthur
12
2 / 0 / 0
7,115
647
8,011
9,357
8,013
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
13
0
Kills
8
8
Deaths
0
0
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Charon
0
1
0
0
L
0
0
0
0
W
Khepri
0
0
3
1.5
W
0
0
2
1
W
Ullr
Leolert
Ullr
4
0
0
4
L
Amaterasu
MyFriendsAreGae
Amaterasu
0
2
0
0
L
0
3
0
0
W
Zhong Kui
SuperTastyMango
Zhong Kui
2
0
0
2
L
Scylla
0
2
0
0
W
King Arthur
lucren522
King Arthur
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,972
Damage
25,547
39,727
Taken
39,073
16,818
Mitigated
24,434
11,555
Healing
13,931
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charon
4,061
912
1,014
1,369
9,638
4,891
0
3,132
6,506
17,118
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Khepri
2,558
323
0
2,146
6,833
4,948
0
2,677
4,156
16,789
0
W
5,188
1,155
0
2,130
9,246
3,264
101
1,832
7,414
0
52,366
W
Ullr
Leolert
Ullr
5,393
2,877
0
2,436
5,566
2,155
1,394
1,511
4,055
0
50,165
L
Amaterasu
MyFriendsAreGae
Amaterasu
5,221
2,512
0
5,847
15,491
7,127
540
0
15,491
0
48,097
L
1,564
898
0
2,325
8,391
2,816
0
1,135
7,256
0
33,687
W
Zhong Kui
SuperTastyMango
Zhong Kui
4,397
579
0
4,999
8,071
6,054
656
4,167
3,904
62,418
0
L
Scylla
6,126
506
0
1,000
6,207
1,984
0
2,688
3,519
51,401
0
W
King Arthur
lucren522
King Arthur
8,011
1,368
0
2,220
9,357
8,013
0
0
9,357
0
49,385

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,011
Gold Earned
33,666
257
Minions Killed
374
0
Camps Cleared
0
802,981
Distance Traveled
1,108,056
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charon
5,209
474
26
2
0
215,014
2
L
Set
3,713
338
0
0
0
9,515
0
W
Khepri
6,246
568
24
2
0
239,478
0
W
Pele
6,349
577
88
8
0
261,872
2
W
Ullr
6,946
631
76
7
0
179,366
0
L
Amaterasu
6,117
556
81
7
0
205,805
2
L
Apollo
5,068
461
59
5
0
184,960
0
W
Zhong Kui
7,010
637
105
10
0
193,554
0
L
Scylla
5,904
537
91
8
0
187,687
0
W
King Arthur
7,115
647
81
7
0
233,786
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role