Player Matchup

Tyr
Tyr
Amethyst1612
Tyr
Level 45
God Stats
4W - 3L
1,307 SR
Queue Stats
38W - 50L
1,373 Elo+
Solo
Arachne
Arachne
JPDude87
Arachne
Level 18
God Stats
0W - 2L
1,257 SR
Queue Stats
2W - 4L
1,396 Elo+
Solo
Sobek
Sobek
NarwinCrowle
Sobek
Level 79
God Stats
14W - 7L
1,334 SR
Queue Stats
62W - 62L
1,398 Elo+
Solo
Gilgamesh
Gilgamesh
WeCarryToniT
Gilgamesh
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
121W - 105L
1,419 Elo+
Solo
Anubis
Anubis
duKziLa
Anubis
Level 28
God Stats
0W - 3L
1,173 SR
Queue Stats
15W - 15L
1,479 Elo+
Solo
Team Averages
Level 37
1,314 SR
1,413 Elo+

VS

Team Averages
Level 107
1,544 SR
1,491 Elo+
Anubis
Anubis
JohnnyC1918
Anubis
Level 139
God Stats
52W - 41L
1,569 SR
Queue Stats
142W - 133L
1,532 Elo+
Party 1
Yemoja
Yemoja
QueChicoBonito
Yemoja
Level 44
God Stats
168W - 151L
1,582 SR
Queue Stats
168W - 151L
1,524 Elo+
Party 1
Chaac
Chaac
Rackiezzz
Chaac
Level 147
God Stats
1W - 2L
1,390 SR
Queue Stats
58W - 48L
1,575 Elo+
Party 1
Janus
Janus
brandon_snake
Janus
Level 157
God Stats
5W - 8L
1,679 SR
Queue Stats
268W - 251L
1,522 Elo+
Party 1
Charybdis
Charybdis
fer1555
Charybdis
Level 49
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 22L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 0
6,324
791
10,374
10,656
4,348
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
JPDude87
Arachne
12
0 / 3 / 0
6,675
834
3,644
10,621
5,191
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

12
0 / 2 / 1
6,808
851
3,538
11,368
8,694
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gilgamesh
WeCarryToniT
Gilgamesh
11
0 / 1 / 0
6,147
768
2,198
4,595
2,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Anubis
duKziLa
Anubis
13
0 / 3 / 1
6,696
837
6,983
7,720
3,943
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
13
3 / 0 / 6
7,266
908
9,505
5,216
2,538
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

13
1 / 0 / 6
7,600
950
3,398
7,681
4,979
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Chaac
Rackiezzz
Chaac
14
4 / 0 / 5
7,516
940
6,217
8,237
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
1 / 1 / 6
7,173
897
10,399
5,302
2,069
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Charybdis
fer1555
Charybdis
14
2 / 0 / 6
7,473
934
6,917
6,302
2,530
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
11
11
Deaths
1
2
Assists
29
Player
Kills
Deaths
Assists
KDA
L
1
2
0
0.5
L
Arachne
JPDude87
Arachne
0
3
0
0
W
Anubis
3
0
6
6
L
0
2
1
0.25
W
1
0
6
4
W
Chaac
Rackiezzz
Chaac
4
0
5
6.5
L
Gilgamesh
WeCarryToniT
Gilgamesh
0
1
0
0
W
1
1
6
4
L
Anubis
duKziLa
Anubis
0
3
1
0.17
W
Charybdis
fer1555
Charybdis
2
0
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,737
Damage
36,436
44,960
Taken
32,738
25,098
Mitigated
17,067
7,089
Healing
13,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,374
216
0
1,891
10,656
4,348
0
6,019
4,421
0
15,225
L
Arachne
JPDude87
Arachne
3,644
2,452
0
933
10,621
5,191
358
5,353
5,158
0
21,690
W
Anubis
9,505
796
160
1,452
5,216
2,538
186
1,502
3,714
22,720
0
L
3,538
209
0
2,626
11,368
8,694
0
5,738
5,352
12,159
0
W
3,398
1,473
3,709
3,903
7,681
4,979
408
2,142
5,504
9,884
0
W
Chaac
Rackiezzz
Chaac
6,217
1,621
0
2,014
8,237
4,951
751
4,021
4,095
0
18,499
L
Gilgamesh
WeCarryToniT
Gilgamesh
2,198
349
0
444
4,595
2,922
0
1,995
2,554
0
8,074
W
10,399
438
0
120
5,302
2,069
610
1,171
4,087
28,831
0
L
Anubis
duKziLa
Anubis
6,983
524
0
1,195
7,720
3,943
0
3,443
4,173
26,827
0
W
Charybdis
fer1555
Charybdis
6,917
3,686
0
2,079
6,302
2,530
676
1,685
4,617
0
25,455

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,650
Gold Earned
37,028
137
Minions Killed
187
0
Camps Cleared
0
788,623
Distance Traveled
848,125
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
6,324
791
12
2
0
185,993
0
L
Arachne
6,675
834
43
5
0
188,364
0
W
Anubis
7,266
908
36
5
0
175,474
0
L
Sobek
6,808
851
21
3
0
178,897
0
W
Yemoja
7,600
950
13
2
0
164,495
8
W
Chaac
7,516
940
31
4
0
188,596
0
L
Gilgamesh
6,147
768
17
2
0
84,902
0
W
Janus
7,173
897
57
7
0
160,591
0
L
Anubis
6,696
837
44
6
0
150,467
0
W
Charybdis
7,473
934
50
6
0
158,969
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role