Player Matchup

Bacchus
Bacchus
Mutavec23
Bacchus
Level 29
God Stats
7W - 7L
1,635 SR
Queue Stats
48W - 47L
1,513 Elo+
Party 1
Cliodhna
Cliodhna
Shipi9
Cliodhna
Level 159
God Stats
6W - 5L
1,669 SR
Queue Stats
137W - 127L
1,555 Elo+
Party 1
Janus
Janus
boletop
Janus
Level 24
God Stats
5W - 2L
1,594 SR
Queue Stats
10W - 7L
1,768 Elo+
Party 1
Discordia
Discordia
feniks789
Discordia
Level 103
God Stats
11W - 11L
1,788 SR
Queue Stats
48W - 53L
1,544 Elo+
Party 1
Hachiman
Hachiman
punisher00
Hachiman
Level 161
God Stats
1W - 1L
1,345 SR
Queue Stats
123W - 121L
1,520 Elo+
Party 1
Team Averages
Level 95
1,606 SR
1,580 Elo+

VS

Team Averages
Level 133
1,408 SR
1,421 Elo+
Mulan
Mulan
BratwurstBill
Mulan
Level 137
God Stats
2W - 2L
1,294 SR
Queue Stats
163W - 230L
1,344 Elo+
Party 2
Cernunnos
Cernunnos
Neelchen
Cernunnos
Level 68
God Stats
20W - 29L
1,316 SR
Queue Stats
136W - 211L
1,329 Elo+
Party 2
Raijin
Raijin
TsundokuMasta
Raijin
Level 117
God Stats
2W - 5L
1,492 SR
Queue Stats
251W - 247L
1,522 Elo+
Solo
Ne Zha
Ne Zha
Yunnuh
Ne Zha
Level 159
God Stats
3W - 6L
1,454 SR
Queue Stats
160W - 172L
1,442 Elo+
Solo
Cthulhu
Cthulhu
oiBradyo
Cthulhu
Level 182
God Stats
5W - 11L
1,485 SR
Queue Stats
420W - 417L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Mutavec23
Bacchus
14
1 / 1 / 6
8,103
810
6,163
8,219
10,056
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
Shipi9
Cliodhna
17
4 / 0 / 3
9,422
942
9,499
8,865
4,107
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Janus
boletop
Janus
14
0 / 1 / 7
8,082
808
8,936
4,941
1,930
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Discordia
feniks789
Discordia
15
3 / 3 / 2
8,632
863
6,844
5,835
2,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Hachiman
punisher00
Hachiman
16
3 / 0 / 4
8,893
889
13,628
10,763
4,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mystical Earring

Mystical Earring

+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 4 / 1
7,902
790
7,900
15,561
11,600
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Cernunnos
Neelchen
Cernunnos
14
0 / 3 / 1
7,821
782
5,333
9,890
4,431
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 0 / 0
8,410
841
3,906
3,858
1,564
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
Yunnuh
Ne Zha
14
1 / 0 / 1
8,085
809
5,538
8,001
3,588
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
oiBradyo
Cthulhu
14
1 / 4 / 3
8,123
812
7,993
14,336
15,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
11
11
Kills
5
5
Deaths
11
22
Assists
6
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
W
Bacchus
Mutavec23
Bacchus
1
1
6
4
L
Cernunnos
Neelchen
Cernunnos
0
3
1
0.17
W
Cliodhna
Shipi9
Cliodhna
4
0
3
5.5
L
2
0
0
2
L
Ne Zha
Yunnuh
Ne Zha
1
0
1
1.5
W
Janus
boletop
Janus
0
1
7
3.5
W
Discordia
feniks789
Discordia
3
3
2
1.33
L
Cthulhu
oiBradyo
Cthulhu
1
4
3
0.63
W
Hachiman
punisher00
Hachiman
3
0
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,070
Damage
30,670
38,623
Taken
51,646
23,137
Mitigated
36,874
10,477
Healing
8,552
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,900
554
0
3,477
15,561
11,600
0
7,889
7,076
0
19,252
W
Bacchus
Mutavec23
Bacchus
6,163
90
0
2,067
8,219
10,056
468
1,876
5,985
13,126
157
L
Cernunnos
Neelchen
Cernunnos
5,333
1,272
0
1,673
9,890
4,431
0
4,902
4,660
0
22,915
W
Cliodhna
Shipi9
Cliodhna
9,499
1,296
0
2,127
8,865
4,107
0
2,150
6,385
0
37,751
L
3,906
138
0
750
3,858
1,564
0
0
3,858
18,320
0
L
Ne Zha
Yunnuh
Ne Zha
5,538
617
0
1,897
8,001
3,588
0
1,123
6,794
0
28,669
W
Janus
boletop
Janus
8,936
496
0
250
4,941
1,930
406
1,044
3,773
23,612
0
W
Discordia
feniks789
Discordia
6,844
127
0
1,130
5,835
2,348
260
1,433
4,353
23,127
0
L
Cthulhu
oiBradyo
Cthulhu
7,993
176
44
711
14,336
15,691
0
6,339
7,472
21,820
0
W
Hachiman
punisher00
Hachiman
13,628
8,585
0
4,903
10,763
4,696
2,233
4,016
6,228
0
41,776

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,132
Gold Earned
40,341
237
Minions Killed
196
0
Camps Cleared
0
1,173,851
Distance Traveled
1,042,232
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,902
790
23
2
0
212,273
0
W
Bacchus
8,103
810
8
1
0
237,115
0
L
Cernunnos
7,821
782
43
4
0
195,610
0
W
Cliodhna
9,422
942
85
9
0
276,822
0
L
Raijin
8,410
841
65
7
0
203,014
4
L
Ne Zha
8,085
809
33
3
0
230,295
2
W
Janus
8,082
808
43
4
0
219,377
0
W
Discordia
8,632
863
45
5
0
218,217
0
L
Cthulhu
8,123
812
32
3
0
201,040
2
W
Hachiman
8,893
889
56
6
0
222,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role