Player Matchup

Medusa
Medusa
MurkyCheshire
Medusa
Level 28
God Stats
1W - 3L
1,500 SR
Queue Stats
11W - 33L
1,267 Elo+
Party 2
Anubis
Anubis
R_D_Atari2600
Anubis
Level 106
God Stats
0W - 2L
1,306 SR
Queue Stats
417W - 443L
1,433 Elo+
Solo
The Morrigan
The Morrigan
bogzla1
The Morrigan
Level 69
God Stats
1W - 3L
1,247 SR
Queue Stats
11W - 33L
1,267 Elo+
Party 2
Nu Wa
Nu Wa
demonissia
Nu Wa
Level 17
God Stats
5W - 14L
1,244 SR
Queue Stats
11W - 31L
1,283 Elo+
Party 2
Izanami
Izanami
gopnikru
Izanami
Level 22
God Stats
4W - 7L
1,482 SR
Queue Stats
4W - 20L
1,179 Elo+
Party 2
Team Averages
Level 48
1,356 SR
1,286 Elo+

VS

Team Averages
Level 132
1,420 SR
1,427 Elo+
Artemis
Artemis
Biorksen
Artemis
Level 206
God Stats
4W - 3L
1,635 SR
Queue Stats
957W - 971L
1,445 Elo+
Solo
Sol
Sol
IHillena
Sol
Level 105
God Stats
22W - 23L
1,510 SR
Queue Stats
976W - 1,040L
1,452 Elo+
Party 1
Nox
Nox
ILiiyana
Nox
Level 85
God Stats
24W - 31L
1,397 SR
Queue Stats
899W - 953L
1,415 Elo+
Party 1
Thanatos
Thanatos
JeTrooX2
Thanatos
Level 158
God Stats
54W - 82L
1,384 SR
Queue Stats
364W - 397L
1,394 Elo+
Party 1
Sobek
Sobek
bonyklas
Sobek
Level 106
God Stats
1W - 1L
1,172 SR
Queue Stats
103W - 129L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 5
9,390
1,174
13,496
17,615
6,724
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mace

Mace

+10
Physical Power

11
0 / 0 / 0
5,502
688
0
0
0
The Morrigan
bogzla1
The Morrigan
13
1 / 7 / 4
8,054
1,007
6,095
9,776
3,765
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
14
5 / 7 / 3
10,091
1,261
10,474
12,172
4,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Izanami
gopnikru
Izanami
13
1 / 5 / 4
8,150
1,019
9,421
13,629
5,258
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Team 1 Tickets

204

VS

Team 2 Tickets

300

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Biorksen
Artemis
15
3 / 1 / 12
9,214
1,152
9,065
7,404
3,103
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

15
1 / 4 / 15
9,676
1,210
13,066
11,439
5,762
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

15
6 / 1 / 11
10,046
1,256
11,178
9,042
4,166
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Thanatos
JeTrooX2
Thanatos
15
12 / 3 / 5
11,120
1,390
12,683
8,659
3,979
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sobek
bonyklas
Sobek
14
2 / 2 / 11
9,049
1,131
3,334
9,469
10,998
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
78
11
Kills
24
24
Deaths
11
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
Artemis
Biorksen
Artemis
3
1
12
9
W
1
4
15
2.13
W
6
1
11
11.5
W
Thanatos
JeTrooX2
Thanatos
12
3
5
4.83
L
4
5
5
1.3
L
0
0
0
0
L
The Morrigan
bogzla1
The Morrigan
1
7
4
0.43
W
Sobek
bonyklas
Sobek
2
2
11
3.75
L
Nu Wa
5
7
3
0.93
L
Izanami
gopnikru
Izanami
1
5
4
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,486
Damage
49,326
53,192
Taken
46,013
20,443
Mitigated
28,008
2,283
Healing
9,612
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Biorksen
Artemis
9,065
3,615
0
332
7,404
3,103
0
2,338
4,916
0
27,128
W
13,066
3,997
0
2,378
11,439
5,762
0
2,529
8,760
38,602
1,546
W
11,178
511
0
0
9,042
4,166
0
2,791
5,951
28,175
0
W
Thanatos
JeTrooX2
Thanatos
12,683
2,984
0
5,546
8,659
3,979
0
3,806
4,703
0
20,466
L
13,496
6,968
0
872
17,615
6,724
0
8,481
9,134
0
26,632
L
0
0
0
0
0
0
0
0
0
0
0
L
The Morrigan
bogzla1
The Morrigan
6,095
968
0
34
9,776
3,765
0
5,635
3,688
15,450
903
W
Sobek
bonyklas
Sobek
3,334
318
0
1,356
9,469
10,998
0
3,902
5,567
7,262
0
L
Nu Wa
10,474
2,884
0
250
12,172
4,696
0
6,480
5,542
21,064
0
L
Izanami
gopnikru
Izanami
9,421
5,810
0
1,127
13,629
5,258
0
6,374
7,255
0
28,591

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,187
Gold Earned
49,105
122
Minions Killed
176
3
Camps Cleared
7
542,904
Distance Traveled
765,556
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
9,214
1,152
30
4
2
151,165
0
W
Sol
9,676
1,210
82
10
2
143,805
0
W
Nox
10,046
1,256
40
5
1
177,745
0
W
Thanatos
11,120
1,390
19
2
2
163,281
0
L
Medusa
9,390
1,174
30
4
1
144,996
0
L
Anubis
5,502
688
0
0
0
0
0
L
The Morrigan
8,054
1,007
28
4
0
140,519
0
W
Sobek
9,049
1,131
5
1
0
129,560
0
L
Nu Wa
10,091
1,261
28
4
2
115,101
0
L
Izanami
8,150
1,019
36
5
0
142,288
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role