Player Matchup

Mercury
Mercury
 
Mercury
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Critorus69101
Medusa
Level 145
God Stats
4W - 2L
1,792 SR
Queue Stats
101W - 100L
1,509 Elo+
Party 2
Hel
Hel
Flamaris
Hel
Level 157
God Stats
5W - 5L
1,626 SR
Queue Stats
223W - 213L
1,528 Elo+
Solo
Hera
Hera
LavinFloof
Hera
Level 149
God Stats
4W - 1L
1,911 SR
Queue Stats
196W - 176L
1,581 Elo+
Solo
Guan Yu
Guan Yu
TooBlackToSee
Guan Yu
Level 127
God Stats
5W - 0L
1,532 SR
Queue Stats
137W - 144L
1,496 Elo+
Party 2
Team Averages
Level 145
1,672 SR
1,523 Elo+

VS

Team Averages
Level 107
1,575 SR
1,561 Elo+
Ullr
Ullr
 
Ullr
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
BedHard
Olorun
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 102L
1,551 Elo+
Party 1
Janus
Janus
DamonH2501
Janus
Level 99
God Stats
12W - 24L
1,515 SR
Queue Stats
219W - 201L
1,597 Elo+
Party 1
Gilgamesh
Gilgamesh
Merasmusss
Gilgamesh
Level 85
God Stats
4W - 5L
1,781 SR
Queue Stats
73W - 63L
1,589 Elo+
Party 1
Kumbhakarna
Kumbhakarna
Mithrandir99
Kumbhakarna
Level 174
God Stats
12W - 11L
1,577 SR
Queue Stats
192W - 197L
1,570 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
 
Mercury
7
0 / 0 / 0
3,819
637
487
4,321
1,302
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

7
1 / 0 / 0
3,818
636
2,745
2,946
966
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

7
0 / 0 / 0
4,004
667
1,745
2,223
567
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

7
2 / 3 / 0
4,125
688
3,315
5,422
2,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Guan Yu
5
0 / 0 / 0
3,421
570
861
3,879
1,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
1
0 / 0 / 0
2,592
432
0
0
0
Olorun
BedHard
Olorun
6
0 / 1 / 0
3,552
592
3,197
2,904
891
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Janus
9
0 / 0 / 0
4,320
720
667
3,006
883
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
Merasmusss
Gilgamesh
7
3 / 2 / 0
4,646
774
3,552
7,182
3,775
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Kumbhakarna
Mithrandir99
Kumbhakarna
6
0 / 0 / 0
3,743
624
1,309
4,243
2,344
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
3
3
Kills
3
3
Deaths
3
0
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Mercury
 
Mercury
0
0
0
0
L
Ullr
 
Ullr
0
0
0
0
L
Olorun
BedHard
Olorun
0
1
0
0
W
1
0
0
1
L
Janus
0
0
0
0
W
0
0
0
0
W
2
3
0
0.67
L
Gilgamesh
Merasmusss
Gilgamesh
3
2
0
1.5
L
Kumbhakarna
Mithrandir99
Kumbhakarna
0
0
0
0
W
Guan Yu
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,153
Damage
8,725
18,791
Taken
17,335
6,181
Mitigated
7,893
6,806
Healing
6,012
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Mercury
 
Mercury
487
89
0
619
4,321
1,302
0
182
4,139
0
28,638
L
Ullr
 
Ullr
0
0
0
0
0
0
0
0
0
0
0
L
Olorun
BedHard
Olorun
3,197
1,920
60
815
2,904
891
0
0
2,904
22,702
0
W
2,745
1,328
0
1,580
2,946
966
0
2,184
762
0
23,837
L
Janus
667
192
0
1,502
3,006
883
0
934
2,072
29,316
0
W
1,745
154
34
1,080
2,223
567
0
316
1,907
28,948
0
W
3,315
1,361
0
1,269
5,422
2,015
0
479
4,943
20,420
0
L
Gilgamesh
Merasmusss
Gilgamesh
3,552
1,340
0
1,372
7,182
3,775
0
2,707
4,060
0
21,975
L
Kumbhakarna
Mithrandir99
Kumbhakarna
1,309
387
462
1,801
4,243
2,344
0
1,004
3,179
10,037
0
W
Guan Yu
861
143
566
1,658
3,879
1,331
0
2,012
1,867
0
3,862

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,187
Gold Earned
18,853
169
Minions Killed
153
0
Camps Cleared
0
574,839
Distance Traveled
499,414
2
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mercury
3,819
637
50
8
0
121,445
0
L
Ullr
2,592
432
0
0
0
0
0
L
Olorun
3,552
592
41
7
0
111,499
0
W
Medusa
3,818
636
30
5
0
130,750
0
L
Janus
4,320
720
64
11
0
137,896
0
W
Hel
4,004
667
48
8
0
104,873
1
W
Hera
4,125
688
30
5
0
100,678
1
L
Gilgamesh
4,646
774
37
6
0
123,195
1
L
Kumbhakarna
3,743
624
11
2
0
126,824
2
W
Guan Yu
3,421
570
11
2
0
117,093
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role