Player Matchup

Nu Wa
Nu Wa
 
Nu Wa
Level 204
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
BriannNnN
Bellona
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,700 Elo+
Solo
Merlin
Merlin
Koshurs
Merlin
Level 137
God Stats
2W - 4L
1,171 SR
Queue Stats
102W - 118L
1,410 Elo+
Party 1
Nike
Nike
Nannhers
Nike
Level 89
God Stats
32W - 17L
1,576 SR
Queue Stats
92W - 99L
1,404 Elo+
Party 1
Neith
Neith
SquishtheSquid
Neith
Level 27
God Stats
1W - 0L
1,751 SR
Queue Stats
13W - 15L
1,358 Elo+
Solo
Team Averages
Level 97
1,500 SR
1,475 Elo+

VS

Team Averages
Level 80
1,489 SR
1,452 Elo+
Xbalanque
Xbalanque
Telmitia
Xbalanque
Level 157
God Stats
49W - 45L
1,556 SR
Queue Stats
356W - 432L
1,427 Elo+
Solo
Fenrir
Fenrir
Thy__Slay3r
Fenrir
Level 44
God Stats
6W - 3L
1,317 SR
Queue Stats
152W - 154L
1,457 Elo+
Solo
Cthulhu
Cthulhu
YoureAvictim519
Cthulhu
Level 59
God Stats
1W - 3L
1,399 SR
Queue Stats
66W - 77L
1,463 Elo+
Solo
Nox
Nox
itmeruben33
Nox
Level 114
God Stats
32W - 54L
1,514 SR
Queue Stats
77W - 93L
1,409 Elo+
Solo
Achilles
Achilles
pieface1818
Achilles
Level 28
God Stats
4W - 5L
1,660 SR
Queue Stats
35W - 27L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
10
1 / 0 / 3
5,112
1,022
3,482
2,735
960
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bellona
BriannNnN
Bellona
10
1 / 1 / 3
4,961
992
2,780
4,081
3,386
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Merlin
Koshurs
Merlin
10
0 / 0 / 1
4,904
981
3,018
3,045
1,133
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nike
10
2 / 1 / 4
5,106
1,021
4,023
3,710
1,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

10
2 / 0 / 3
5,247
1,049
3,986
3,898
1,370
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Telmitia
Xbalanque
9
0 / 0 / 0
4,471
894
1,382
4,780
1,638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Bow

Short Bow

+15%
Attack Speed

Fenrir
6
0 / 0 / 0
2,600
520
0
341
123
9
1 / 2 / 1
4,700
940
3,560
5,857
4,286
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 3 / 1
4,425
885
3,916
4,229
1,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Achilles
pieface1818
Achilles
9
1 / 1 / 0
4,668
934
2,968
6,411
4,677
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
4
6
Kills
2
2
Deaths
6
14
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Nu Wa
 
Nu Wa
1
0
3
2.5
W
Bellona
BriannNnN
Bellona
1
1
3
2.5
W
Merlin
Koshurs
Merlin
0
0
1
0.5
W
Nike
2
1
4
4
W
2
0
3
3.5
L
Xbalanque
Telmitia
Xbalanque
0
0
0
0
L
Fenrir
0
0
0
0
L
1
2
1
0.75
L
0
3
1
0.17
L
Achilles
pieface1818
Achilles
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,289
Damage
11,826
17,469
Taken
21,618
8,772
Mitigated
12,347
3,091
Healing
2,067
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nu Wa
 
Nu Wa
3,482
897
0
70
2,735
960
233
1,124
1,484
11,737
0
W
Bellona
BriannNnN
Bellona
2,780
649
0
302
4,081
3,386
63
1,220
2,747
0
10,148
W
Merlin
Koshurs
Merlin
3,018
245
0
974
3,045
1,133
32
1,108
1,793
15,445
0
W
Nike
4,023
229
0
900
3,710
1,923
0
1,494
2,110
0
11,275
W
3,986
1,774
0
845
3,898
1,370
1,086
1,870
1,859
0
12,394
L
Xbalanque
Telmitia
Xbalanque
1,382
300
30
676
4,780
1,638
0
1,959
2,821
0
12,900
L
Fenrir
0
0
0
0
341
123
0
341
0
0
0
L
3,560
282
163
393
5,857
4,286
0
1,807
3,966
7,864
0
L
3,916
237
0
0
4,229
1,623
0
957
3,078
8,441
0
L
Achilles
pieface1818
Achilles
2,968
1,010
0
805
6,411
4,677
0
1,436
4,810
0
8,955

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,330
Gold Earned
20,864
112
Minions Killed
46
0
Camps Cleared
0
560,646
Distance Traveled
380,181
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
5,112
1,022
29
6
0
98,642
0
W
Bellona
4,961
992
21
4
0
131,187
0
W
Merlin
4,904
981
29
6
0
102,815
0
W
Nike
5,106
1,021
17
3
0
121,973
0
W
Neith
5,247
1,049
16
3
0
106,029
0
L
Xbalanque
4,471
894
15
3
0
96,359
0
L
Fenrir
2,600
520
0
0
0
0
0
L
Cthulhu
4,700
940
10
2
0
82,539
0
L
Nox
4,425
885
12
2
0
91,991
0
L
Achilles
4,668
934
9
2
0
109,292
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role