Player Matchup

Anubis
Anubis
 
Anubis
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
Captain__Gene_
Ymir
Level 158
God Stats
1W - 0L
1,500 SR
Queue Stats
146W - 146L
1,478 Elo+
Party 1
Shiva
Shiva
CrosscutAxel
Shiva
Level 189
God Stats
8W - 7L
1,589 SR
Queue Stats
409W - 411L
1,512 Elo+
Party 1
Cernunnos
Cernunnos
iNickster
Cernunnos
Level 27
God Stats
2W - 0L
1,803 SR
Queue Stats
25W - 17L
1,590 Elo+
Party 3
Thanatos
Thanatos
weedracer29
Thanatos
Level 127
God Stats
9W - 7L
1,875 SR
Queue Stats
134W - 144L
1,558 Elo+
Party 3
Team Averages
Level 132
1,653 SR
1,528 Elo+

VS

Team Averages
Level 132
1,678 SR
1,576 Elo+
Ne Zha
Ne Zha
Denzdebale
Ne Zha
Level 142
God Stats
5W - 4L
1,627 SR
Queue Stats
246W - 205L
1,537 Elo+
Solo
Set
Set
SethTheVoid
Set
Level 8
God Stats
1W - 2L
1,803 SR
Queue Stats
7W - 5L
1,683 Elo+
Party 2
Charon
Charon
SuperSpartanMLG
Charon
Level 173
God Stats
15W - 10L
1,666 SR
Queue Stats
266W - 240L
1,564 Elo+
Solo
Raijin
Raijin
XSledge666
Raijin
Level 134
God Stats
17W - 13L
1,540 SR
Queue Stats
498W - 419L
1,550 Elo+
Solo
Jing Wei
Jing Wei
Yoxtie
Jing Wei
Level 201
God Stats
3W - 2L
1,753 SR
Queue Stats
479W - 398L
1,545 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
16
11 / 3 / 2
10,163
726
13,493
10,232
5,141
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
0 / 1 / 4
8,327
595
4,111
10,135
7,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
2 / 0 / 7
8,358
597
6,573
10,759
9,080
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cernunnos
iNickster
Cernunnos
14
3 / 1 / 1
8,441
603
6,524
5,672
2,010
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
weedracer29
Thanatos
15
5 / 2 / 4
8,746
625
5,636
12,160
5,179
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
Denzdebale
Ne Zha
12
3 / 3 / 2
7,666
548
6,778
10,429
3,323
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

11
0 / 4 / 1
6,882
492
2,339
11,440
7,881
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

13
1 / 3 / 0
7,460
533
7,293
9,723
8,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Raijin
XSledge666
Raijin
13
2 / 7 / 1
7,837
560
7,568
11,067
2,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
Yoxtie
Jing Wei
13
1 / 5 / 2
7,951
568
1,722
10,568
3,095
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
13
21
Kills
7
7
Deaths
22
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Anubis
 
Anubis
11
3
2
4
W
0
1
4
2
W
2
0
7
5.5
L
Ne Zha
Denzdebale
Ne Zha
3
3
2
1.33
L
0
4
1
0.13
L
1
3
0
0.33
L
Raijin
XSledge666
Raijin
2
7
1
0.36
L
Jing Wei
Yoxtie
Jing Wei
1
5
2
0.4
W
Cernunnos
iNickster
Cernunnos
3
1
1
3.5
W
Thanatos
weedracer29
Thanatos
5
2
4
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,337
Damage
25,700
48,958
Taken
53,227
28,888
Mitigated
25,092
25,830
Healing
9,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
 
Anubis
13,493
435
0
5,957
10,232
5,141
613
5,010
5,211
91,970
0
W
4,111
706
0
3,505
10,135
7,478
18
5,229
4,290
54,696
125
W
6,573
863
376
3,254
10,759
9,080
191
2,540
8,128
0
24,475
L
Ne Zha
Denzdebale
Ne Zha
6,778
2,563
0
1,967
10,429
3,323
0
3,287
7,116
0
48,474
L
2,339
937
0
1,661
11,440
7,881
0
2,199
9,241
0
33,917
L
7,293
1,267
0
2,100
9,723
8,128
0
4,175
5,206
48,840
0
L
Raijin
XSledge666
Raijin
7,568
524
0
1,073
11,067
2,665
0
7,159
3,908
68,929
0
L
Jing Wei
Yoxtie
Jing Wei
1,722
1,450
0
2,717
10,568
3,095
0
291
10,277
0
56,229
W
Cernunnos
iNickster
Cernunnos
6,524
3,271
0
2,397
5,672
2,010
1,237
0
5,672
0
70,424
W
Thanatos
weedracer29
Thanatos
5,636
1,971
0
10,341
12,160
5,179
0
1,318
10,796
0
66,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,035
Gold Earned
37,796
501
Minions Killed
420
0
Camps Cleared
0
1,418,259
Distance Traveled
1,359,406
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,163
726
135
10
0
277,617
0
W
Ymir
8,327
595
119
9
0
233,243
0
W
Shiva
8,358
597
28
2
0
302,973
5
L
Ne Zha
7,666
548
68
5
0
311,833
1
L
Set
6,882
492
52
4
0
286,043
0
L
Charon
7,460
533
77
6
0
230,451
6
L
Raijin
7,837
560
120
9
0
244,968
7
L
Jing Wei
7,951
568
103
7
0
286,111
0
W
Cernunnos
8,441
603
121
9
0
275,724
0
W
Thanatos
8,746
625
98
7
0
328,702
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role