Player Matchup

Merlin
Merlin
 
Merlin
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 4
Shiva
Shiva
MargaAfro
Shiva
Level 127
God Stats
14W - 12L
1,507 SR
Queue Stats
364W - 414L
1,465 Elo+
Party 4
Bakasura
Bakasura
Slurm45
Bakasura
Level 65
God Stats
4W - 6L
1,245 SR
Queue Stats
406W - 401L
1,404 Elo+
Party 2
Medusa
Medusa
TOXICGecko482
Medusa
Level 29
God Stats
2W - 1L
1,500 SR
Queue Stats
72W - 68L
1,395 Elo+
Party 2
Athena
Athena
vL WOLF 38
Athena
Level 55
God Stats
4W - 4L
1,760 SR
Queue Stats
228W - 216L
1,412 Elo+
Party 2
Team Averages
Level 70
1,502 SR
1,435 Elo+

VS

Team Averages
Level 102
1,547 SR
1,496 Elo+
Jormungandr
Jormungandr
BDUB55
Jormungandr
Level 68
God Stats
1W - 1L
1,549 SR
Queue Stats
35W - 51L
1,410 Elo+
Party 3
Xbalanque
Xbalanque
DinhoMendes
Xbalanque
Level 73
God Stats
19W - 18L
1,548 SR
Queue Stats
88W - 88L
1,504 Elo+
Solo
Sol
Sol
KJB613
Sol
Level 128
God Stats
3W - 1L
1,556 SR
Queue Stats
22W - 10L
1,652 Elo+
Party 1
Chaac
Chaac
Nautical Sauces
Chaac
Level 83
God Stats
1W - 1L
1,450 SR
Queue Stats
55W - 66L
1,440 Elo+
Party 3
Anhur
Anhur
TeddysMoo
Anhur
Level 157
God Stats
2W - 3L
1,635 SR
Queue Stats
66W - 66L
1,472 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
10
1 / 1 / 0
5,737
574
3,542
3,833
1,286
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
MargaAfro
Shiva
12
5 / 0 / 0
7,526
753
6,332
9,885
5,475
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bakasura
Slurm45
Bakasura
11
1 / 0 / 1
5,960
596
1,977
8,580
3,768
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8
2 / 1 / 0
4,896
490
5,011
5,657
1,650
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Athena
vL WOLF 38
Athena
8
0 / 1 / 2
5,202
520
2,869
7,624
5,220
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BDUB55
Jormungandr
9
1 / 1 / 1
5,141
514
3,661
7,025
5,493
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
DinhoMendes
Xbalanque
10
1 / 0 / 0
5,136
514
3,143
7,364
3,555
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Sol
KJB613
Sol
7
0 / 2 / 0
4,168
417
2,455
5,617
1,483
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

8
0 / 5 / 0
4,548
455
3,307
9,205
3,253
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Anhur
TeddysMoo
Anhur
7
1 / 3 / 0
4,633
463
3,716
5,740
1,740
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
9
Kills
3
3
Deaths
11
3
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Merlin
 
Merlin
1
1
0
1
L
Jormungandr
BDUB55
Jormungandr
1
1
1
1.5
L
Xbalanque
DinhoMendes
Xbalanque
1
0
0
1
L
Sol
KJB613
Sol
0
2
0
0
W
Shiva
MargaAfro
Shiva
5
0
0
5
L
0
5
0
0
W
Bakasura
Slurm45
Bakasura
1
0
1
1.5
W
2
1
0
2
L
Anhur
TeddysMoo
Anhur
1
3
0
0.33
W
Athena
vL WOLF 38
Athena
0
1
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,731
Damage
16,282
35,579
Taken
34,951
17,399
Mitigated
15,524
13,162
Healing
5,984
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
 
Merlin
3,542
65
0
641
3,833
1,286
0
931
2,902
38,749
0
L
Jormungandr
BDUB55
Jormungandr
3,661
1,507
0
482
7,025
5,493
0
1,422
5,553
23,314
303
L
Xbalanque
DinhoMendes
Xbalanque
3,143
48
28
1,369
7,364
3,555
140
2,490
4,824
0
31,044
L
Sol
KJB613
Sol
2,455
395
0
1,317
5,617
1,483
0
1,116
4,470
25,115
0
W
Shiva
MargaAfro
Shiva
6,332
1,630
0
4,200
9,885
5,475
183
0
9,885
0
52,493
L
3,307
373
0
1,834
9,205
3,253
0
0
9,205
0
25,881
W
Bakasura
Slurm45
Bakasura
1,977
1,424
0
3,556
8,580
3,768
0
1,184
7,396
0
47,393
W
5,011
2,186
0
1,060
5,657
1,650
0
1,389
4,268
0
28,340
L
Anhur
TeddysMoo
Anhur
3,716
2,684
0
954
5,740
1,740
462
1,383
4,357
0
24,393
W
Athena
vL WOLF 38
Athena
2,869
921
187
3,518
7,624
5,220
0
2,309
5,315
18,299
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,321
Gold Earned
23,626
330
Minions Killed
193
0
Camps Cleared
0
1,003,303
Distance Traveled
960,694
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
5,737
574
76
8
0
177,469
0
L
Jormungandr
5,141
514
31
3
0
181,272
0
L
Xbalanque
5,136
514
49
5
0
209,370
0
L
Sol
4,168
417
34
3
0
219,155
0
W
Shiva
7,526
753
91
9
0
189,689
4
L
Chaac
4,548
455
40
4
0
190,891
1
W
Bakasura
5,960
596
94
9
0
247,629
0
W
Medusa
4,896
490
40
4
0
184,731
0
L
Anhur
4,633
463
39
4
0
160,006
0
W
Athena
5,202
520
29
3
0
203,785
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role