Player Matchup

Mercury
Mercury
GleziMc_
Mercury
Level 102
God Stats
1W - 4L
1,280 SR
Queue Stats
158W - 208L
1,282 Elo+
Party 1
Shiva
Shiva
Moppinator123499
Shiva
Level 64
God Stats
1W - 3L
1,604 SR
Queue Stats
58W - 100L
1,251 Elo+
Party 1
Poseidon
Poseidon
Zombieblume05
Poseidon
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 34L
1,215 Elo+
Party 1
Team Averages
Level 60
1,462 SR
1,249 Elo+

VS

Team Averages
Level 93
1,342 SR
1,476 Elo+
Ix Chel
Ix Chel
Phoenix19042004
Ix Chel
Level 158
God Stats
3W - 1L
1,451 SR
Queue Stats
53W - 39L
1,539 Elo+
Party 2
Hercules
Hercules
agloup
Hercules
Level 14
God Stats
4W - 6L
1,353 SR
Queue Stats
29W - 25L
1,451 Elo+
Party 2
Cerberus
Cerberus
ptit_saumon77
Cerberus
Level 108
God Stats
4W - 1L
1,223 SR
Queue Stats
33W - 31L
1,438 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
GleziMc_
Mercury
12
0 / 8 / 3
9,321
666
3,237
15,755
3,684
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 5 / 0
10,252
732
6,768
17,379
11,203
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
Zombieblume05
Poseidon
12
1 / 10 / 2
9,912
708
7,222
13,093
2,857
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
17 / 1 / 6
14,016
1,001
26,040
10,856
4,389
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hercules
agloup
Hercules
11
0 / 1 / 15
10,027
716
2,046
5,392
6,073
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Cerberus
ptit_saumon77
Cerberus
14
6 / 2 / 15
12,015
858
11,004
13,042
17,803
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
59
4
Kills
23
23
Deaths
4
5
Assists
36
Player
Kills
Deaths
Assists
KDA
L
Mercury
GleziMc_
Mercury
0
8
3
0.19
L
3
5
0
0.6
W
17
1
6
20
L
Poseidon
Zombieblume05
Poseidon
1
10
2
0.2
W
Hercules
agloup
Hercules
0
1
15
7.5
W
Cerberus
ptit_saumon77
Cerberus
6
2
15
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,227
Damage
39,090
46,227
Taken
29,290
17,744
Mitigated
28,265
3,809
Healing
8,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mercury
GleziMc_
Mercury
3,237
1,611
0
1,673
15,755
3,684
0
12,820
2,935
0
33,417
L
6,768
301
853
1,283
17,379
11,203
174
13,358
4,021
4,405
26,253
W
26,040
4,112
2,217
3,396
10,856
4,389
2,215
3,550
7,306
89,064
0
L
Poseidon
Zombieblume05
Poseidon
7,222
1,370
0
0
13,093
2,857
284
11,239
1,854
31,746
0
W
Hercules
agloup
Hercules
2,046
453
0
319
5,392
6,073
340
1,842
3,550
110
6,879
W
Cerberus
ptit_saumon77
Cerberus
11,004
551
0
2,120
13,042
17,803
183
3,185
9,857
26,326
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,485
Gold Earned
36,058
122
Minions Killed
168
0
Camps Cleared
0
708,589
Distance Traveled
693,156
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mercury
9,321
666
51
4
0
254,866
0
L
Shiva
10,252
732
34
2
0
255,096
5
W
Ix Chel
14,016
1,001
117
8
0
243,850
0
L
Poseidon
9,912
708
37
3
0
198,627
0
W
Hercules
10,027
716
8
1
0
202,641
0
W
Cerberus
12,015
858
43
3
0
246,665
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role