Player Matchup

Charybdis
Charybdis
Melonnnns
Charybdis
Level 11
God Stats
0W - 2L
1,183 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 2
Hercules
Hercules
SJWeazy
Hercules
Level 86
God Stats
0W - 1L
1,360 SR
Queue Stats
2W - 7L
1,088 Elo+
Party 2
Bacchus
Bacchus
Tensaiexe
Bacchus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,029 Elo+
Party 2
Loki
Loki
iP0lars
Loki
Level 6
God Stats
0W - 3L
1,473 SR
Queue Stats
0W - 3L
1,088 Elo+
Party 2
Sol
Sol
kandiTango
Sol
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,029 Elo+
Party 2
Team Averages
Level 22
1,403 SR
1,064 Elo+

VS

Team Averages
Level 111
1,617 SR
1,473 Elo+
Ymir
Ymir
Azokej
Ymir
Level 87
God Stats
2W - 6L
1,500 SR
Queue Stats
253W - 251L
1,406 Elo+
Solo
Thor
Thor
BigJaFF
Thor
Level 154
God Stats
5W - 3L
1,703 SR
Queue Stats
390W - 378L
1,503 Elo+
Party 1
Mulan
Mulan
Temujin1162
Mulan
Level 143
God Stats
21W - 16L
1,536 SR
Queue Stats
368W - 341L
1,510 Elo+
Party 1
Jing Wei
Jing Wei
erwad
Jing Wei
Level 105
God Stats
4W - 2L
1,728 SR
Queue Stats
285W - 272L
1,456 Elo+
Solo
Poseidon
Poseidon
pausensemes
Poseidon
Level 68
God Stats
79W - 51L
1,617 SR
Queue Stats
171W - 157L
1,488 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Melonnnns
Charybdis
8
1 / 4 / 0
5,170
431
4,327
9,563
2,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hercules
SJWeazy
Hercules
12
0 / 2 / 1
5,695
475
5,478
10,966
6,640
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Breastplate

Breastplate

+20
Physical Protection

Bacchus
Tensaiexe
Bacchus
7
0 / 3 / 0
4,659
388
4,025
7,090
5,256
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Loki
iP0lars
Loki
9
1 / 5 / 1
5,588
466
3,634
9,532
2,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
0 / 5 / 0
5,808
484
3,558
10,691
3,046
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Azokej
Ymir
10
3 / 1 / 6
6,987
582
3,437
8,610
5,465
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Thor
BigJaFF
Thor
11
4 / 0 / 6
7,105
592
5,536
8,483
3,236
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

14
5 / 1 / 0
8,422
702
10,098
13,526
11,094
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jing Wei
erwad
Jing Wei
11
3 / 0 / 4
6,784
565
7,766
6,190
2,300
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
pausensemes
Poseidon
13
4 / 0 / 1
7,519
627
4,506
4,685
1,773
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
36
2
Kills
19
19
Deaths
2
2
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Ymir
Azokej
Ymir
3
1
6
6
W
Thor
BigJaFF
Thor
4
0
6
7
L
Charybdis
Melonnnns
Charybdis
1
4
0
0.25
L
Hercules
SJWeazy
Hercules
0
2
1
0.25
W
5
1
0
5
L
Bacchus
Tensaiexe
Bacchus
0
3
0
0
W
Jing Wei
erwad
Jing Wei
3
0
4
5
L
Loki
iP0lars
Loki
1
5
1
0.3
L
0
5
0
0
W
Poseidon
pausensemes
Poseidon
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,022
Damage
31,343
47,842
Taken
41,494
20,692
Mitigated
23,868
12,222
Healing
16,788
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
Azokej
Ymir
3,437
593
0
3,140
8,610
5,465
0
1,714
6,260
21,170
0
W
Thor
BigJaFF
Thor
5,536
1,657
0
1,719
8,483
3,236
0
1,313
7,135
0
45,799
L
Charybdis
Melonnnns
Charybdis
4,327
2,184
0
2,891
9,563
2,869
0
2,010
7,553
0
25,954
L
Hercules
SJWeazy
Hercules
5,478
1,968
0
3,266
10,966
6,640
0
461
10,505
0
38,853
W
10,098
724
0
7,238
13,526
11,094
0
0
13,526
1,223
66,612
L
Bacchus
Tensaiexe
Bacchus
4,025
877
0
1,016
7,090
5,256
0
1,163
5,927
10,679
0
W
Jing Wei
erwad
Jing Wei
7,766
4,768
0
2,625
6,190
2,300
290
964
4,877
0
46,776
L
Loki
iP0lars
Loki
3,634
1,121
0
2,628
9,532
2,881
0
439
9,093
0
30,009
L
3,558
872
0
2,421
10,691
3,046
1,067
4,506
6,185
35,723
0
W
Poseidon
pausensemes
Poseidon
4,506
174
0
2,066
4,685
1,773
289
2,572
2,113
57,931
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,920
Gold Earned
36,817
219
Minions Killed
394
0
Camps Cleared
0
1,139,959
Distance Traveled
1,171,498
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,987
582
37
3
0
228,164
2
W
Thor
7,105
592
64
5
0
267,578
0
L
Charybdis
5,170
431
42
4
0
204,777
4
L
Hercules
5,695
475
55
5
0
253,452
4
W
Mulan
8,422
702
108
9
0
231,209
0
L
Bacchus
4,659
388
13
1
0
234,460
0
W
Jing Wei
6,784
565
79
7
0
232,831
2
L
Loki
5,588
466
57
5
0
233,033
0
L
Sol
5,808
484
52
4
0
214,237
0
W
Poseidon
7,519
627
106
9
0
211,716
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role