Player Matchup

Discordia
Discordia
AlcarasMk
Discordia
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Party 1
Charybdis
Charybdis
Puchirin
Charybdis
Level 8
God Stats
0W - 2L
1,500 SR
Queue Stats
3W - 12L
1,500 Elo+
Party 1
Maui
Maui
takkun_forever
Maui
Level 63
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 6L
1,500 Elo+
Party 1
Team Averages
Level 27
1,500 SR
1,500 Elo+

VS

Team Averages
Level 87
1,590 SR
1,413 Elo+
Zeus
Zeus
TheMooMonster
Zeus
Level 111
God Stats
4W - 4L
1,447 SR
Queue Stats
218W - 221L
1,404 Elo+
Party 2
Artemis
Artemis
WhamPowBang
Artemis
Level 123
God Stats
3W - 3L
1,571 SR
Queue Stats
96W - 94L
1,459 Elo+
Party 2
Odin
Odin
XxRoyksoppxX
Odin
Level 28
God Stats
8W - 1L
1,753 SR
Queue Stats
74W - 72L
1,376 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AlcarasMk
Discordia
10
2 / 8 / 0
8,158
816
6,162
10,039
4,113
Spellbook

Spellbook

+20
Magical Power
+75
Mana

Magic Focus

Magic Focus

+20
Magical Power

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charybdis
Puchirin
Charybdis
9
0 / 7 / 2
6,952
695
6,030
12,458
4,306
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

10
0 / 4 / 1
6,886
689
1,210
10,267
7,324
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 15
9,336
934
9,200
6,375
2,466
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Artemis
WhamPowBang
Artemis
13
13 / 1 / 6
10,183
1,018
13,172
8,624
3,651
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
3 / 1 / 16
9,055
906
5,693
8,894
8,220
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
56
2
Kills
19
19
Deaths
2
3
Assists
37
Player
Kills
Deaths
Assists
KDA
L
Discordia
AlcarasMk
Discordia
2
8
0
0.25
L
Charybdis
Puchirin
Charybdis
0
7
2
0.14
W
3
0
15
10.5
W
Artemis
WhamPowBang
Artemis
13
1
6
16
W
3
1
16
11
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,402
Damage
28,065
32,764
Taken
23,893
15,743
Mitigated
14,337
2,243
Healing
9,156
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
AlcarasMk
Discordia
6,162
534
0
1,070
10,039
4,113
0
2,040
7,999
24,779
0
L
Charybdis
Puchirin
Charybdis
6,030
3,097
0
1,173
12,458
4,306
0
3,117
9,341
0
22,344
W
9,200
1,920
0
1,635
6,375
2,466
747
1,799
4,576
34,923
0
W
Artemis
WhamPowBang
Artemis
13,172
7,365
0
4,765
8,624
3,651
1,168
2,912
5,712
0
41,876
W
5,693
821
475
2,281
8,894
8,220
444
3,540
5,354
0
24,493
L
1,210
313
0
0
10,267
7,324
0
4,427
5,840
5,675
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,996
Gold Earned
28,574
72
Minions Killed
117
0
Camps Cleared
0
445,042
Distance Traveled
523,055
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,158
816
32
3
0
145,747
4
L
Charybdis
6,952
695
33
3
0
143,328
4
W
Zeus
9,336
934
64
6
0
168,274
0
W
Artemis
10,183
1,018
30
3
0
157,250
3
W
Odin
9,055
906
23
2
0
197,531
3
L
Maui
6,886
689
7
1
0
155,967
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role