Player Matchup

Bacchus
Bacchus
MrPillowhead
Bacchus
Level 111
God Stats
4W - 0L
1,907 SR
Queue Stats
178W - 194L
1,426 Elo+
Solo
Chiron
Chiron
ScaryBunny79708
Chiron
Level 183
God Stats
10W - 7L
1,495 SR
Queue Stats
987W - 979L
1,494 Elo+
Party 1
Terra
Terra
TheDoomoDumbDip
Terra
Level 159
God Stats
4W - 7L
1,400 SR
Queue Stats
959W - 908L
1,499 Elo+
Party 1
Ishtar
Ishtar
TurtlesGotUBeat
Ishtar
Level 118
God Stats
4W - 5L
1,382 SR
Queue Stats
267W - 265L
1,520 Elo+
Party 1
Sun Wukong
Sun Wukong
WILDGLOOM
Sun Wukong
Level 113
God Stats
17W - 22L
1,459 SR
Queue Stats
996W - 964L
1,478 Elo+
Party 1
Team Averages
Level 137
1,529 SR
1,483 Elo+

VS

Team Averages
Level 130
1,361 SR
1,473 Elo+
Baba Yaga
Baba Yaga
KawaiiBomb
Baba Yaga
Level 148
God Stats
0W - 2L
1,255 SR
Queue Stats
132W - 122L
1,465 Elo+
Solo
Kuzenbo
Kuzenbo
Meatdaddy_21
Kuzenbo
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
195W - 171L
1,591 Elo+
Solo
Bakasura
Bakasura
Memedremes
Bakasura
Level 84
God Stats
2W - 5L
1,402 SR
Queue Stats
278W - 302L
1,469 Elo+
Solo
Ix Chel
Ix Chel
Slickback777
Ix Chel
Level 194
God Stats
1W - 5L
1,443 SR
Queue Stats
287W - 324L
1,542 Elo+
Solo
Hachiman
Hachiman
angie583
Hachiman
Level 157
God Stats
0W - 3L
1,204 SR
Queue Stats
229W - 393L
1,296 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
MrPillowhead
Bacchus
12
1 / 1 / 6
7,447
931
3,761
5,458
7,201
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

14
3 / 1 / 3
7,558
945
11,447
7,017
3,596
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

12
1 / 0 / 5
7,292
912
5,688
6,932
5,445
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

10
1 / 2 / 5
6,388
799
3,024
5,858
2,693
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sun Wukong
WILDGLOOM
Sun Wukong
13
1 / 2 / 6
7,304
913
5,775
8,480
5,688
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baba Yaga
KawaiiBomb
Baba Yaga
12
1 / 2 / 2
6,620
828
6,886
7,329
2,981
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Kuzenbo
Meatdaddy_21
Kuzenbo
13
2 / 1 / 3
6,834
854
3,464
8,231
9,541
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate

Breastplate

+20
Physical Protection

Bakasura
Memedremes
Bakasura
13
1 / 1 / 3
6,486
811
4,438
8,622
9,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ix Chel
Slickback777
Ix Chel
12
1 / 1 / 2
6,516
815
5,292
5,402
2,357
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Hachiman
angie583
Hachiman
7
0 / 2 / 1
5,278
660
2,852
2,918
846
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
16
7
Kills
5
6
Deaths
7
25
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Baba Yaga
KawaiiBomb
Baba Yaga
1
2
2
1
L
Kuzenbo
Meatdaddy_21
Kuzenbo
2
1
3
3.5
L
Bakasura
Memedremes
Bakasura
1
1
3
2.5
W
Bacchus
MrPillowhead
Bacchus
1
1
6
4
W
3
1
3
4.5
L
Ix Chel
Slickback777
Ix Chel
1
1
2
2
W
1
0
5
3.5
W
1
2
5
1.75
W
Sun Wukong
WILDGLOOM
Sun Wukong
1
2
6
2
L
Hachiman
angie583
Hachiman
0
2
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,695
Damage
22,932
33,745
Taken
32,502
24,623
Mitigated
25,202
15,433
Healing
15,348
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baba Yaga
KawaiiBomb
Baba Yaga
6,886
244
1,128
2,048
7,329
2,981
0
1,645
5,684
20,266
0
L
Kuzenbo
Meatdaddy_21
Kuzenbo
3,464
1,859
1,856
1,704
8,231
9,541
0
2,520
5,711
5,472
0
L
Bakasura
Memedremes
Bakasura
4,438
3,123
380
1,948
8,622
9,477
0
3,427
5,195
0
4,828
W
Bacchus
MrPillowhead
Bacchus
3,761
438
563
1,445
5,458
7,201
170
3,127
2,292
6,608
0
W
11,447
1,965
1,252
2,273
7,017
3,596
344
4,327
2,432
0
26,348
L
Ix Chel
Slickback777
Ix Chel
5,292
214
3,910
2,109
5,402
2,357
0
1,262
4,140
15,284
0
W
5,688
289
3,616
1,858
6,932
5,445
402
2,187
4,596
11,165
0
W
3,024
1,494
727
556
5,858
2,693
108
2,756
2,937
0
4,422
W
Sun Wukong
WILDGLOOM
Sun Wukong
5,775
602
559
2,584
8,480
5,688
0
3,245
4,820
0
23,690
L
Hachiman
angie583
Hachiman
2,852
1,396
156
109
2,918
846
0
595
2,323
0
4,485

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,989
Gold Earned
31,734
103
Minions Killed
77
0
Camps Cleared
0
801,857
Distance Traveled
761,849
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baba Yaga
6,620
828
33
4
0
167,942
0
L
Kuzenbo
6,834
854
3
0
0
191,628
0
L
Bakasura
6,486
811
14
2
0
172,919
0
W
Bacchus
7,447
931
9
1
0
162,338
0
W
Chiron
7,558
945
38
5
0
150,172
0
L
Ix Chel
6,516
815
22
3
0
168,335
0
W
Terra
7,292
912
10
1
0
171,224
0
W
Ishtar
6,388
799
6
1
0
148,545
0
W
Sun Wukong
7,304
913
40
5
0
169,578
0
L
Hachiman
5,278
660
5
1
0
61,025
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role