Player Matchup

Athena
Athena
ChickenDeckos
Athena
Level 140
God Stats
8W - 7L
1,341 SR
Queue Stats
139W - 158L
1,314 Elo+
Party 1
Janus
Janus
FTL Piwy
Janus
Level 116
God Stats
10W - 6L
1,709 SR
Queue Stats
87W - 105L
1,338 Elo+
Party 1
Bastet
Bastet
H0meleSS XD8902
Bastet
Level 17
God Stats
22W - 17L
1,518 SR
Queue Stats
31W - 40L
1,285 Elo+
Party 1
Team Averages
Level 91
1,523 SR
1,312 Elo+

VS

Team Averages
Level 68
1,404 SR
1,305 Elo+
Bacchus
Bacchus
DanieI_04
Bacchus
Level 41
God Stats
7W - 12L
1,364 SR
Queue Stats
36W - 56L
1,267 Elo+
Party 2
Xbalanque
Xbalanque
SteynNL
Xbalanque
Level 67
God Stats
15W - 19L
1,375 SR
Queue Stats
108W - 140L
1,322 Elo+
Party 2
Merlin
Merlin
TROOY69
Merlin
Level 96
God Stats
1W - 1L
1,472 SR
Queue Stats
6W - 12L
1,326 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 2 / 12
11,046
736
8,547
15,315
17,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
FTL Piwy
Janus
15
8 / 0 / 5
12,387
826
13,451
7,435
2,708
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

15
4 / 0 / 9
12,200
813
7,774
12,170
6,533
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
DanieI_04
Bacchus
10
0 / 5 / 1
9,328
622
5,104
13,504
8,642
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Xbalanque
SteynNL
Xbalanque
12
1 / 4 / 0
9,663
644
6,394
10,372
3,313
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
TROOY69
Merlin
13
0 / 4 / 1
10,181
679
8,802
9,732
2,688
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
3
13
Kills
1
2
Deaths
13
26
Assists
2
Player
Kills
Deaths
Assists
KDA
W
1
2
12
3.5
L
Bacchus
DanieI_04
Bacchus
0
5
1
0.1
W
Janus
FTL Piwy
Janus
8
0
5
10.5
W
4
0
9
8.5
L
Xbalanque
SteynNL
Xbalanque
1
4
0
0.25
L
Merlin
TROOY69
Merlin
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,772
Damage
20,300
34,920
Taken
33,608
27,031
Mitigated
14,643
9,997
Healing
3,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,547
1,633
490
2,167
15,315
17,790
202
5,207
10,108
21,190
152
L
Bacchus
DanieI_04
Bacchus
5,104
261
0
2,029
13,504
8,642
0
10,230
3,274
16,937
0
W
Janus
FTL Piwy
Janus
13,451
572
765
1,410
7,435
2,708
937
4,429
3,006
70,641
0
W
7,774
1,843
543
4,622
12,170
6,533
916
5,125
7,045
0
55,834
L
Xbalanque
SteynNL
Xbalanque
6,394
3,240
0
1,468
10,372
3,313
0
5,608
4,764
0
20,776
L
Merlin
TROOY69
Merlin
8,802
424
0
250
9,732
2,688
0
6,077
3,655
55,289
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,633
Gold Earned
29,172
186
Minions Killed
118
0
Camps Cleared
0
919,319
Distance Traveled
795,788
5
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Athena
11,046
736
20
1
0
301,093
1
L
Bacchus
9,328
622
22
1
0
275,854
0
W
Janus
12,387
826
83
6
0
279,607
4
W
Bastet
12,200
813
83
6
0
338,619
0
L
Xbalanque
9,663
644
26
2
0
262,661
2
L
Merlin
10,181
679
70
5
0
257,273
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role