Player Matchup

Awilix
Awilix
 
Awilix
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
KFjake
Tiamat
Level 100
God Stats
7W - 10L
1,451 SR
Queue Stats
11W - 24L
1,258 Elo+
Solo
Ao Kuang
Ao Kuang
KONUMISI
Ao Kuang
Level 69
God Stats
362W - 343L
1,504 SR
Queue Stats
466W - 436L
1,481 Elo+
Solo
Nemesis
Nemesis
TheMrDarkrider
Nemesis
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 27L
1,381 Elo+
Solo
Ix Chel
Ix Chel
cacklingtomato
Ix Chel
Level 127
God Stats
1W - 3L
1,283 SR
Queue Stats
215W - 163L
1,571 Elo+
Solo
Team Averages
Level 110
1,448 SR
1,438 Elo+

VS

Team Averages
Level 132
1,573 SR
1,470 Elo+
Yu Huang
Yu Huang
 
Yu Huang
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Loki
Loki
F3RRAR
Loki
Level 133
God Stats
100W - 115L
1,511 SR
Queue Stats
576W - 581L
1,461 Elo+
Solo
Cerberus
Cerberus
Leo_Lightshadow
Cerberus
Level 67
God Stats
66W - 44L
1,659 SR
Queue Stats
316W - 304L
1,492 Elo+
Solo
Artemis
Artemis
ProphetMoon
Artemis
Level 192
God Stats
11W - 8L
1,618 SR
Queue Stats
749W - 817L
1,495 Elo+
Solo
Nu Wa
Nu Wa
Sinsinwolf
Nu Wa
Level 149
God Stats
13W - 7L
1,577 SR
Queue Stats
137W - 155L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
 
Awilix
14
0 / 0 / 4
7,823
978
3,264
6,147
3,747
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate

Breastplate

+20
Physical Protection

Tiamat
KFjake
Tiamat
13
0 / 2 / 3
7,701
963
2,169
3,951
1,817
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ao Kuang
KONUMISI
Ao Kuang
13
3 / 3 / 0
8,255
1,032
4,887
11,575
4,615
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
0 / 0 / 4
8,073
1,009
5,743
6,441
2,483
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

13
2 / 1 / 2
8,551
1,069
8,419
6,065
2,080
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Team 1 Tickets

296

VS

Team 2 Tickets

322

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yu Huang
 
Yu Huang
13
0 / 0 / 5
8,236
1,030
8,657
4,074
1,494
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Loki
F3RRAR
Loki
13
3 / 1 / 2
8,500
1,063
3,845
4,511
1,710
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cerberus
13
0 / 3 / 5
8,316
1,040
3,852
11,828
10,336
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Artemis
ProphetMoon
Artemis
13
3 / 1 / 1
9,166
1,146
6,603
4,010
1,531
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
13
0 / 0 / 4
7,788
974
8,844
1,223
282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
23
5
Kills
6
6
Deaths
5
13
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Awilix
 
Awilix
0
0
4
2
W
Yu Huang
 
Yu Huang
0
0
5
2.5
W
Loki
F3RRAR
Loki
3
1
2
4
L
Tiamat
KFjake
Tiamat
0
2
3
0.75
L
Ao Kuang
KONUMISI
Ao Kuang
3
3
0
1
W
Cerberus
0
3
5
0.83
W
Artemis
ProphetMoon
Artemis
3
1
1
3.5
W
Nu Wa
0
0
4
2
L
0
0
4
2
L
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,482
Damage
31,801
34,179
Taken
25,646
14,742
Mitigated
15,353
4,316
Healing
1,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Awilix
 
Awilix
3,264
1,464
0
145
6,147
3,747
0
3,208
2,789
0
12,649
W
Yu Huang
 
Yu Huang
8,657
616
0
12
4,074
1,494
0
2,955
682
18,421
0
W
Loki
F3RRAR
Loki
3,845
155
0
0
4,511
1,710
0
3,109
1,318
0
11,603
L
Tiamat
KFjake
Tiamat
2,169
36
0
212
3,951
1,817
0
2,038
1,913
14,175
0
L
Ao Kuang
KONUMISI
Ao Kuang
4,887
723
0
1,401
11,575
4,615
0
7,982
3,443
10,608
0
W
Cerberus
3,852
81
0
1,738
11,828
10,336
0
6,138
5,525
11,434
0
W
Artemis
ProphetMoon
Artemis
6,603
3,282
0
0
4,010
1,531
0
1,593
1,991
0
24,803
W
Nu Wa
8,844
5,112
97
92
1,223
282
0
341
505
18,785
0
L
5,743
429
0
538
6,441
2,483
0
4,229
1,912
0
21,669
L
8,419
779
836
1,184
6,065
2,080
0
3,082
2,383
41,090
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,403
Gold Earned
42,006
183
Minions Killed
202
7
Camps Cleared
5
808,899
Distance Traveled
757,905
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
7,823
978
19
2
2
168,623
0
W
Yu Huang
8,236
1,030
47
6
0
168,195
0
W
Loki
8,500
1,063
19
2
0
162,305
4
L
Tiamat
7,701
963
27
3
2
134,238
0
L
Ao Kuang
8,255
1,032
20
3
1
153,412
0
W
Cerberus
8,316
1,040
34
4
0
163,952
0
W
Artemis
9,166
1,146
71
9
3
119,840
0
W
Nu Wa
7,788
974
31
4
2
143,613
0
L
Nemesis
8,073
1,009
38
5
1
178,273
0
L
Ix Chel
8,551
1,069
79
10
1
174,353
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role