Player Matchup

Xing Tian
Xing Tian
Chamanikus
Xing Tian
Level 139
God Stats
10W - 3L
1,822 SR
Queue Stats
159W - 64L
1,827 Elo+
Party 2
Anhur
Anhur
Eruptio
Anhur
Level 178
God Stats
9W - 2L
1,762 SR
Queue Stats
178W - 94L
1,714 Elo+
Party 2
Cerberus
Cerberus
NiеR
Cerberus
Level 29
God Stats
2W - 1L
1,329 SR
Queue Stats
42W - 12L
1,786 Elo+
Party 2
Team Averages
Level 115
1,637 SR
1,776 Elo+

VS

Team Averages
Level 28
1,500 SR
1,642 Elo+
Hercules
Hercules
 
Hercules
Level 30
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
LikeMySkill
Anubis
Level 29
God Stats
1W - 6L
1,500 SR
Queue Stats
3W - 11L
1,713 Elo+
Party 1
Amaterasu
Amaterasu
SiLLViU886
Amaterasu
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 10L
1,713 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
Chamanikus
Xing Tian
13
3 / 2 / 16
10,191
926
12,635
15,847
12,949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Anhur
Eruptio
Anhur
13
9 / 4 / 7
10,486
953
16,324
14,406
4,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cerberus
NiеR
Cerberus
14
9 / 1 / 10
10,781
980
13,957
17,333
16,166
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
11
2 / 6 / 3
8,417
765
13,012
17,855
15,141
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
10
3 / 10 / 4
8,525
775
12,062
14,688
6,038
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Amaterasu
SiLLViU886
Amaterasu
11
2 / 5 / 4
8,621
784
6,824
15,676
9,707
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
18
21
Kills
7
7
Deaths
21
33
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Hercules
 
Hercules
2
6
3
0.58
W
Xing Tian
Chamanikus
Xing Tian
3
2
16
5.5
W
Anhur
Eruptio
Anhur
9
4
7
3.13
L
Anubis
3
10
4
0.5
W
Cerberus
NiеR
Cerberus
9
1
10
14
L
Amaterasu
SiLLViU886
Amaterasu
2
5
4
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,916
Damage
31,898
47,586
Taken
48,219
33,736
Mitigated
30,886
19,820
Healing
6,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hercules
 
Hercules
13,012
4,031
0
2,644
17,855
15,141
0
8,461
8,441
0
29,602
W
Xing Tian
Chamanikus
Xing Tian
12,635
1,580
0
5,437
15,847
12,949
494
4,570
9,857
26,593
0
W
Anhur
Eruptio
Anhur
16,324
8,526
0
5,630
14,406
4,621
1,993
3,558
10,439
0
55,132
L
Anubis
12,062
524
0
1,943
14,688
6,038
0
7,173
6,683
30,083
0
W
Cerberus
NiеR
Cerberus
13,957
840
0
8,753
17,333
16,166
219
4,362
12,680
37,747
0
L
Amaterasu
SiLLViU886
Amaterasu
6,824
4,156
0
1,931
15,676
9,707
0
8,491
6,463
0
14,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,458
Gold Earned
25,563
163
Minions Killed
78
0
Camps Cleared
0
644,929
Distance Traveled
548,194
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hercules
8,417
765
35
3
0
187,876
1
W
Xing Tian
10,191
926
28
3
0
233,233
0
W
Anhur
10,486
953
71
6
0
182,299
2
L
Anubis
8,525
775
25
2
0
157,151
0
W
Cerberus
10,781
980
64
6
0
229,397
0
L
Amaterasu
8,621
784
18
2
0
203,167
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role