Player Matchup

Odin
Odin
 
Odin
Level 215
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ratatoskr
Ratatoskr
DarkWraxp
Ratatoskr
Level 127
God Stats
3W - 5L
1,885 SR
Queue Stats
278W - 253L
1,523 Elo+
Party 2
Terra
Terra
MDMT-_-4000
Terra
Level 68
God Stats
1W - 4L
1,456 SR
Queue Stats
1W - 5L
1,309 Elo+
Solo
Cupid
Cupid
TK Toxiccc
Cupid
Level 121
God Stats
0W - 1L
1,409 SR
Queue Stats
217W - 245L
1,445 Elo+
Solo
Ra
Ra
Unknown48131
Ra
Level 123
God Stats
38W - 43L
1,493 SR
Queue Stats
522W - 485L
1,521 Elo+
Party 2
Team Averages
Level 131
1,549 SR
1,460 Elo+

VS

Team Averages
Level 125
1,626 SR
1,471 Elo+
Charon
Charon
Blueberreze
Charon
Level 147
God Stats
5W - 4L
1,379 SR
Queue Stats
343W - 348L
1,511 Elo+
Party 1
Ne Zha
Ne Zha
DittoME2
Ne Zha
Level 109
God Stats
13W - 8L
1,856 SR
Queue Stats
326W - 328L
1,512 Elo+
Party 1
Danzaburou
Danzaburou
FreezingScreen
Danzaburou
Level 112
God Stats
9W - 3L
1,771 SR
Queue Stats
146W - 141L
1,438 Elo+
Party 1
Yu Huang
Yu Huang
KhaabDestroyz
Yu Huang
Level 149
God Stats
2W - 1L
1,414 SR
Queue Stats
355W - 396L
1,477 Elo+
Party 1
Amaterasu
Amaterasu
MSNGER
Amaterasu
Level 109
God Stats
20W - 11L
1,708 SR
Queue Stats
236W - 228L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
13
0 / 1 / 1
7,994
571
5,733
8,449
5,345
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ratatoskr
DarkWraxp
Ratatoskr
12
0 / 3 / 1
6,744
482
5,320
11,567
4,824
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 20% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
2 / 0 / 2
6,873
491
4,627
11,446
5,841
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cupid
11
0 / 3 / 1
6,256
447
2,378
10,500
3,979
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
4 / 3 / 0
7,996
571
11,440
9,412
4,072
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
11
0 / 2 / 3
6,821
487
4,614
11,502
8,652
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ne Zha
DittoME2
Ne Zha
13
3 / 0 / 3
7,776
555
7,208
10,716
4,527
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Danzaburou
FreezingScreen
Danzaburou
13
5 / 2 / 1
8,255
590
12,695
10,658
4,782
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yu Huang
KhaabDestroyz
Yu Huang
12
1 / 2 / 2
7,195
514
4,267
8,801
3,326
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Amaterasu
MSNGER
Amaterasu
14
1 / 0 / 1
7,449
532
3,762
10,459
10,996
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
20
6
Kills
10
10
Deaths
6
5
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
1
1
0.5
W
Charon
0
2
3
0.75
L
Ratatoskr
DarkWraxp
Ratatoskr
0
3
1
0.17
W
Ne Zha
DittoME2
Ne Zha
3
0
3
4.5
W
Danzaburou
FreezingScreen
Danzaburou
5
2
1
2.75
W
Yu Huang
KhaabDestroyz
Yu Huang
1
2
2
1
L
2
0
2
3
W
Amaterasu
MSNGER
Amaterasu
1
0
1
1.5
L
Cupid
0
3
1
0.17
L
4
3
0
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,498
Damage
32,546
51,374
Taken
52,136
24,061
Mitigated
32,283
14,551
Healing
15,709
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
5,733
256
0
708
8,449
5,345
0
923
7,526
866
61,876
W
Charon
4,614
981
0
1,712
11,502
8,652
0
7,205
3,890
21,935
0
L
Ratatoskr
DarkWraxp
Ratatoskr
5,320
1,412
0
1,274
11,567
4,824
0
707
10,860
0
64,478
W
Ne Zha
DittoME2
Ne Zha
7,208
1,908
0
3,138
10,716
4,527
0
1,634
8,970
0
48,315
W
Danzaburou
FreezingScreen
Danzaburou
12,695
6,736
0
5,222
10,658
4,782
374
1,412
9,246
0
68,576
W
Yu Huang
KhaabDestroyz
Yu Huang
4,267
575
0
2,248
8,801
3,326
0
3,957
4,589
57,959
0
L
4,627
634
1,510
3,945
11,446
5,841
0
3,175
8,271
21,035
0
W
Amaterasu
MSNGER
Amaterasu
3,762
1,507
0
3,389
10,459
10,996
845
1,632
8,776
0
48,808
L
Cupid
2,378
1,058
190
3,806
10,500
3,979
0
819
9,681
0
33,352
L
11,440
1,299
816
2,302
9,412
4,072
0
3,257
6,155
65,971
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,863
Gold Earned
37,496
422
Minions Killed
378
0
Camps Cleared
0
1,351,471
Distance Traveled
1,335,964
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
7,994
571
110
8
0
260,011
0
W
Charon
6,821
487
31
2
0
263,826
2
L
Ratatoskr
6,744
482
98
7
0
273,261
0
W
Ne Zha
7,776
555
70
5
0
317,782
0
W
Danzaburou
8,255
590
101
7
0
231,382
0
W
Yu Huang
7,195
514
92
7
0
276,992
0
L
Terra
6,873
491
30
2
0
314,093
0
W
Amaterasu
7,449
532
84
6
0
245,982
4
L
Cupid
6,256
447
65
5
0
233,877
0
L
Ra
7,996
571
119
9
0
270,229
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role