Player Matchup

Da Ji
Da Ji
FoxyNui
Da Ji
Level 153
God Stats
6W - 8L
1,534 SR
Queue Stats
578W - 587L
1,561 Elo+
Party 1
Nox
Nox
Hécathonchyr
Nox
Level 27
God Stats
3W - 10L
1,189 SR
Queue Stats
126W - 126L
1,516 Elo+
Party 1
Skadi
Skadi
Llewdeg
Skadi
Level 127
God Stats
7W - 1L
1,995 SR
Queue Stats
281W - 263L
1,521 Elo+
Party 4
Kumbhakarna
Kumbhakarna
Will JD 123
Kumbhakarna
Level 122
God Stats
1W - 2L
1,467 SR
Queue Stats
277W - 267L
1,505 Elo+
Party 4
Ratatoskr
Ratatoskr
lI-Say-lI
Ratatoskr
Level 219
God Stats
0W - 2L
1,180 SR
Queue Stats
187W - 177L
1,576 Elo+
Solo
Team Averages
Level 130
1,473 SR
1,536 Elo+

VS

Team Averages
Level 114
1,560 SR
1,519 Elo+
Morgan Le Fay
Morgan Le Fay
Deadpool100503
Morgan Le Fay
Level 112
God Stats
12W - 11L
1,576 SR
Queue Stats
365W - 354L
1,536 Elo+
Party 3
Baba Yaga
Baba Yaga
HighlanderSGE
Baba Yaga
Level 154
God Stats
1W - 1L
1,178 SR
Queue Stats
354W - 339L
1,495 Elo+
Party 3
Surtr
Surtr
lordtachanka031
Surtr
Level 85
God Stats
3W - 3L
1,662 SR
Queue Stats
309W - 257L
1,544 Elo+
Party 2
Bacchus
Bacchus
perefouralou_
Bacchus
Level 124
God Stats
8W - 2L
1,825 SR
Queue Stats
267W - 231L
1,533 Elo+
Party 2
Apollo
Apollo
xlbxrtxruix__
Apollo
Level 93
God Stats
6W - 4L
1,559 SR
Queue Stats
59W - 61L
1,487 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
FoxyNui
Da Ji
16
4 / 8 / 3
10,073
504
11,332
21,922
11,291
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
2 / 7 / 3
9,954
498
8,525
13,843
6,866
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Skadi
Llewdeg
Skadi
17
3 / 4 / 1
10,951
548
10,048
11,650
5,124
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Kumbhakarna
Will JD 123
Kumbhakarna
15
3 / 2 / 5
10,196
510
11,639
20,308
25,431
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Ratatoskr
lI-Say-lI
Ratatoskr
16
2 / 7 / 0
10,604
530
12,526
24,546
21,550
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Runeforged Hammer

Runeforged Hammer

+40
Physical Power
+150
Health
+15
Hp 5
+20
Mp 5

PASSIVE - Your next successful Hard CC on an enemy god creates a runic symbol on the ground that lasts for 5s. Enemies in the symbol take 15% more damage. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
Deadpool100503
Morgan Le Fay
18
7 / 3 / 4
12,290
615
18,335
19,415
13,712
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Baba Yaga
HighlanderSGE
Baba Yaga
17
5 / 3 / 5
10,706
535
9,093
10,972
4,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

20
14 / 0 / 8
12,531
627
26,374
16,637
11,803
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Bacchus
16
1 / 4 / 13
10,318
516
8,454
23,644
25,334
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

17
1 / 4 / 1
10,846
542
3,233
11,316
5,026
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
59
14
Kills
28
28
Deaths
14
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
Deadpool100503
Morgan Le Fay
7
3
4
3
L
Da Ji
FoxyNui
Da Ji
4
8
3
0.69
W
Baba Yaga
HighlanderSGE
Baba Yaga
5
3
5
2.5
L
2
7
3
0.5
L
Skadi
Llewdeg
Skadi
3
4
1
0.88
L
Kumbhakarna
Will JD 123
Kumbhakarna
3
2
5
2.75
L
Ratatoskr
lI-Say-lI
Ratatoskr
2
7
0
0.29
W
14
0
8
18
W
Bacchus
1
4
13
1.88
W
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,070
Damage
65,489
92,269
Taken
81,984
70,262
Mitigated
60,870
15,206
Healing
23,604
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
Deadpool100503
Morgan Le Fay
18,335
1,951
0
8,091
19,415
13,712
128
1,719
17,696
99,777
679
L
Da Ji
FoxyNui
Da Ji
11,332
2,059
0
1,682
21,922
11,291
0
6,350
15,572
0
77,242
W
Baba Yaga
HighlanderSGE
Baba Yaga
9,093
520
0
2,718
10,972
4,995
0
5,698
5,274
75,330
0
L
8,525
514
0
1,265
13,843
6,866
254
6,985
6,858
68,753
0
L
Skadi
Llewdeg
Skadi
10,048
3,599
0
1,983
11,650
5,124
25
4,883
6,767
0
112,189
L
Kumbhakarna
Will JD 123
Kumbhakarna
11,639
1,260
342
4,991
20,308
25,431
0
7,461
12,847
37,198
291
L
Ratatoskr
lI-Say-lI
Ratatoskr
12,526
2,393
0
4,943
24,546
21,550
541
13,346
11,200
17
89,153
W
26,374
11,501
0
8,355
16,637
11,803
83
3,457
13,180
7,830
107,498
W
Bacchus
8,454
1,101
0
3,190
23,644
25,334
0
6,796
16,848
30,023
0
W
3,233
1,810
0
1,250
11,316
5,026
2,031
2,220
9,096
0
94,212

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,778
Gold Earned
56,691
578
Minions Killed
600
0
Camps Cleared
0
1,956,114
Distance Traveled
1,954,147
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
12,290
615
136
7
0
367,866
3
L
Da Ji
10,073
504
93
5
0
393,315
0
W
Baba Yaga
10,706
535
133
7
0
391,434
0
L
Nox
9,954
498
137
7
0
347,103
5
L
Skadi
10,951
548
185
9
0
377,433
2
L
Kumbhakarna
10,196
510
22
1
0
421,312
3
L
Ratatoskr
10,604
530
141
7
0
416,951
2
W
Surtr
12,531
627
140
7
0
460,709
2
W
Bacchus
10,318
516
21
1
0
391,979
1
W
Apollo
10,846
542
170
9
0
342,159
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role