Player Matchup

Chronos
Chronos
Fredrick43
Chronos
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,279 Elo+
Solo
Hel
Hel
Genisyss
Hel
Level 110
God Stats
6W - 4L
1,634 SR
Queue Stats
407W - 391L
1,515 Elo+
Solo
Cthulhu
Cthulhu
Glaak2
Cthulhu
Level 153
God Stats
8W - 11L
1,423 SR
Queue Stats
1,394W - 1,415L
1,513 Elo+
Party 1
Ares
Ares
thirax
Ares
Level 178
God Stats
18W - 21L
1,421 SR
Queue Stats
1,012W - 1,016L
1,485 Elo+
Party 1
Zeus
Zeus
xXYSAMELXx
Zeus
Level 126
God Stats
1W - 2L
1,722 SR
Queue Stats
144W - 149L
1,515 Elo+
Solo
Team Averages
Level 126
1,540 SR
1,461 Elo+

VS

Team Averages
Level 132
1,417 SR
1,474 Elo+
Chaac
Chaac
Andresduve
Chaac
Level 108
God Stats
6W - 2L
1,571 SR
Queue Stats
208W - 202L
1,434 Elo+
Solo
Cerberus
Cerberus
IamPiddlePaddle
Cerberus
Level 120
God Stats
3W - 3L
1,360 SR
Queue Stats
112W - 122L
1,491 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OrderlyKarma
Morgan Le Fay
Level 163
God Stats
9W - 7L
1,409 SR
Queue Stats
696W - 712L
1,509 Elo+
Solo
Hel
Hel
SparkIIT
Hel
Level 112
God Stats
2W - 0L
1,246 SR
Queue Stats
48W - 37L
1,496 Elo+
Solo
Cabrakan
Cabrakan
Spartan51600
Cabrakan
Level 158
God Stats
1W - 5L
1,500 SR
Queue Stats
356W - 354L
1,437 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
Fredrick43
Chronos
10
0 / 5 / 3
6,511
651
3,215
10,191
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Magic Focus

Magic Focus

+20
Magical Power

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
2 / 6 / 2
7,889
789
7,568
10,297
4,987
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Cthulhu
Glaak2
Cthulhu
15
5 / 6 / 3
8,731
873
11,646
12,824
12,747
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Ares
thirax
Ares
15
2 / 5 / 5
8,099
810
8,227
11,661
13,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

13
1 / 5 / 6
7,768
777
14,600
9,257
4,051
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
16
9 / 2 / 14
9,875
988
15,172
15,936
23,983
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cerberus
15
6 / 3 / 15
8,749
875
8,761
13,242
12,201
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Absolution

Absolution

+60
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When your Ultimate ability has finished casting, you pulse out a cleansing aura within 50 units, providing all allies with CC-immunity for 1.5s and restoring 10% of their max. Mana. This effect can only occur once every 40s.

Morgan Le Fay
OrderlyKarma
Morgan Le Fay
12
4 / 2 / 14
7,901
790
9,114
10,291
4,903
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

16
5 / 1 / 18
8,935
894
8,527
11,321
7,179
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Cabrakan
Spartan51600
Cabrakan
15
3 / 4 / 14
8,158
816
8,075
15,726
24,083
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
102
10
Kills
27
27
Deaths
12
19
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Chaac
9
2
14
8
L
Chronos
Fredrick43
Chronos
0
5
3
0.3
L
2
6
2
0.5
L
Cthulhu
Glaak2
Cthulhu
5
6
3
1.08
W
Cerberus
6
3
15
4.5
W
Morgan Le Fay
OrderlyKarma
Morgan Le Fay
4
2
14
5.5
W
5
1
18
14
W
Cabrakan
Spartan51600
Cabrakan
3
4
14
2.5
L
Ares
thirax
Ares
2
5
5
0.9
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,256
Damage
49,649
54,230
Taken
66,516
40,333
Mitigated
72,349
9,477
Healing
37,130
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
15,172
554
1,929
5,949
15,936
23,983
394
8,763
6,801
0
28,238
L
Chronos
Fredrick43
Chronos
3,215
1,021
220
432
10,191
4,906
0
5,713
4,334
9,714
0
L
7,568
403
3,942
1,949
10,297
4,987
0
7,016
3,090
15,623
0
L
Cthulhu
Glaak2
Cthulhu
11,646
406
1,102
423
12,824
12,747
0
7,645
4,921
21,130
613
W
Cerberus
8,761
205
649
2,835
13,242
12,201
564
8,494
4,504
14,779
0
W
Morgan Le Fay
OrderlyKarma
Morgan Le Fay
9,114
624
598
1,538
10,291
4,903
599
7,773
2,314
19,314
0
W
8,527
623
13,048
8,520
11,321
7,179
912
9,319
1,695
20,799
0
W
Cabrakan
Spartan51600
Cabrakan
8,075
477
100
1,964
15,726
24,083
395
8,682
6,559
11,612
0
L
Ares
thirax
Ares
8,227
437
382
202
11,661
13,642
0
7,933
3,417
13,905
0
L
14,600
1,021
60
765
9,257
4,051
0
6,170
2,988
25,741
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,998
Gold Earned
43,618
102
Minions Killed
107
0
Camps Cleared
0
782,166
Distance Traveled
879,911
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
9,875
988
22
2
0
186,900
0
L
Chronos
6,511
651
14
1
0
144,487
0
L
Hel
7,889
789
30
3
0
160,387
0
L
Cthulhu
8,731
873
20
2
0
165,277
0
W
Cerberus
8,749
875
23
2
0
188,208
0
W
Morgan Le Fay
7,901
790
21
2
0
148,226
0
W
Hel
8,935
894
35
4
0
202,773
0
W
Cabrakan
8,158
816
6
1
0
153,804
0
L
Ares
8,099
810
5
1
0
166,196
0
L
Zeus
7,768
777
33
3
0
145,819
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role