Player Matchup

Anubis
Anubis
Elite_Flips
Anubis
Level 147
God Stats
1W - 4L
1,455 SR
Queue Stats
64W - 58L
1,533 Elo+
Party 1
Neith
Neith
TheRealGuy3
Neith
Level 28
God Stats
17W - 17L
1,625 SR
Queue Stats
63W - 57L
1,532 Elo+
Party 1
Horus
Horus
xRogueGoldx
Horus
Level 94
God Stats
1W - 0L
1,282 SR
Queue Stats
42W - 36L
1,566 Elo+
Party 1
Team Averages
Level 90
1,454 SR
1,543 Elo+

VS

Team Averages
Level 117
1,470 SR
1,488 Elo+
Hachiman
Hachiman
Sevii_77
Hachiman
Level 102
God Stats
1W - 2L
1,426 SR
Queue Stats
43W - 52L
1,428 Elo+
Solo
Hades
Hades
XMandoTheGreatX
Hades
Level 127
God Stats
1W - 1L
1,265 SR
Queue Stats
180W - 194L
1,494 Elo+
Solo
Charon
Charon
YEYELMALÓ
Charon
Level 123
God Stats
3W - 1L
1,718 SR
Queue Stats
48W - 51L
1,542 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
2 / 1 / 4
9,256
771
12,281
9,935
5,030
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
4 / 1 / 2
9,732
811
7,011
6,098
2,353
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
0 / 3 / 6
8,496
708
2,060
12,243
9,032
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Sevii_77
Hachiman
13
4 / 2 / 1
9,112
759
5,239
11,871
3,209
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

5
0 / 3 / 2
7,107
592
597
4,428
881
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Charon
YEYELMALÓ
Charon
13
0 / 1 / 4
8,307
692
7,452
10,405
8,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
11
6
Kills
4
5
Deaths
6
12
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Anubis
2
1
4
4
L
Hachiman
Sevii_77
Hachiman
4
2
1
2.25
W
4
1
2
5
L
0
3
2
0.33
L
Charon
YEYELMALÓ
Charon
0
1
4
2
W
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,352
Damage
13,288
28,276
Taken
26,704
16,415
Mitigated
12,787
8,645
Healing
4,898
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
12,281
565
0
3,988
9,935
5,030
1,269
3,487
5,931
52,128
0
L
Hachiman
Sevii_77
Hachiman
5,239
3,326
0
2,767
11,871
3,209
0
6,451
5,420
0
29,397
W
7,011
2,645
0
1,329
6,098
2,353
1,528
2,117
3,685
0
41,754
L
597
34
48
172
4,428
881
0
1,809
2,619
1,651
0
L
Charon
YEYELMALÓ
Charon
7,452
1,222
0
1,911
10,405
8,697
0
4,498
5,907
33,688
0
W
2,060
1,184
1,154
2,174
12,243
9,032
138
1,722
8,419
0
8,433

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,484
Gold Earned
24,526
138
Minions Killed
79
0
Camps Cleared
0
631,868
Distance Traveled
452,311
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,256
771
62
5
0
185,185
0
L
Hachiman
9,112
759
58
5
0
204,181
2
W
Neith
9,732
811
64
5
0
206,202
0
L
Hades
7,107
592
2
0
0
31,334
1
L
Charon
8,307
692
19
2
0
216,796
0
W
Horus
8,496
708
12
1
0
240,481
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role