Player Matchup

Bacchus
Bacchus
Jetski965192
Bacchus
Level 108
God Stats
14W - 5L
1,555 SR
Queue Stats
232W - 288L
1,510 Elo+
Party 1
Nu Wa
Nu Wa
Mercredipishpy
Nu Wa
Level 97
God Stats
86W - 82L
1,516 SR
Queue Stats
168W - 228L
1,454 Elo+
Party 1
Arachne
Arachne
Raisawesome
Arachne
Level 127
God Stats
1W - 2L
1,500 SR
Queue Stats
93W - 73L
1,571 Elo+
Solo
Medusa
Medusa
RoiHeenok1
Medusa
Level 83
God Stats
7W - 14L
1,565 SR
Queue Stats
158W - 187L
1,460 Elo+
Party 1
Zhong Kui
Zhong Kui
khalibreensauce
Zhong Kui
Level 146
God Stats
6W - 5L
1,504 SR
Queue Stats
220W - 258L
1,425 Elo+
Party 1
Team Averages
Level 112
1,528 SR
1,484 Elo+

VS

Team Averages
Level 99
1,507 SR
1,455 Elo+
Danzaburou
Danzaburou
KalloJin
Danzaburou
Level 83
God Stats
16W - 21L
1,502 SR
Queue Stats
135W - 162L
1,421 Elo+
Party 3
Camazotz
Camazotz
Pyromanniak
Camazotz
Level 127
God Stats
8W - 6L
1,560 SR
Queue Stats
227W - 209L
1,478 Elo+
Party 2
Geb
Geb
Sexican
Geb
Level 41
God Stats
5W - 7L
1,496 SR
Queue Stats
82W - 103L
1,434 Elo+
Party 3
Mulan
Mulan
SolXLunaR
Mulan
Level 97
God Stats
31W - 39L
1,459 SR
Queue Stats
163W - 177L
1,428 Elo+
Party 3
Zeus
Zeus
sygma24
Zeus
Level 148
God Stats
11W - 6L
1,518 SR
Queue Stats
378W - 370L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Jetski965192
Bacchus
14
3 / 3 / 5
9,484
558
10,875
16,021
14,523
War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
1 / 0 / 2
9,790
576
6,474
4,606
1,519
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Arachne
Raisawesome
Arachne
16
3 / 0 / 2
9,214
542
4,371
13,103
5,802
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Medusa
RoiHeenok1
Medusa
14
4 / 3 / 3
9,241
544
14,828
12,536
5,124
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Zhong Kui
khalibreensauce
Zhong Kui
17
2 / 2 / 1
11,182
658
13,442
13,077
11,385
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
KalloJin
Danzaburou
13
2 / 4 / 2
7,839
461
5,723
13,411
5,436
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Camazotz
Pyromanniak
Camazotz
13
4 / 4 / 3
8,120
478
8,720
18,028
7,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Geb
10
0 / 1 / 5
7,208
424
4,392
15,597
10,296
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Mulan
SolXLunaR
Mulan
16
1 / 2 / 3
8,704
512
7,078
18,183
12,737
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Zeus
sygma24
Zeus
16
1 / 2 / 1
8,582
505
7,739
7,643
3,141
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
22
13
Kills
8
8
Deaths
13
13
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
Jetski965192
Bacchus
3
3
5
1.83
L
Danzaburou
KalloJin
Danzaburou
2
4
2
0.75
W
1
0
2
2
L
Camazotz
Pyromanniak
Camazotz
4
4
3
1.38
W
Arachne
Raisawesome
Arachne
3
0
2
4
W
Medusa
RoiHeenok1
Medusa
4
3
3
1.83
L
Geb
0
1
5
2.5
L
Mulan
SolXLunaR
Mulan
1
2
3
1.25
W
Zhong Kui
khalibreensauce
Zhong Kui
2
2
1
1.25
L
Zeus
sygma24
Zeus
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,990
Damage
33,652
59,343
Taken
72,862
38,353
Mitigated
39,210
19,524
Healing
24,522
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
Jetski965192
Bacchus
10,875
1,447
171
4,453
16,021
14,523
0
4,598
11,423
35,267
0
L
Danzaburou
KalloJin
Danzaburou
5,723
2,671
0
4,051
13,411
5,436
0
5,420
7,891
0
52,988
W
6,474
578
0
1,384
4,606
1,519
745
1,344
3,262
88,432
0
L
Camazotz
Pyromanniak
Camazotz
8,720
3,691
0
5,856
18,028
7,600
33
4,900
13,048
0
56,345
W
Arachne
Raisawesome
Arachne
4,371
2,918
0
2,996
13,103
5,802
0
3,953
9,150
0
76,710
W
Medusa
RoiHeenok1
Medusa
14,828
7,206
0
2,925
12,536
5,124
1,133
991
11,545
0
73,815
L
Geb
4,392
814
2,004
3,651
15,597
10,296
0
6,941
8,382
15,691
0
L
Mulan
SolXLunaR
Mulan
7,078
1,075
0
8,223
18,183
12,737
20
9,207
8,976
0
81,125
W
Zhong Kui
khalibreensauce
Zhong Kui
13,442
3,414
0
7,595
13,077
11,385
5,014
1,245
11,832
98,521
14,559
L
Zeus
sygma24
Zeus
7,739
870
0
737
7,643
3,141
182
3,028
4,583
95,398
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,911
Gold Earned
40,453
611
Minions Killed
480
0
Camps Cleared
0
1,629,685
Distance Traveled
1,693,564
0
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
9,484
558
47
3
0
347,690
0
L
Danzaburou
7,839
461
90
5
0
331,228
1
W
Nu Wa
9,790
576
163
10
0
326,205
0
L
Camazotz
8,120
478
78
5
0
343,549
0
W
Arachne
9,214
542
110
6
0
386,988
0
W
Medusa
9,241
544
106
6
0
303,265
0
L
Geb
7,208
424
20
1
0
353,958
1
L
Mulan
8,704
512
116
7
0
348,569
0
W
Zhong Kui
11,182
658
185
11
0
265,537
0
L
Zeus
8,582
505
176
10
0
316,260
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role