Player Matchup

Hercules
Hercules
D0NDI
Hercules
Level 87
God Stats
17W - 22L
1,580 SR
Queue Stats
171W - 169L
1,526 Elo+
Party 3
Ix Chel
Ix Chel
RS Jamside
Ix Chel
Level 60
God Stats
0W - 1L
1,383 SR
Queue Stats
71W - 70L
1,409 Elo+
Party 1
Ishtar
Ishtar
RS Nixx
Ishtar
Level 103
God Stats
4W - 5L
1,530 SR
Queue Stats
298W - 276L
1,388 Elo+
Party 1
Ymir
Ymir
XrayLlama
Ymir
Level 46
God Stats
1W - 2L
1,238 SR
Queue Stats
9W - 10L
1,437 Elo+
Party 3
Fenrir
Fenrir
iVeTried
Fenrir
Level 29
God Stats
4W - 4L
1,614 SR
Queue Stats
26W - 25L
1,543 Elo+
Party 3
Team Averages
Level 65
1,469 SR
1,461 Elo+

VS

Team Averages
Level 110
1,494 SR
1,479 Elo+
Apollo
Apollo
 
Apollo
Level 69
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Janus
Janus
AK420ZA
Janus
Level 65
God Stats
32W - 30L
1,516 SR
Queue Stats
317W - 328L
1,408 Elo+
Solo
Ymir
Ymir
IcyIIl
Ymir
Level 88
God Stats
1W - 1L
1,324 SR
Queue Stats
251W - 255L
1,487 Elo+
Solo
Bellona
Bellona
K0rky
Bellona
Level 168
God Stats
27W - 17L
1,749 SR
Queue Stats
306W - 296L
1,533 Elo+
Party 2
Ratatoskr
Ratatoskr
wait4blood
Ratatoskr
Level 158
God Stats
8W - 12L
1,380 SR
Queue Stats
325W - 309L
1,467 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D0NDI
Hercules
13
1 / 3 / 0
8,402
494
11,660
16,237
15,508
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Ix Chel
RS Jamside
Ix Chel
13
0 / 4 / 2
7,615
448
3,535
10,744
4,246
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ishtar
RS Nixx
Ishtar
12
2 / 5 / 0
7,774
457
7,450
12,335
4,728
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Ymir
12
0 / 3 / 4
7,746
456
4,149
15,338
13,047
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Fenrir
iVeTried
Fenrir
17
3 / 2 / 1
9,222
542
11,719
18,020
9,423
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
16
5 / 1 / 3
10,129
596
12,061
14,777
7,430
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Janus
AK420ZA
Janus
16
3 / 1 / 4
9,386
552
8,721
5,269
2,239
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
IcyIIl
Ymir
14
2 / 0 / 6
9,170
539
9,934
10,241
10,469
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Bellona
K0rky
Bellona
15
1 / 2 / 4
9,712
571
10,278
17,592
22,564
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ratatoskr
wait4blood
Ratatoskr
17
6 / 2 / 5
10,187
599
10,034
15,119
6,969
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
39
6
Kills
17
17
Deaths
6
7
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Apollo
 
Apollo
5
1
3
6.5
W
Janus
AK420ZA
Janus
3
1
4
5
L
Hercules
D0NDI
Hercules
1
3
0
0.33
W
Ymir
IcyIIl
Ymir
2
0
6
5
W
Bellona
K0rky
Bellona
1
2
4
1.5
L
Ix Chel
RS Jamside
Ix Chel
0
4
2
0.25
L
Ishtar
RS Nixx
Ishtar
2
5
0
0.4
L
Ymir
0
3
4
0.67
L
Fenrir
iVeTried
Fenrir
3
2
1
1.75
W
Ratatoskr
wait4blood
Ratatoskr
6
2
5
4.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,513
Damage
51,028
72,674
Taken
62,998
46,952
Mitigated
49,671
15,069
Healing
18,949
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Apollo
 
Apollo
12,061
8,400
0
6,251
14,777
7,430
1,251
1,276
13,501
0
90,799
W
Janus
AK420ZA
Janus
8,721
403
0
1,231
5,269
2,239
0
1,121
4,148
78,564
0
L
Hercules
D0NDI
Hercules
11,660
4,236
0
4,280
16,237
15,508
0
1,283
14,954
0
63,084
W
Ymir
IcyIIl
Ymir
9,934
2,324
0
3,987
10,241
10,469
0
2,900
7,341
36,569
0
W
Bellona
K0rky
Bellona
10,278
2,999
0
5,796
17,592
22,564
637
50
16,463
2,165
70,523
L
Ix Chel
RS Jamside
Ix Chel
3,535
773
73
1,984
10,744
4,246
542
6,474
4,270
56,527
0
L
Ishtar
RS Nixx
Ishtar
7,450
4,037
0
1,715
12,335
4,728
0
2,251
10,084
0
51,495
L
Ymir
4,149
972
0
2,395
15,338
13,047
0
7,139
8,199
16,904
0
L
Fenrir
iVeTried
Fenrir
11,719
3,509
0
4,622
18,020
9,423
0
2,528
15,492
0
98,559
W
Ratatoskr
wait4blood
Ratatoskr
10,034
1,770
0
1,684
15,119
6,969
342
2,337
12,645
0
93,851

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,759
Gold Earned
48,584
429
Minions Killed
564
0
Camps Cleared
0
1,643,127
Distance Traveled
1,756,160
7
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,129
596
142
8
0
317,776
0
W
Janus
9,386
552
126
7
0
351,550
3
L
Hercules
8,402
494
107
6
0
347,360
4
W
Ymir
9,170
539
53
3
0
336,262
3
W
Bellona
9,712
571
126
7
0
322,008
0
L
Ix Chel
7,615
448
93
5
0
299,644
3
L
Ishtar
7,774
457
85
5
0
273,996
0
L
Ymir
7,746
456
19
1
0
331,779
0
L
Fenrir
9,222
542
125
7
0
390,348
0
W
Ratatoskr
10,187
599
117
7
0
428,564
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role