Player Matchup

Rama
Rama
Anyela3000
Rama
Level 63
God Stats
3W - 4L
1,417 SR
Queue Stats
39W - 34L
1,413 Elo+
Party 3
Geb
Geb
Assassination031
Geb
Level 110
God Stats
25W - 24L
1,500 SR
Queue Stats
87W - 70L
1,543 Elo+
Party 2
Surtr
Surtr
CYRE_one
Surtr
Level 103
God Stats
3W - 4L
1,473 SR
Queue Stats
231W - 218L
1,554 Elo+
Party 2
Ix Chel
Ix Chel
VALSTRAX_1
Ix Chel
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 14L
1,264 Elo+
Solo
Arachne
Arachne
laurox11
Arachne
Level 46
God Stats
8W - 3L
1,660 SR
Queue Stats
16W - 16L
1,353 Elo+
Party 3
Team Averages
Level 78
1,510 SR
1,425 Elo+

VS

Team Averages
Level 37
1,475 SR
1,261 Elo+
Set
Set
Angkor22
Set
Level 59
God Stats
2W - 2L
1,442 SR
Queue Stats
133W - 164L
1,349 Elo+
Solo
Danzaburou
Danzaburou
David71012
Danzaburou
Level 30
God Stats
1W - 3L
1,274 SR
Queue Stats
2W - 4L
1,290 Elo+
Solo
Scylla
Scylla
EirinSenpai
Scylla
Level 34
God Stats
3W - 3L
1,500 SR
Queue Stats
16W - 38L
1,218 Elo+
Solo
Medusa
Medusa
RAZ KaiZeR
Medusa
Level 34
God Stats
2W - 2L
1,587 SR
Queue Stats
60W - 86L
1,246 Elo+
Party 1
Nox
Nox
RAZ xottikYo
Nox
Level 28
God Stats
3W - 4L
1,570 SR
Queue Stats
71W - 102L
1,202 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 0 / 1
3,818
636
3,016
3,780
1,059
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

6
0 / 1 / 2
3,875
646
2,012
4,125
2,463
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Surtr
CYRE_one
Surtr
7
0 / 0 / 0
4,278
713
610
3,907
1,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ix Chel
VALSTRAX_1
Ix Chel
7
0 / 0 / 0
4,132
689
555
1,623
453
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Arachne
laurox11
Arachne
7
3 / 0 / 0
4,240
707
2,467
5,506
1,646
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,709
452
0
0
0
Danzaburou
David71012
Danzaburou
6
1 / 2 / 0
3,994
666
2,081
3,706
1,231
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Scylla
5
0 / 2 / 0
3,224
537
1,039
2,536
704
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Medusa
RAZ KaiZeR
Medusa
5
0 / 0 / 1
3,688
615
2,474
3,216
983
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

8
0 / 1 / 0
4,044
674
1,835
3,065
1,195
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
2
5
Kills
1
1
Deaths
5
3
Assists
1
Player
Kills
Deaths
Assists
KDA
L
0
0
0
0
W
2
0
1
2.5
W
0
1
2
1
W
Surtr
CYRE_one
Surtr
0
0
0
0
L
Danzaburou
David71012
Danzaburou
1
2
0
0.5
L
Scylla
0
2
0
0
L
Medusa
RAZ KaiZeR
Medusa
0
0
1
0.5
L
0
1
0
0
W
Ix Chel
VALSTRAX_1
Ix Chel
0
0
0
0
W
Arachne
laurox11
Arachne
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,660
Damage
7,429
18,941
Taken
12,523
7,471
Mitigated
4,113
4,761
Healing
3,971
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
0
0
0
0
0
0
0
0
0
0
0
W
3,016
2,467
0
1,118
3,780
1,059
0
431
3,349
0
16,211
W
2,012
40
105
1,265
4,125
2,463
0
140
3,985
9,694
0
W
Surtr
CYRE_one
Surtr
610
161
0
1,030
3,907
1,850
0
1,640
2,267
426
20,653
L
Danzaburou
David71012
Danzaburou
2,081
1,153
0
1,085
3,706
1,231
0
790
2,916
0
19,019
L
Scylla
1,039
184
0
500
2,536
704
0
691
1,845
9,925
0
L
Medusa
RAZ KaiZeR
Medusa
2,474
1,141
0
1,013
3,216
983
0
1,015
2,201
0
15,139
L
1,835
596
0
1,373
3,065
1,195
0
142
2,923
20,045
0
W
Ix Chel
VALSTRAX_1
Ix Chel
555
0
0
435
1,623
453
0
616
1,007
20,056
0
W
Arachne
laurox11
Arachne
2,467
1,918
0
808
5,506
1,646
5
47
5,459
0
19,580

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,343
Gold Earned
17,659
145
Minions Killed
105
0
Camps Cleared
0
654,596
Distance Traveled
444,764
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
2,709
452
0
0
0
250
0
W
Rama
3,818
636
21
4
0
117,853
0
W
Geb
3,875
646
10
2
0
143,564
1
W
Surtr
4,278
713
39
7
0
124,400
0
L
Danzaburou
3,994
666
33
6
0
112,452
1
L
Scylla
3,224
537
6
1
0
72,997
0
L
Medusa
3,688
615
31
5
0
120,940
0
L
Nox
4,044
674
35
6
0
138,125
0
W
Ix Chel
4,132
689
42
7
0
130,878
0
W
Arachne
4,240
707
33
6
0
137,901
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role