Player Matchup

Arachne
Arachne
 
Arachne
Level 179
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mulan
Mulan
Ace_CriTiKaL
Mulan
Level 82
God Stats
27W - 23L
1,554 SR
Queue Stats
110W - 124L
1,420 Elo+
Party 1
Hel
Hel
Inst1ct_RyuK
Hel
Level 100
God Stats
0W - 2L
1,500 SR
Queue Stats
106W - 124L
1,414 Elo+
Party 1
Nu Wa
Nu Wa
MoralesM240
Nu Wa
Level 116
God Stats
5W - 9L
1,590 SR
Queue Stats
144W - 171L
1,480 Elo+
Solo
Maman Brigitte
Maman Brigitte
RisingHokage
Maman Brigitte
Level 54
God Stats
1W - 1L
1,702 SR
Queue Stats
50W - 61L
1,421 Elo+
Solo
Team Averages
Level 106
1,569 SR
1,447 Elo+

VS

Team Averages
Level 75
1,377 SR
1,379 Elo+
Mercury
Mercury
AntivistKSS
Mercury
Level 112
God Stats
1W - 2L
1,098 SR
Queue Stats
107W - 82L
1,492 Elo+
Solo
Poseidon
Poseidon
CsavDKO
Poseidon
Level 43
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,267 Elo+
Party 2
Anubis
Anubis
IsaacRomaYT
Anubis
Level 26
God Stats
1W - 1L
1,299 SR
Queue Stats
2W - 3L
1,335 Elo+
Party 2
Hercules
Hercules
Konobia
Hercules
Level 105
God Stats
2W - 0L
1,486 SR
Queue Stats
54W - 48L
1,538 Elo+
Solo
Izanami
Izanami
Odin-1711
Izanami
Level 89
God Stats
4W - 3L
1,500 SR
Queue Stats
9W - 13L
1,264 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
 
Arachne
14
1 / 1 / 9
8,565
1,071
5,179
5,812
3,262
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

15
11 / 2 / 5
11,122
1,390
14,957
16,240
16,083
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

14
1 / 3 / 10
8,541
1,068
2,925
6,062
2,128
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

16
1 / 0 / 13
9,395
1,174
11,945
2,035
734
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Maman Brigitte
RisingHokage
Maman Brigitte
14
2 / 6 / 3
8,285
1,036
8,557
8,060
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Team 1 Tickets

283

VS

Team 2 Tickets

252

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
AntivistKSS
Mercury
14
1 / 4 / 6
8,176
1,022
6,358
10,617
4,066
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
CsavDKO
Poseidon
14
3 / 4 / 7
9,174
1,147
9,508
8,219
2,963
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Anubis
14
4 / 4 / 5
9,532
1,192
9,593
11,699
5,290
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hercules
Konobia
Hercules
14
4 / 2 / 7
10,209
1,276
5,636
9,884
9,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Izanami
Odin-1711
Izanami
14
0 / 2 / 7
8,082
1,010
3,506
7,382
2,673
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
44
16
Kills
12
12
Deaths
16
40
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Arachne
 
Arachne
1
1
9
5.5
L
11
2
5
6.75
W
Mercury
AntivistKSS
Mercury
1
4
6
1
W
Poseidon
CsavDKO
Poseidon
3
4
7
1.63
L
1
3
10
2
W
Anubis
4
4
5
1.63
W
Hercules
Konobia
Hercules
4
2
7
3.75
L
1
0
13
7.5
W
Izanami
Odin-1711
Izanami
0
2
7
1.75
L
Maman Brigitte
RisingHokage
Maman Brigitte
2
6
3
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,563
Damage
34,601
38,209
Taken
47,801
24,914
Mitigated
24,845
6,598
Healing
7,646
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
 
Arachne
5,179
3,849
0
935
5,812
3,262
0
2,548
3,114
0
20,752
L
14,957
1,695
0
3,416
16,240
16,083
0
8,834
6,992
0
24,173
W
Mercury
AntivistKSS
Mercury
6,358
1,774
0
290
10,617
4,066
0
3,627
6,543
0
18,144
W
Poseidon
CsavDKO
Poseidon
9,508
2,321
0
0
8,219
2,963
0
3,507
4,464
34,448
0
L
2,925
604
789
1,458
6,062
2,128
0
2,841
3,221
6,793
0
W
Anubis
9,593
788
0
2,669
11,699
5,290
0
6,150
4,615
30,256
0
W
Hercules
Konobia
Hercules
5,636
1,048
0
4,155
9,884
9,853
0
4,717
4,687
0
19,299
L
11,945
1,988
0
0
2,035
734
0
567
1,318
31,377
0
W
Izanami
Odin-1711
Izanami
3,506
1,961
0
532
7,382
2,673
0
4,076
3,016
0
20,373
L
Maman Brigitte
RisingHokage
Maman Brigitte
8,557
930
0
0
8,060
2,707
0
4,029
4,031
13,725
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,908
Gold Earned
45,173
147
Minions Killed
216
6
Camps Cleared
5
729,414
Distance Traveled
781,673
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
8,565
1,071
34
4
4
198,943
0
L
Mulan
11,122
1,390
36
5
0
161,750
0
W
Mercury
8,176
1,022
20
3
1
178,014
0
W
Poseidon
9,174
1,147
59
7
0
147,792
0
L
Hel
8,541
1,068
16
2
0
105,787
0
W
Anubis
9,532
1,192
67
8
2
143,874
0
W
Hercules
10,209
1,276
27
3
0
179,632
0
L
Nu Wa
9,395
1,174
48
6
2
149,601
0
W
Izanami
8,082
1,010
43
5
2
132,361
0
L
Maman Brigitte
8,285
1,036
13
2
0
113,333
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role