Player Matchup

Ix Chel
Ix Chel
ASwissPlayer
Ix Chel
Level 116
God Stats
6W - 4L
1,282 SR
Queue Stats
251W - 215L
1,495 Elo+
Solo
Tyr
Tyr
AloiszZ
Tyr
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,492 Elo+
Solo
Charybdis
Charybdis
DerErsticker
Charybdis
Level 127
God Stats
2W - 4L
1,327 SR
Queue Stats
150W - 171L
1,406 Elo+
Solo
Awilix
Awilix
ZsoltTheButcher
Awilix
Level 64
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 35L
1,481 Elo+
Solo
Amaterasu
Amaterasu
giiliique
Amaterasu
Level 124
God Stats
1W - 1L
1,748 SR
Queue Stats
246W - 240L
1,519 Elo+
Solo
Team Averages
Level 111
1,471 SR
1,479 Elo+

VS

Team Averages
Level 110
1,428 SR
1,398 Elo+
Hera
Hera
Pych
Hera
Level 109
God Stats
5W - 1L
1,774 SR
Queue Stats
131W - 117L
1,422 Elo+
Solo
Serqet
Serqet
Quaished
Serqet
Level 87
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 52L
1,412 Elo+
Party 1
Achilles
Achilles
Xx-Takuya-xX_
Achilles
Level 109
God Stats
2W - 2L
1,446 SR
Queue Stats
56W - 75L
1,401 Elo+
Party 1
Baba Yaga
Baba Yaga
Zonekiler
Baba Yaga
Level 122
God Stats
1W - 2L
1,189 SR
Queue Stats
17W - 35L
1,298 Elo+
Party 1
Ix Chel
Ix Chel
oni907
Ix Chel
Level 122
God Stats
2W - 1L
1,229 SR
Queue Stats
201W - 179L
1,458 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ix Chel
ASwissPlayer
Ix Chel
18
4 / 4 / 8
10,505
808
16,102
16,273
7,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tyr
13
2 / 7 / 9
8,417
647
6,694
15,945
16,204
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charybdis
DerErsticker
Charybdis
16
1 / 6 / 11
9,164
705
10,144
15,636
5,948
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

13
2 / 8 / 8
8,218
632
9,835
15,753
6,001
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Amaterasu
giiliique
Amaterasu
16
9 / 6 / 6
10,278
791
10,291
20,331
19,081
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Vital Amplifier

Vital Amplifier

+30
Physical Power
+150
Health
+15
Mp 5
+20%
Attack Speed

PASSIVE - After healing yourself or an allied god with an ability you gain 10% Attack Speed and 5% Basic Attack Damage for 6s, stacking 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
Pych
Hera
19
7 / 3 / 16
11,261
866
18,113
8,132
3,337
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Serqet
Quaished
Serqet
15
1 / 4 / 17
10,296
792
8,736
15,240
9,894
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Achilles
Xx-Takuya-xX_
Achilles
17
11 / 5 / 10
10,998
846
19,446
21,801
29,678
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Baba Yaga
Zonekiler
Baba Yaga
19
4 / 0 / 19
11,251
865
17,265
12,623
7,877
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Ix Chel
oni907
Ix Chel
17
8 / 7 / 13
10,954
843
15,564
13,728
6,101
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
106
18
Kills
31
31
Deaths
19
42
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Ix Chel
ASwissPlayer
Ix Chel
4
4
8
2
L
Tyr
2
7
9
0.93
L
Charybdis
DerErsticker
Charybdis
1
6
11
1.08
W
Hera
Pych
Hera
7
3
16
5
W
Serqet
Quaished
Serqet
1
4
17
2.38
W
Achilles
Xx-Takuya-xX_
Achilles
11
5
10
3.2
W
Baba Yaga
Zonekiler
Baba Yaga
4
0
19
13.5
L
2
8
8
0.75
L
Amaterasu
giiliique
Amaterasu
9
6
6
2
W
Ix Chel
oni907
Ix Chel
8
7
13
2.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,066
Damage
79,124
83,938
Taken
71,524
55,134
Mitigated
56,887
20,722
Healing
26,856
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ix Chel
ASwissPlayer
Ix Chel
16,102
732
1,647
3,865
16,273
7,900
0
9,991
6,078
42,086
0
L
Tyr
6,694
389
639
2,054
15,945
16,204
0
11,209
4,395
0
10,337
L
Charybdis
DerErsticker
Charybdis
10,144
4,860
653
2,881
15,636
5,948
0
9,944
5,515
0
32,201
W
Hera
Pych
Hera
18,113
5,079
1,095
829
8,132
3,337
1,811
2,461
5,582
45,590
0
W
Serqet
Quaished
Serqet
8,736
2,232
3,305
4,064
15,240
9,894
897
2,714
12,197
0
13,341
W
Achilles
Xx-Takuya-xX_
Achilles
19,446
1,560
689
4,045
21,801
29,678
303
3,623
17,806
4,306
20,272
W
Baba Yaga
Zonekiler
Baba Yaga
17,265
1,794
1,005
4,864
12,623
7,877
1,865
4,248
8,234
37,494
0
L
9,835
1,770
1,553
1,636
15,753
6,001
0
10,700
4,903
0
16,109
L
Amaterasu
giiliique
Amaterasu
10,291
2,242
851
4,943
20,331
19,081
0
12,738
7,281
264
12,592
W
Ix Chel
oni907
Ix Chel
15,564
1,245
4,341
2,619
13,728
6,101
2,252
3,313
10,185
27,655
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,582
Gold Earned
54,760
113
Minions Killed
139
0
Camps Cleared
0
1,184,992
Distance Traveled
1,374,101
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ix Chel
10,505
808
44
3
0
277,685
0
L
Tyr
8,417
647
7
1
0
206,952
0
L
Charybdis
9,164
705
43
3
0
215,986
0
W
Hera
11,261
866
62
5
0
252,581
0
W
Serqet
10,296
792
9
1
0
309,272
0
W
Achilles
10,998
846
6
0
0
284,958
0
W
Baba Yaga
11,251
865
34
3
0
296,714
0
L
Awilix
8,218
632
11
1
0
243,913
0
L
Amaterasu
10,278
791
8
1
0
240,456
0
W
Ix Chel
10,954
843
28
2
0
230,576
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role