Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Fenrir
Fenrir
LaLiLuLeo
Fenrir
Level 122
God Stats
36W - 29L
1,484 SR
Queue Stats
661W - 743L
1,432 Elo+
Solo
Anhur
Anhur
MIGUIARE
Anhur
Level 138
God Stats
2W - 1L
1,500 SR
Queue Stats
14W - 22L
1,222 Elo+
Party 2
Zhong Kui
Zhong Kui
OG_benito_
Zhong Kui
Level 134
God Stats
6W - 9L
1,493 SR
Queue Stats
114W - 126L
1,522 Elo+
Solo
Janus
Janus
spiderurrieta
Janus
Level 125
God Stats
5W - 3L
1,146 SR
Queue Stats
17W - 18L
1,189 Elo+
Party 2
Team Averages
Level 134
1,425 SR
1,373 Elo+

VS

Team Averages
Level 94
1,508 SR
1,492 Elo+
Sylvanus
Sylvanus
 
Sylvanus
Level 152
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Heimdallr
Heimdallr
 
Heimdallr
Level 182
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Achilles
Achilles
 
Achilles
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Xbalanque
Xbalanque
FligaroPoutsa
Xbalanque
Level 16
God Stats
1W - 1L
1,558 SR
Queue Stats
8W - 9L
1,480 Elo+
Party 1
Kukulkan
Kukulkan
PoutsaFligaros
Kukulkan
Level 15
God Stats
0W - 2L
1,483 SR
Queue Stats
6W - 6L
1,479 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
9
0 / 0 / 1
5,510
551
1,006
9,776
3,370
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
LaLiLuLeo
Fenrir
10
2 / 0 / 3
5,487
549
5,005
6,380
4,178
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Anhur
MIGUIARE
Anhur
11
5 / 1 / 2
6,506
651
7,373
6,459
2,160
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Zhong Kui
OG_benito_
Zhong Kui
11
1 / 0 / 0
6,809
681
3,569
5,514
4,581
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

12
1 / 0 / 0
6,683
668
1,674
4,261
1,686
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
8
1 / 3 / 0
5,016
502
2,508
10,441
3,214
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Heimdallr
 
Heimdallr
8
0 / 4 / 1
4,761
476
4,826
8,019
2,377
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Achilles
 
Achilles
1
0 / 0 / 0
3,478
348
0
425
144
Xbalanque
FligaroPoutsa
Xbalanque
10
0 / 1 / 0
5,229
523
2,650
7,341
2,623
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
10
0 / 1 / 0
4,972
497
4,077
3,877
1,402
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
2
9
Kills
1
1
Deaths
9
6
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
 
Ao Kuang
0
0
1
0.5
L
Sylvanus
 
Sylvanus
1
3
0
0.33
L
Heimdallr
 
Heimdallr
0
4
1
0.13
L
Achilles
 
Achilles
0
0
0
0
L
Xbalanque
FligaroPoutsa
Xbalanque
0
1
0
0
W
Fenrir
LaLiLuLeo
Fenrir
2
0
3
3.5
W
Anhur
MIGUIARE
Anhur
5
1
2
6
W
Zhong Kui
OG_benito_
Zhong Kui
1
0
0
1
L
Kukulkan
0
1
0
0
W
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,627
Damage
14,061
32,390
Taken
30,103
15,975
Mitigated
9,760
11,157
Healing
8,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
 
Ao Kuang
1,006
104
0
3,429
9,776
3,370
0
1,487
8,289
43,612
0
L
Sylvanus
 
Sylvanus
2,508
1,207
776
2,550
10,441
3,214
0
0
10,267
20,487
0
L
Heimdallr
 
Heimdallr
4,826
2,205
0
1,815
8,019
2,377
0
777
7,080
0
29,403
L
Achilles
 
Achilles
0
0
0
0
425
144
0
413
0
0
0
L
Xbalanque
FligaroPoutsa
Xbalanque
2,650
1,245
0
2,701
7,341
2,623
0
3,164
4,177
0
43,519
W
Fenrir
LaLiLuLeo
Fenrir
5,005
1,264
267
1,239
6,380
4,178
0
1,657
4,723
0
18,399
W
Anhur
MIGUIARE
Anhur
7,373
4,930
0
1,539
6,459
2,160
0
1,417
5,042
0
41,969
W
Zhong Kui
OG_benito_
Zhong Kui
3,569
1,632
0
4,032
5,514
4,581
599
0
5,514
40,230
10,398
L
Kukulkan
4,077
286
0
500
3,877
1,402
0
1,356
2,357
33,385
0
W
1,674
0
0
651
4,261
1,686
266
2,024
2,237
55,690
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,995
Gold Earned
23,456
363
Minions Killed
207
0
Camps Cleared
0
1,026,924
Distance Traveled
740,955
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
5,510
551
68
7
0
239,374
1
L
Sylvanus
5,016
502
28
3
0
155,371
3
L
Heimdallr
4,761
476
51
5
0
182,690
3
L
Achilles
3,478
348
0
0
0
0
0
L
Xbalanque
5,229
523
72
7
0
179,172
0
W
Fenrir
5,487
549
21
2
0
240,282
6
W
Anhur
6,506
651
83
8
0
188,183
0
W
Zhong Kui
6,809
681
83
8
0
168,051
0
L
Kukulkan
4,972
497
56
6
0
223,722
5
W
Janus
6,683
668
108
11
0
191,034
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role