Player Matchup

Nox
Nox
CorkChunkninja
Nox
Level 99
God Stats
21W - 21L
1,509 SR
Queue Stats
265W - 287L
1,449 Elo+
Party 3
Medusa
Medusa
JackMcwhinnie
Medusa
Level 84
God Stats
7W - 10L
1,411 SR
Queue Stats
233W - 267L
1,397 Elo+
Party 3
Thor
Thor
KyleGarvie
Thor
Level 102
God Stats
8W - 9L
1,450 SR
Queue Stats
345W - 378L
1,412 Elo+
Party 3
Izanami
Izanami
Maik17Mvf
Izanami
Level 55
God Stats
4W - 8L
1,306 SR
Queue Stats
6W - 9L
1,150 Elo+
Solo
Tiamat
Tiamat
zzzkillnF4
Tiamat
Level 69
God Stats
0W - 9L
1,108 SR
Queue Stats
108W - 142L
1,452 Elo+
Solo
Team Averages
Level 82
1,357 SR
1,372 Elo+

VS

Team Averages
Level 75
1,478 SR
1,445 Elo+
Janus
Janus
 
Janus
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ao Kuang
Ao Kuang
HellionXD
Ao Kuang
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 26L
1,412 Elo+
Party 1
Baron Samedi
Baron Samedi
Imi3183729456
Baron Samedi
Level 112
God Stats
1W - 1L
1,310 SR
Queue Stats
49W - 45L
1,439 Elo+
Party 1
Sol
Sol
KsUmin23
Sol
Level 81
God Stats
10W - 7L
1,582 SR
Queue Stats
114W - 138L
1,451 Elo+
Solo
Thanatos
Thanatos
Tr-iiz
Thanatos
Level 74
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
8,272
460
11,904
13,375
5,646
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
4 / 5 / 1
9,748
542
7,244
12,251
5,331
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
2 / 5 / 2
8,835
491
4,350
17,004
7,244
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Izanami
Maik17Mvf
Izanami
13
0 / 2 / 1
8,082
449
2,477
10,234
3,882
Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Tiamat
zzzkillnF4
Tiamat
14
1 / 5 / 0
9,088
505
5,795
12,496
6,727
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
14
0 / 2 / 4
8,372
465
6,439
5,987
2,165
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Ao Kuang
HellionXD
Ao Kuang
15
6 / 3 / 1
9,413
523
6,816
13,519
5,175
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Baron Samedi
Imi3183729456
Baron Samedi
17
10 / 3 / 6
10,651
592
17,260
16,138
8,379
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 0 / 7
10,252
570
11,825
11,396
4,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Thanatos
Tr-iiz
Thanatos
15
3 / 1 / 4
8,709
484
3,094
11,246
4,681
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
43
9
Kills
21
21
Deaths
9
4
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Janus
 
Janus
0
2
4
1
L
2
4
0
0.5
W
Ao Kuang
HellionXD
Ao Kuang
6
3
1
2.17
W
Baron Samedi
Imi3183729456
Baron Samedi
10
3
6
4.33
L
4
5
1
0.9
W
2
0
7
5.5
L
2
5
2
0.6
L
Izanami
Maik17Mvf
Izanami
0
2
1
0.25
W
Thanatos
Tr-iiz
Thanatos
3
1
4
5
L
Tiamat
zzzkillnF4
Tiamat
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,770
Damage
45,434
65,360
Taken
58,286
28,830
Mitigated
24,772
10,337
Healing
25,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Janus
 
Janus
6,439
441
0
551
5,987
2,165
986
2,526
3,461
64,828
0
L
11,904
248
113
3,840
13,375
5,646
566
8,759
4,380
48,311
0
W
Ao Kuang
HellionXD
Ao Kuang
6,816
1,912
0
5,185
13,519
5,175
1,457
1,289
12,230
38,994
0
W
Baron Samedi
Imi3183729456
Baron Samedi
17,260
1,173
458
3,303
16,138
8,379
0
4,416
11,722
97,033
0
L
7,244
2,571
0
1,118
12,251
5,331
1,370
9,406
2,845
0
47,786
W
11,825
4,445
0
7,543
11,396
4,372
807
5,871
5,525
84,788
0
L
4,350
644
0
1,917
17,004
7,244
0
7,815
9,155
0
65,456
L
Izanami
Maik17Mvf
Izanami
2,477
926
0
1,119
10,234
3,882
562
6,338
3,548
0
63,169
W
Thanatos
Tr-iiz
Thanatos
3,094
636
202
8,605
11,246
4,681
0
3,597
7,649
0
54,302
L
Tiamat
zzzkillnF4
Tiamat
5,795
586
0
2,230
12,496
6,727
192
9,392
3,092
61,610
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,025
Gold Earned
47,397
463
Minions Killed
491
0
Camps Cleared
0
1,669,943
Distance Traveled
1,784,416
1
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Janus
8,372
465
108
6
0
351,609
0
L
Nox
8,272
460
70
4
0
320,165
1
W
Ao Kuang
9,413
523
52
3
0
330,140
0
W
Baron Samedi
10,651
592
118
7
0
378,416
1
L
Medusa
9,748
542
74
4
0
319,750
0
W
Sol
10,252
570
144
8
0
336,354
9
L
Thor
8,835
491
87
5
0
337,394
0
L
Izanami
8,082
449
103
6
0
354,271
0
W
Thanatos
8,709
484
69
4
0
387,897
0
L
Tiamat
9,088
505
129
7
0
338,363
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role