Player Matchup

Aphrodite
Aphrodite
GP2Engine
Aphrodite
Level 158
God Stats
9W - 6L
1,667 SR
Queue Stats
58W - 50L
1,587 Elo+
Party 1
Baba Yaga
Baba Yaga
GodMelanie
Baba Yaga
Level 158
God Stats
1W - 0L
1,728 SR
Queue Stats
31W - 38L
1,472 Elo+
Party 1
Danzaburou
Danzaburou
Jaxx45
Danzaburou
Level 159
God Stats
7W - 5L
1,613 SR
Queue Stats
228W - 242L
1,516 Elo+
Solo
Cerberus
Cerberus
Tanr
Cerberus
Level 206
God Stats
1W - 0L
1,607 SR
Queue Stats
45W - 41L
1,601 Elo+
Party 1
Mercury
Mercury
w33dka1ser
Mercury
Level 156
God Stats
13W - 19L
1,448 SR
Queue Stats
505W - 505L
1,583 Elo+
Solo
Team Averages
Level 167
1,613 SR
1,552 Elo+

VS

Team Averages
Level 167
1,418 SR
1,529 Elo+
Sobek
Sobek
MâdeYouLoOk
Sobek
Level 148
God Stats
0W - 2L
1,500 SR
Queue Stats
284W - 312L
1,459 Elo+
Party 3
Aphrodite
Aphrodite
Railian
Aphrodite
Level 167
God Stats
11W - 12L
1,619 SR
Queue Stats
30W - 32L
1,571 Elo+
Party 2
Anubis
Anubis
Skitox
Anubis
Level 163
God Stats
0W - 1L
1,222 SR
Queue Stats
56W - 42L
1,637 Elo+
Party 2
Apollo
Apollo
Stormed
Apollo
Level 201
God Stats
1W - 2L
1,555 SR
Queue Stats
239W - 225L
1,523 Elo+
Solo
Ravana
Ravana
commonresponse
Ravana
Level 156
God Stats
2W - 5L
1,194 SR
Queue Stats
296W - 326L
1,455 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GP2Engine
Aphrodite
16
2 / 0 / 4
9,266
772
12,331
6,808
3,488
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Baba Yaga
GodMelanie
Baba Yaga
17
4 / 1 / 4
9,986
832
12,689
7,373
3,119
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Jaxx45
Danzaburou
18
2 / 1 / 5
10,579
882
11,947
9,031
4,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cerberus
Tanr
Cerberus
16
1 / 0 / 7
9,195
766
11,577
17,133
18,412
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Mercury
w33dka1ser
Mercury
14
0 / 4 / 2
8,180
682
1,795
14,091
12,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 1 / 4
9,465
789
5,432
9,815
9,604
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
Railian
Aphrodite
14
0 / 4 / 3
8,403
700
9,008
13,997
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Last Gasp

Last Gasp

+70
Magical Power
+150
Health
+200
Mana
+15
Magical Penetration

PASSIVE - After healing an allied god with an ability you gain 10 Magical Power per 10% of their missing Health for 8s. This effect can only occur once every 8s.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Anubis
Skitox
Anubis
16
2 / 2 / 2
9,556
796
13,687
13,153
7,189
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apollo
Stormed
Apollo
16
2 / 1 / 1
9,872
823
8,006
10,135
4,455
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

16
0 / 1 / 2
8,713
726
3,024
10,494
7,594
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
18
9
Kills
6
6
Deaths
9
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
GP2Engine
Aphrodite
2
0
4
4
W
Baba Yaga
GodMelanie
Baba Yaga
4
1
4
6
W
Danzaburou
Jaxx45
Danzaburou
2
1
5
4.5
L
2
1
4
4
L
Aphrodite
Railian
Aphrodite
0
4
3
0.38
L
Anubis
Skitox
Anubis
2
2
2
1.5
L
Apollo
Stormed
Apollo
2
1
1
2.5
W
Cerberus
Tanr
Cerberus
1
0
7
4.5
L
0
1
2
1
W
Mercury
w33dka1ser
Mercury
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,339
Damage
39,157
54,436
Taken
57,594
41,404
Mitigated
35,918
26,330
Healing
22,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
GP2Engine
Aphrodite
12,331
1,433
7,814
6,143
6,808
3,488
200
4,942
1,866
29,996
0
W
Baba Yaga
GodMelanie
Baba Yaga
12,689
1,126
0
1,941
7,373
3,119
0
4,034
3,339
39,138
0
W
Danzaburou
Jaxx45
Danzaburou
11,947
5,101
0
2,657
9,031
4,189
1,648
3,360
5,671
0
48,931
L
5,432
361
100
2,591
9,815
9,604
0
6,686
3,129
14,953
0
L
Aphrodite
Railian
Aphrodite
9,008
1,277
4,666
5,476
13,997
7,076
62
10,066
3,931
22,113
0
L
Anubis
Skitox
Anubis
13,687
952
0
4,999
13,153
7,189
0
9,369
3,784
46,711
0
L
Apollo
Stormed
Apollo
8,006
3,839
0
3,547
10,135
4,455
0
4,461
5,674
0
48,518
W
Cerberus
Tanr
Cerberus
11,577
95
0
7,127
17,133
18,412
0
7,950
9,183
31,341
0
L
3,024
430
0
1,261
10,494
7,594
0
6,015
4,479
0
24,921
W
Mercury
w33dka1ser
Mercury
1,795
185
0
648
14,091
12,196
0
7,841
6,250
0
13,380

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,206
Gold Earned
46,009
301
Minions Killed
271
0
Camps Cleared
0
1,370,324
Distance Traveled
1,186,037
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,266
772
48
4
0
258,842
0
W
Baba Yaga
9,986
832
64
5
0
268,092
0
W
Danzaburou
10,579
882
96
8
0
262,030
0
L
Sobek
9,465
789
18
2
0
229,417
0
L
Aphrodite
8,403
700
39
3
0
218,634
0
L
Anubis
9,556
796
80
7
0
238,315
0
L
Apollo
9,872
823
94
8
0
232,243
4
W
Cerberus
9,195
766
72
6
0
299,103
0
L
Ravana
8,713
726
40
3
0
267,428
0
W
Mercury
8,180
682
21
2
0
282,257
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role