Player Matchup

Zhong Kui
Zhong Kui
AhmedNeedsAName
Zhong Kui
Level 147
God Stats
2W - 1L
1,500 SR
Queue Stats
212W - 188L
1,518 Elo+
Solo
Cu Chulainn
Cu Chulainn
HammerHai
Cu Chulainn
Level 121
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 95L
1,533 Elo+
Party 3
Guan Yu
Guan Yu
Haphaestus
Guan Yu
Level 118
God Stats
1W - 2L
1,231 SR
Queue Stats
132W - 105L
1,518 Elo+
Solo
Kukulkan
Kukulkan
Kuhmuhnist
Kukulkan
Level 135
God Stats
3W - 1L
1,268 SR
Queue Stats
136W - 128L
1,534 Elo+
Party 3
Cliodhna
Cliodhna
jellied-flour5
Cliodhna
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,304 Elo+
Solo
Team Averages
Level 107
1,400 SR
1,481 Elo+

VS

Team Averages
Level 112
1,425 SR
1,546 Elo+
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 161
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
GarnekZupy
Ah Muzen Cab
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 60L
1,607 Elo+
Party 1
Ix Chel
Ix Chel
Iron_Delle
Ix Chel
Level 146
God Stats
2W - 7L
1,318 SR
Queue Stats
521W - 505L
1,513 Elo+
Party 2
Tsukuyomi
Tsukuyomi
R3GI2
Tsukuyomi
Level 39
God Stats
1W - 4L
1,217 SR
Queue Stats
42W - 27L
1,625 Elo+
Party 1
Ares
Ares
Skyraell
Ares
Level 129
God Stats
3W - 4L
1,591 SR
Queue Stats
200W - 201L
1,485 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AhmedNeedsAName
Zhong Kui
18
14 / 2 / 13
11,528
1,048
22,705
16,218
16,224
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cu Chulainn
HammerHai
Cu Chulainn
15
4 / 6 / 17
9,424
857
9,828
16,040
19,657
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Amulet of Silence

Amulet of Silence

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 55 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 8s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Guan Yu
Haphaestus
Guan Yu
15
3 / 3 / 18
9,983
908
4,925
14,027
16,223
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Kukulkan
Kuhmuhnist
Kukulkan
17
7 / 3 / 13
10,349
941
13,306
9,258
4,900
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Cliodhna
16
2 / 4 / 19
9,488
863
11,720
12,596
7,751
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
 
Cu Chulainn
13
2 / 5 / 9
7,983
726
13,108
14,215
13,558
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Ah Muzen Cab
GarnekZupy
Ah Muzen Cab
15
4 / 5 / 6
8,686
790
10,052
11,663
4,488
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ix Chel
Iron_Delle
Ix Chel
14
1 / 5 / 11
8,219
747
11,968
10,472
4,385
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
R3GI2
Tsukuyomi
15
6 / 8 / 8
8,964
815
13,593
14,589
7,213
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ares
14
2 / 7 / 11
8,303
755
5,423
16,629
17,075
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
60
30
Kills
15
18
Deaths
30
80
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
 
Cu Chulainn
2
5
9
1.3
W
Zhong Kui
AhmedNeedsAName
Zhong Kui
14
2
13
10.25
L
Ah Muzen Cab
GarnekZupy
Ah Muzen Cab
4
5
6
1.4
W
Cu Chulainn
HammerHai
Cu Chulainn
4
6
17
2.08
W
Guan Yu
Haphaestus
Guan Yu
3
3
18
4
L
Ix Chel
Iron_Delle
Ix Chel
1
5
11
1.3
W
Kukulkan
Kuhmuhnist
Kukulkan
7
3
13
4.5
L
Tsukuyomi
R3GI2
Tsukuyomi
6
8
8
1.25
L
Ares
2
7
11
1.07
W
Cliodhna
2
4
19
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,484
Damage
54,144
68,139
Taken
67,568
64,755
Mitigated
46,719
22,993
Healing
10,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
 
Cu Chulainn
13,108
1,347
111
1,898
14,215
13,558
0
7,033
7,182
0
19,523
W
Zhong Kui
AhmedNeedsAName
Zhong Kui
22,705
2,942
1,299
5,170
16,218
16,224
3,151
4,623
11,324
40,483
0
L
Ah Muzen Cab
GarnekZupy
Ah Muzen Cab
10,052
2,293
204
1,251
11,663
4,488
99
7,460
4,203
0
24,036
W
Cu Chulainn
HammerHai
Cu Chulainn
9,828
1,691
604
1,141
16,040
19,657
212
3,527
12,287
0
18,567
W
Guan Yu
Haphaestus
Guan Yu
4,925
678
6,056
4,551
14,027
16,223
626
4,615
9,228
0
10,109
L
Ix Chel
Iron_Delle
Ix Chel
11,968
757
3,412
2,033
10,472
4,385
0
5,687
4,785
22,411
0
W
Kukulkan
Kuhmuhnist
Kukulkan
13,306
1,420
613
1,665
9,258
4,900
2,202
2,345
6,825
32,249
0
L
Tsukuyomi
R3GI2
Tsukuyomi
13,593
2,598
609
1,000
14,589
7,213
0
7,033
7,556
0
20,682
L
Ares
5,423
195
0
0
16,629
17,075
0
8,798
7,831
7,232
0
W
Cliodhna
11,720
2,272
192
1,702
12,596
7,751
1,689
2,281
10,140
0
23,450

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,772
Gold Earned
42,155
145
Minions Killed
93
0
Camps Cleared
0
1,091,994
Distance Traveled
939,610
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
7,983
726
16
1
0
200,205
0
W
Zhong Kui
11,528
1,048
44
4
0
232,910
0
L
Ah Muzen Cab
8,686
790
29
3
0
197,612
0
W
Cu Chulainn
9,424
857
19
2
0
195,314
0
W
Guan Yu
9,983
908
10
1
0
224,528
0
L
Ix Chel
8,219
747
22
2
0
208,046
0
W
Kukulkan
10,349
941
38
3
0
206,082
0
L
Tsukuyomi
8,964
815
20
2
0
190,357
0
L
Ares
8,303
755
6
1
0
143,390
0
W
Cliodhna
9,488
863
34
3
0
233,160
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role