Player Matchup

Danzaburou
Danzaburou
LadyKawaii
Danzaburou
Level 199
God Stats
3W - 4L
1,469 SR
Queue Stats
206W - 229L
1,473 Elo+
Party 1
Geb
Geb
MattDK27
Geb
Level 24
God Stats
2W - 2L
1,701 SR
Queue Stats
11W - 20L
1,382 Elo+
Party 1
Chang'e
Chang'e
TheEpicness
Chang'e
Level 159
God Stats
4W - 6L
1,487 SR
Queue Stats
40W - 68L
1,435 Elo+
Party 1
Thanatos
Thanatos
Ydle
Thanatos
Level 98
God Stats
357W - 360L
1,503 SR
Queue Stats
458W - 472L
1,521 Elo+
Solo
Ra
Ra
retentor
Ra
Level 132
God Stats
2W - 2L
1,676 SR
Queue Stats
16W - 17L
1,491 Elo+
Party 1
Team Averages
Level 122
1,567 SR
1,461 Elo+

VS

Team Averages
Level 125
1,522 SR
1,491 Elo+
Anubis
Anubis
AnsgarXXI
Anubis
Level 158
God Stats
43W - 33L
1,744 SR
Queue Stats
466W - 476L
1,522 Elo+
Solo
Sun Wukong
Sun Wukong
Ashkaton2
Sun Wukong
Level 145
God Stats
4W - 7L
1,345 SR
Queue Stats
142W - 178L
1,442 Elo+
Party 3
Serqet
Serqet
ELPEKEÑOTAINY
Serqet
Level 157
God Stats
9W - 6L
1,646 SR
Queue Stats
137W - 119L
1,546 Elo+
Party 2
Ishtar
Ishtar
Hughey-
Ishtar
Level 105
God Stats
1W - 3L
1,350 SR
Queue Stats
65W - 90L
1,404 Elo+
Party 3
Chang'e
Chang'e
ºNaiº
Chang'e
Level 58
God Stats
5W - 6L
1,525 SR
Queue Stats
149W - 128L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
LadyKawaii
Danzaburou
18
6 / 2 / 17
11,646
1,165
14,041
10,874
5,532
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

18
2 / 1 / 27
12,466
1,247
10,301
15,755
15,082
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate

Breastplate

+20
Physical Protection

Chang'e
TheEpicness
Chang'e
18
5 / 2 / 20
11,626
1,163
16,196
9,810
3,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Thanatos
Ydle
Thanatos
18
14 / 0 / 15
13,262
1,326
22,274
10,035
4,963
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

18
7 / 6 / 19
12,345
1,235
16,291
15,097
7,003
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

229

VS

Team 2 Tickets

114

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
AnsgarXXI
Anubis
16
5 / 5 / 3
11,151
1,115
13,596
13,090
5,037
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sun Wukong
Ashkaton2
Sun Wukong
15
2 / 5 / 6
9,939
994
13,753
21,031
19,923
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

15
1 / 9 / 7
9,885
989
10,320
16,927
9,195
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ishtar
Hughey-
Ishtar
16
1 / 7 / 6
10,105
1,011
7,620
14,271
5,026
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chang'e
ºNaiº
Chang'e
15
2 / 8 / 7
10,038
1,004
10,909
17,651
5,956
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

132
Kill Participation
40
34
Kills
11
11
Deaths
34
98
Assists
29
Player
Kills
Deaths
Assists
KDA
L
Anubis
AnsgarXXI
Anubis
5
5
3
1.3
L
Sun Wukong
Ashkaton2
Sun Wukong
2
5
6
1
L
1
9
7
0.5
L
Ishtar
Hughey-
Ishtar
1
7
6
0.57
W
Danzaburou
LadyKawaii
Danzaburou
6
2
17
7.25
W
2
1
27
15.5
W
Chang'e
TheEpicness
Chang'e
5
2
20
7.5
W
Thanatos
Ydle
Thanatos
14
0
15
21.5
W
7
6
19
2.75
L
Chang'e
ºNaiº
Chang'e
2
8
7
0.69

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

79,103
Damage
56,198
61,571
Taken
82,970
36,384
Mitigated
45,137
27,241
Healing
6,200
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
AnsgarXXI
Anubis
13,596
449
0
2,525
13,090
5,037
0
5,598
7,036
39,996
0
L
Sun Wukong
Ashkaton2
Sun Wukong
13,753
1,061
0
1,388
21,031
19,923
0
11,416
8,491
0
23,307
L
10,320
2,336
0
0
16,927
9,195
0
9,433
7,238
0
19,525
L
Ishtar
Hughey-
Ishtar
7,620
2,800
0
276
14,271
5,026
0
6,866
6,727
0
33,033
W
Danzaburou
LadyKawaii
Danzaburou
14,041
6,859
0
2,804
10,874
5,532
0
3,471
7,054
0
36,093
W
10,301
797
0
1,282
15,755
15,082
0
7,696
7,609
17,677
0
W
Chang'e
TheEpicness
Chang'e
16,196
1,351
5,074
3,522
9,810
3,804
0
4,119
5,379
41,769
0
W
Thanatos
Ydle
Thanatos
22,274
5,663
0
7,799
10,035
4,963
0
5,292
4,362
0
31,437
W
16,291
478
3,550
3,210
15,097
7,003
0
4,514
9,719
32,333
0
L
Chang'e
ºNaiº
Chang'e
10,909
548
651
1,360
17,651
5,956
0
8,014
9,449
22,205
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,345
Gold Earned
51,118
221
Minions Killed
223
7
Camps Cleared
5
1,092,873
Distance Traveled
961,092
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
11,151
1,115
48
5
3
181,806
0
L
Sun Wukong
9,939
994
25
3
0
210,267
0
L
Serqet
9,885
989
37
4
0
197,678
0
L
Ishtar
10,105
1,011
70
7
2
183,784
0
W
Danzaburou
11,646
1,165
59
6
0
174,386
0
W
Geb
12,466
1,247
18
2
0
232,946
0
W
Chang'e
11,626
1,163
52
5
4
226,816
0
W
Thanatos
13,262
1,326
33
3
1
246,735
0
W
Ra
12,345
1,235
59
6
2
211,990
0
L
Chang'e
10,038
1,004
43
4
0
187,557
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role