Player Matchup

Hou Yi
Hou Yi
JF Crimson4
Hou Yi
Level 154
God Stats
3W - 5L
1,350 SR
Queue Stats
180W - 168L
1,507 Elo+
Solo
Charybdis
Charybdis
PilotHarp981381
Charybdis
Level 124
God Stats
4W - 1L
1,485 SR
Queue Stats
71W - 77L
1,478 Elo+
Solo
Ra
Ra
Praga97
Ra
Level 78
God Stats
2W - 1L
1,477 SR
Queue Stats
24W - 16L
1,609 Elo+
Party 2
Kumbhakarna
Kumbhakarna
schaidar73
Kumbhakarna
Level 105
God Stats
3W - 2L
1,654 SR
Queue Stats
88W - 71L
1,499 Elo+
Party 2
Chernobog
Chernobog
xiG1ggaix
Chernobog
Level 60
God Stats
2W - 0L
1,500 SR
Queue Stats
87W - 83L
1,503 Elo+
Solo
Team Averages
Level 104
1,493 SR
1,519 Elo+

VS

Team Averages
Level 116
1,385 SR
1,471 Elo+
Jing Wei
Jing Wei
ArrowEcho
Jing Wei
Level 65
God Stats
1W - 3L
1,296 SR
Queue Stats
25W - 28L
1,479 Elo+
Party 1
Terra
Terra
BobbyJiggims
Terra
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
165W - 157L
1,487 Elo+
Party 1
Hera
Hera
IAMAGOD57
Hera
Level 130
God Stats
0W - 11L
990 SR
Queue Stats
579W - 585L
1,484 Elo+
Solo
Bellona
Bellona
Johahahan
Bellona
Level 122
God Stats
4W - 4L
1,553 SR
Queue Stats
919W - 867L
1,473 Elo+
Solo
Chronos
Chronos
LancelotXC
Chronos
Level 137
God Stats
13W - 11L
1,585 SR
Queue Stats
299W - 305L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
16
4 / 6 / 12
9,325
848
9,911
14,751
7,049
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Charybdis
PilotHarp981381
Charybdis
18
9 / 4 / 12
11,115
1,010
12,295
13,454
6,224
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

18
6 / 2 / 17
10,391
945
16,588
13,140
6,065
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kumbhakarna
schaidar73
Kumbhakarna
13
0 / 4 / 18
8,978
816
6,080
18,144
17,295
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Chernobog
xiG1ggaix
Chernobog
17
6 / 3 / 13
10,634
967
17,571
11,986
5,931
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
ArrowEcho
Jing Wei
14
3 / 8 / 9
8,243
749
10,225
14,838
7,594
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 5 / 12
8,749
795
11,428
17,051
19,930
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Hera
17
8 / 5 / 9
9,862
897
17,503
11,601
5,864
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Bellona
Johahahan
Bellona
10
2 / 4 / 10
7,402
673
5,112
13,592
11,596
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag

War Flag

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 8 Health and 5 Mana. You and nearby allied gods also receive a stack that gives 1% Movement Speed and 2% Attack Speed for 10s to nearby allies up to 10 stacks. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos
LancelotXC
Chronos
16
3 / 3 / 9
8,611
783
13,737
11,341
5,852
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
68
25
Kills
19
19
Deaths
25
72
Assists
49
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
ArrowEcho
Jing Wei
3
8
9
0.94
L
3
5
12
1.8
L
Hera
8
5
9
2.5
W
Hou Yi
4
6
12
1.67
L
Bellona
Johahahan
Bellona
2
4
10
1.75
L
Chronos
LancelotXC
Chronos
3
3
9
2.5
W
Charybdis
PilotHarp981381
Charybdis
9
4
12
3.75
W
6
2
17
7.25
W
Kumbhakarna
schaidar73
Kumbhakarna
0
4
18
2.25
W
Chernobog
xiG1ggaix
Chernobog
6
3
13
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,445
Damage
58,005
71,475
Taken
68,423
42,564
Mitigated
50,836
28,480
Healing
18,318
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
ArrowEcho
Jing Wei
10,225
8,467
506
369
14,838
7,594
93
4,476
10,021
0
16,080
L
11,428
840
2,204
3,504
17,051
19,930
25
4,675
12,067
15,301
0
L
Hera
17,503
3,109
1,587
2,048
11,601
5,864
0
4,368
6,665
33,989
0
W
Hou Yi
9,911
5,624
838
1,450
14,751
7,049
1,942
8,550
6,201
0
20,174
L
Bellona
Johahahan
Bellona
5,112
505
924
3,062
13,592
11,596
0
3,995
9,385
0
9,248
L
Chronos
LancelotXC
Chronos
13,737
1,551
1,323
2,791
11,341
5,852
541
3,569
7,617
30,954
0
W
Charybdis
PilotHarp981381
Charybdis
12,295
4,530
2,989
3,403
13,454
6,224
2,547
8,740
4,714
0
31,350
W
16,588
1,845
4,627
4,802
13,140
6,065
1,217
9,640
3,500
28,564
0
W
Kumbhakarna
schaidar73
Kumbhakarna
6,080
560
2,203
4,219
18,144
17,295
215
7,816
10,328
7,771
0
W
Chernobog
xiG1ggaix
Chernobog
17,571
10,568
1,580
2,369
11,986
5,931
2,313
7,922
4,064
0
32,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,443
Gold Earned
42,867
126
Minions Killed
103
0
Camps Cleared
0
1,037,209
Distance Traveled
992,581
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
8,243
749
17
2
0
189,287
0
L
Terra
8,749
795
8
1
0
225,546
0
L
Hera
9,862
897
34
3
0
218,033
0
W
Hou Yi
9,325
848
14
1
0
174,887
0
L
Bellona
7,402
673
6
1
0
130,420
0
L
Chronos
8,611
783
38
3
0
229,295
0
W
Charybdis
11,115
1,010
46
4
0
190,448
0
W
Ra
10,391
945
33
3
0
231,763
0
W
Kumbhakarna
8,978
816
1
0
0
221,876
0
W
Chernobog
10,634
967
32
3
0
218,235
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role