Player Matchup

Kali
Kali
Alzha1mer
Kali
Level 88
God Stats
8W - 12L
1,314 SR
Queue Stats
30W - 37L
1,395 Elo+
Solo
Poseidon
Poseidon
Coolishtrain118
Poseidon
Level 125
God Stats
8W - 8L
1,596 SR
Queue Stats
198W - 179L
1,565 Elo+
Solo
Olorun
Olorun
JMRBallack
Olorun
Level 104
God Stats
7W - 5L
1,660 SR
Queue Stats
296W - 264L
1,517 Elo+
Solo
Sun Wukong
Sun Wukong
Naxons
Sun Wukong
Level 63
God Stats
4W - 3L
1,643 SR
Queue Stats
29W - 36L
1,456 Elo+
Solo
Sylvanus
Sylvanus
WickedEnigma481
Sylvanus
Level 39
God Stats
35W - 40L
1,366 SR
Queue Stats
153W - 182L
1,359 Elo+
Solo
Team Averages
Level 84
1,516 SR
1,458 Elo+

VS

Team Averages
Level 133
1,620 SR
1,468 Elo+
Geb
Geb
Gamble02
Geb
Level 140
God Stats
19W - 19L
1,495 SR
Queue Stats
1,031W - 995L
1,443 Elo+
Party 1
Mulan
Mulan
Kira2709
Mulan
Level 143
God Stats
25W - 14L
1,668 SR
Queue Stats
335W - 305L
1,498 Elo+
Solo
Arachne
Arachne
SavageMyGuy
Arachne
Level 139
God Stats
224W - 169L
1,620 SR
Queue Stats
889W - 847L
1,451 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
Veloric
Morgan Le Fay
Level 140
God Stats
8W - 2L
1,893 SR
Queue Stats
189W - 181L
1,492 Elo+
Solo
Hachiman
Hachiman
WhiskeeOnIce
Hachiman
Level 102
God Stats
3W - 3L
1,422 SR
Queue Stats
427W - 413L
1,455 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kali
14
2 / 6 / 1
8,086
476
6,824
19,115
8,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Poseidon
16
2 / 1 / 0
9,503
559
8,495
7,630
3,006
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Olorun
JMRBallack
Olorun
9
1 / 3 / 0
6,337
373
2,526
8,634
3,287
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Sun Wukong
Naxons
Sun Wukong
15
0 / 2 / 2
8,533
502
10,725
16,945
16,711
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Sylvanus
11
0 / 1 / 1
6,784
399
4,186
8,796
5,690
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
3 / 0 / 7
8,855
521
5,967
11,119
9,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mulan
Kira2709
Mulan
14
1 / 1 / 4
8,691
511
12,227
14,717
15,525
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Arachne
SavageMyGuy
Arachne
16
6 / 1 / 3
9,460
556
6,248
14,107
6,128
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morgan Le Fay
Veloric
Morgan Le Fay
15
2 / 2 / 1
9,245
544
6,580
9,120
3,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Hachiman
WhiskeeOnIce
Hachiman
13
1 / 1 / 7
8,279
487
9,682
7,673
3,375
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
5
Kills
13
13
Deaths
5
4
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Kali
2
6
1
0.42
L
Poseidon
2
1
0
2
W
3
0
7
6.5
L
Olorun
JMRBallack
Olorun
1
3
0
0.33
W
Mulan
Kira2709
Mulan
1
1
4
3
L
Sun Wukong
Naxons
Sun Wukong
0
2
2
0.5
W
Arachne
SavageMyGuy
Arachne
6
1
3
7.5
W
Morgan Le Fay
Veloric
Morgan Le Fay
2
2
1
1.25
W
Hachiman
WhiskeeOnIce
Hachiman
1
1
7
4.5
L
Sylvanus
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,756
Damage
40,704
61,120
Taken
56,736
37,550
Mitigated
38,523
16,457
Healing
18,103
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kali
6,824
3,485
0
3,508
19,115
8,856
0
2,870
16,135
0
72,299
L
Poseidon
8,495
852
0
1,000
7,630
3,006
0
3,851
3,561
96,499
0
W
5,967
498
0
3,572
11,119
9,790
108
4,553
6,566
20,873
0
L
Olorun
JMRBallack
Olorun
2,526
379
350
1,397
8,634
3,287
0
1,209
7,425
33,972
0
W
Mulan
Kira2709
Mulan
12,227
1,461
0
5,771
14,717
15,525
22
95
14,622
0
64,794
L
Sun Wukong
Naxons
Sun Wukong
10,725
3,249
0
5,716
16,945
16,711
0
2,647
14,242
0
73,123
W
Arachne
SavageMyGuy
Arachne
6,248
3,804
0
4,802
14,107
6,128
363
2,179
11,928
0
86,472
W
Morgan Le Fay
Veloric
Morgan Le Fay
6,580
294
0
1,050
9,120
3,705
0
4,897
4,223
68,628
0
W
Hachiman
WhiskeeOnIce
Hachiman
9,682
4,280
0
2,908
7,673
3,375
1,160
3,205
4,468
0
62,288
L
Sylvanus
4,186
1,309
1,854
2,632
8,796
5,690
0
1,586
7,210
21,963
5,614

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,243
Gold Earned
44,530
509
Minions Killed
463
0
Camps Cleared
0
1,456,365
Distance Traveled
1,581,028
18
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kali
8,086
476
98
6
0
322,378
0
L
Poseidon
9,503
559
170
10
0
348,520
5
W
Geb
8,855
521
18
1
0
315,695
2
L
Olorun
6,337
373
50
3
0
209,122
4
W
Mulan
8,691
511
102
6
0
301,101
4
L
Sun Wukong
8,533
502
143
8
0
312,018
4
W
Arachne
9,460
556
114
7
0
357,665
1
W
Morgan Le Fay
9,245
544
135
8
0
320,833
3
W
Hachiman
8,279
487
94
6
0
285,734
2
L
Sylvanus
6,784
399
48
3
0
264,327
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role