Player Matchup

Mulan
Mulan
Garlikus898
Mulan
Level 29
God Stats
2W - 1L
1,433 SR
Queue Stats
11W - 15L
1,404 Elo+
Party 1
Vulcan
Vulcan
ItsEpsillon
Vulcan
Level 125
God Stats
1W - 1L
1,500 SR
Queue Stats
58W - 57L
1,475 Elo+
Solo
Awilix
Awilix
SumKhoont
Awilix
Level 120
God Stats
42W - 27L
1,540 SR
Queue Stats
221W - 242L
1,423 Elo+
Solo
Ganesha
Ganesha
YourGrandmaXxX
Ganesha
Level 43
God Stats
5W - 8L
1,120 SR
Queue Stats
45W - 53L
1,392 Elo+
Party 1
Izanami
Izanami
xXMad-BeastXx040
Izanami
Level 81
God Stats
16W - 11L
1,426 SR
Queue Stats
383W - 380L
1,462 Elo+
Solo
Team Averages
Level 80
1,404 SR
1,431 Elo+

VS

Team Averages
Level 97
1,555 SR
1,432 Elo+
Anhur
Anhur
 
Anhur
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
Kruke1012
Kuzenbo
Level 108
God Stats
0W - 1L
1,520 SR
Queue Stats
9W - 15L
1,417 Elo+
Solo
Ymir
Ymir
RubentadorReal
Ymir
Level 41
God Stats
1W - 1L
1,719 SR
Queue Stats
39W - 44L
1,384 Elo+
Party 2
Loki
Loki
TheDark_Paladin
Loki
Level 115
God Stats
4W - 2L
1,678 SR
Queue Stats
232W - 222L
1,456 Elo+
Solo
Gilgamesh
Gilgamesh
immune_bassist7
Gilgamesh
Level 156
God Stats
0W - 1L
1,359 SR
Queue Stats
831W - 797L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
5 / 1 / 4
6,514
651
6,638
8,846
4,941
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate

Breastplate

+20
Physical Protection

Vulcan
12
8 / 0 / 3
7,941
794
8,435
5,265
1,840
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
SumKhoont
Awilix
11
8 / 2 / 4
6,859
686
8,583
6,619
2,337
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

10
0 / 1 / 5
6,105
611
3,466
8,760
6,212
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

10
1 / 4 / 3
5,631
563
6,729
8,823
2,333
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
9
5 / 2 / 1
5,976
598
10,147
9,838
3,230
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Kuzenbo
Kruke1012
Kuzenbo
9
1 / 5 / 0
5,718
572
2,842
8,840
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

8
1 / 3 / 3
5,607
561
2,445
8,256
5,586
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
1 / 3 / 0
5,388
539
1,751
7,809
2,107
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Gilgamesh
immune_bassist7
Gilgamesh
7
0 / 9 / 1
4,620
462
3,611
11,831
7,265
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
13
22
Kills
8
8
Deaths
22
19
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
5
2
1
2.75
W
5
1
4
7
W
Vulcan
8
0
3
9.5
L
Kuzenbo
Kruke1012
Kuzenbo
1
5
0
0.2
L
1
3
3
0.83
W
Awilix
SumKhoont
Awilix
8
2
4
5
L
1
3
0
0.33
W
0
1
5
2.5
L
Gilgamesh
immune_bassist7
Gilgamesh
0
9
1
0.06
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,851
Damage
20,796
38,313
Taken
46,574
17,663
Mitigated
22,997
12,986
Healing
7,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
10,147
5,962
0
3,301
9,838
3,230
0
2,717
7,121
0
41,908
W
6,638
1,395
0
2,846
8,846
4,941
0
1,759
6,875
0
32,738
W
Vulcan
8,435
3,752
0
2,681
5,265
1,840
178
54
5,211
61,596
0
L
Kuzenbo
Kruke1012
Kuzenbo
2,842
835
0
0
8,840
4,809
0
526
8,314
20,733
0
L
2,445
612
0
848
8,256
5,586
0
2,612
5,644
10,984
0
W
Awilix
SumKhoont
Awilix
8,583
3,191
0
2,388
6,619
2,337
0
735
5,802
0
39,029
L
1,751
380
0
2,952
7,809
2,107
0
1,110
6,699
0
30,564
W
3,466
469
314
3,091
8,760
6,212
0
1,567
7,193
18,231
0
L
Gilgamesh
immune_bassist7
Gilgamesh
3,611
1,113
0
56
11,831
7,265
0
4,936
6,895
0
20,011
W
6,729
5,298
0
1,666
8,823
2,333
0
878
7,945
0
41,931

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,050
Gold Earned
27,309
280
Minions Killed
208
0
Camps Cleared
0
1,040,800
Distance Traveled
960,779
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
5,976
598
65
7
0
185,211
0
W
Mulan
6,514
651
47
5
0
205,320
5
W
Vulcan
7,941
794
98
10
0
217,335
0
L
Kuzenbo
5,718
572
47
5
0
190,441
0
L
Ymir
5,607
561
18
2
0
188,718
0
W
Awilix
6,859
686
57
6
0
252,874
0
L
Loki
5,388
539
55
6
0
202,818
0
W
Ganesha
6,105
611
6
1
0
184,468
0
L
Gilgamesh
4,620
462
23
2
0
193,591
0
W
Izanami
5,631
563
72
7
0
180,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role