Player Matchup

Serqet
Serqet
HVantanen4409
Serqet
Level 108
God Stats
1W - 1L
1,723 SR
Queue Stats
576W - 560L
1,481 Elo+
Solo
Ymir
Ymir
IhateKeyboard
Ymir
Level 40
God Stats
1W - 3L
1,351 SR
Queue Stats
38W - 54L
1,471 Elo+
Solo
Zeus
Zeus
Salmiakki01
Zeus
Level 139
God Stats
9W - 21L
1,484 SR
Queue Stats
609W - 582L
1,512 Elo+
Solo
Thanatos
Thanatos
justgotthisgamee
Thanatos
Level 31
God Stats
3W - 2L
1,267 SR
Queue Stats
35W - 37L
1,711 Elo+
Solo
Izanami
Izanami
rotatory-cane9
Izanami
Level 31
God Stats
26W - 35L
1,500 SR
Queue Stats
81W - 93L
1,400 Elo+
Solo
Team Averages
Level 70
1,465 SR
1,515 Elo+

VS

Team Averages
Level 134
1,626 SR
1,492 Elo+
Charybdis
Charybdis
BugZ Booth
Charybdis
Level 166
God Stats
2W - 0L
1,627 SR
Queue Stats
79W - 103L
1,409 Elo+
Solo
Janus
Janus
Phensokhames
Janus
Level 157
God Stats
21W - 18L
1,546 SR
Queue Stats
329W - 341L
1,509 Elo+
Solo
Eset
Eset
Rhorima
Eset
Level 128
God Stats
12W - 3L
1,790 SR
Queue Stats
539W - 485L
1,500 Elo+
Solo
Cliodhna
Cliodhna
SDR_amadeo
Cliodhna
Level 122
God Stats
45W - 27L
1,674 SR
Queue Stats
266W - 247L
1,546 Elo+
Solo
Nike
Nike
cuadra_unanime6
Nike
Level 98
God Stats
16W - 15L
1,494 SR
Queue Stats
155W - 143L
1,494 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 2 / 2
5,567
506
1,806
9,699
3,840
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8
0 / 1 / 2
5,379
489
2,612
7,887
5,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
2 / 0 / 0
6,981
635
4,847
3,880
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
0 / 5 / 0
5,201
473
1,291
11,629
5,395
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mace

Mace

+10
Physical Power

10
0 / 2 / 0
5,549
504
2,302
7,157
2,433
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
BugZ Booth
Charybdis
12
2 / 0 / 0
6,630
603
4,372
5,603
1,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mystical Earring

Mystical Earring

+15
Mp 5

11
0 / 1 / 2
6,547
595
2,753
5,201
2,064
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Eset
Rhorima
Eset
10
1 / 1 / 3
6,430
585
3,614
6,385
4,448
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cliodhna
SDR_amadeo
Cliodhna
12
1 / 0 / 1
6,262
569
1,900
6,305
2,364
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

12
6 / 0 / 1
7,840
713
9,940
6,877
5,292
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
17
2
Kills
10
10
Deaths
2
4
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Charybdis
BugZ Booth
Charybdis
2
0
0
2
L
0
2
2
0.5
L
0
1
2
1
W
0
1
2
1
W
Eset
Rhorima
Eset
1
1
3
2.5
W
Cliodhna
SDR_amadeo
Cliodhna
1
0
1
1.5
L
2
0
0
2
W
6
0
1
6.5
L
0
5
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,858
Damage
22,579
40,252
Taken
30,371
18,647
Mitigated
16,010
10,039
Healing
15,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
BugZ Booth
Charybdis
4,372
3,054
0
4,526
5,603
1,842
357
468
5,135
0
50,966
L
1,806
382
0
620
9,699
3,840
0
1,444
8,255
0
40,146
L
2,612
588
0
2,231
7,887
5,790
108
3,416
4,471
10,527
0
W
2,753
0
0
1,555
5,201
2,064
0
2,845
2,236
60,547
0
W
Eset
Rhorima
Eset
3,614
1,038
0
2,404
6,385
4,448
0
2,516
3,595
23,199
0
W
Cliodhna
SDR_amadeo
Cliodhna
1,900
173
0
5,196
6,305
2,364
0
1,021
5,284
0
46,780
L
4,847
479
0
750
3,880
1,189
256
459
3,421
62,403
0
W
9,940
1,079
0
1,500
6,877
5,292
94
609
6,106
0
52,845
L
1,291
335
0
3,470
11,629
5,395
0
0
11,629
0
17,798
L
2,302
1,954
0
2,968
7,157
2,433
844
1,048
6,109
0
45,040

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,677
Gold Earned
33,709
306
Minions Killed
409
0
Camps Cleared
0
1,121,926
Distance Traveled
1,092,913
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
6,630
603
96
9
0
183,362
0
L
Serqet
5,567
506
71
6
0
256,112
0
L
Ymir
5,379
489
21
2
0
228,909
3
W
Janus
6,547
595
126
11
0
230,521
5
W
Eset
6,430
585
28
3
0
195,016
1
W
Cliodhna
6,262
569
84
8
0
259,100
0
L
Zeus
6,981
635
115
10
0
238,399
3
W
Nike
7,840
713
75
7
0
224,914
0
L
Thanatos
5,201
473
27
2
0
210,440
0
L
Izanami
5,549
504
72
7
0
188,066
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role