Player Matchup

Freya
Freya
Bronze I
 
Freya
Bronze I
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Chaac
Chaac
Silver I
FeraMx3452
Chaac
Silver I
Level 158
God Stats
13W - 12L
1,535 SR
Queue Stats
1,192W - 1,230L
1,143 MMR
Solo
Kali
Kali
Gold IV
LtChipsYT
Kali
Gold IV
Level 86
God Stats
2W - 0L
1,500 SR
Queue Stats
77W - 78L
1,426 MMR
Solo
Neith
Neith
Silver I
MOONCARROT9
Neith
Silver I
Level 104
God Stats
3W - 1L
1,500 SR
Queue Stats
609W - 629L
1,141 MMR
Solo
Khepri
Khepri
Silver II
vipdasick66
Khepri
Silver II
Level 199
God Stats
11W - 7L
1,692 SR
Queue Stats
971W - 984L
1,124 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 141
1,545 SR
1,267 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 126
1,617 SR
1,261 MMR
Kukulkan
Kukulkan
Bronze III
Gaspipe6488
Kukulkan
Bronze III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 8L
1,408 MMR
Solo
Chernobog
Chernobog
Gold IV
JimboJones151
Chernobog
Gold IV
Level 130
God Stats
20W - 13L
1,817 SR
Queue Stats
557W - 552L
1,391 MMR
Solo
Tyr
Tyr
Gold V
PATEAPUERCOS755
Tyr
Gold V
Level 126
God Stats
29W - 27L
1,565 SR
Queue Stats
174W - 183L
1,332 MMR
Party 1
Hun Batz
Hun Batz
Gold IV
danteinfierno26
Hun Batz
Gold IV
Level 144
God Stats
14W - 9L
1,643 SR
Queue Stats
322W - 314L
1,322 MMR
Party 1
Bacchus
Bacchus
Silver III
punepouncer
Bacchus
Silver III
Level 128
God Stats
16W - 15L
1,559 SR
Queue Stats
374W - 387L
854 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
10
1 / 0 / 1
5,684
517
3,151
9,371
3,743
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Chaac
12
3 / 3 / 2
7,492
681
7,341
10,927
7,583
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Kali
12
8 / 1 / 4
7,778
707
7,134
10,551
4,395
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
5 / 2 / 2
7,010
637
8,583
6,743
2,619
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Khepri
9
1 / 0 / 4
5,703
518
3,858
6,501
4,843
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bans
PeleCharonAwilixThanatos

VS

Bans
Baron SamediCamazotzArachneBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Gaspipe6488
Kukulkan
8
0 / 7 / 2
5,078
462
2,427
6,936
2,038
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
JimboJones151
Chernobog
9
0 / 2 / 2
5,841
531
6,105
7,101
2,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
2 / 4 / 1
6,357
578
6,203
12,826
7,520
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Hun Batz
11
2 / 2 / 2
6,305
573
3,487
9,019
3,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Bacchus
punepouncer
Bacchus
9
2 / 3 / 0
5,535
503
6,835
8,644
5,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
13
18
Kills
6
6
Deaths
18
13
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
1
0
1
1.5
W
Chaac
3
3
2
1.33
L
Kukulkan
Gaspipe6488
Kukulkan
0
7
2
0.14
L
Chernobog
JimboJones151
Chernobog
0
2
2
0.5
W
Kali
8
1
4
10
W
5
2
2
3
L
2
4
1
0.63
L
Hun Batz
2
2
2
1.5
L
Bacchus
punepouncer
Bacchus
2
3
0
0.67
W
Khepri
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,067
Damage
25,057
44,093
Taken
44,526
23,183
Mitigated
21,718
18,125
Healing
13,193
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
3,151
1,107
0
6,345
9,371
3,743
0
2,063
7,126
42,410
0
W
Chaac
7,341
1,126
0
4,626
10,927
7,583
0
0
10,927
0
50,695
L
Kukulkan
Gaspipe6488
Kukulkan
2,427
705
0
100
6,936
2,038
0
192
6,744
25,302
0
L
Chernobog
JimboJones151
Chernobog
6,105
3,787
0
1,338
7,101
2,710
204
2,648
4,453
0
46,597
W
Kali
7,134
3,373
0
3,064
10,551
4,395
0
1,985
8,481
0
49,263
W
8,583
2,275
0
1,612
6,743
2,619
952
2,161
4,463
0
55,751
L
6,203
887
0
4,713
12,826
7,520
0
0
12,826
0
37,739
L
Hun Batz
3,487
907
0
4,092
9,019
3,685
0
592
8,427
0
46,800
L
Bacchus
punepouncer
Bacchus
6,835
852
109
2,841
8,644
5,765
0
3,577
5,067
16,616
0
W
Khepri
3,858
872
0
2,478
6,501
4,843
0
2,349
3,834
19,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,667
Gold Earned
29,116
311
Minions Killed
294
0
Camps Cleared
0
1,173,441
Distance Traveled
1,051,898
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
5,684
517
66
6
0
223,941
2
W
Chaac
7,492
681
87
8
0
215,979
1
L
Kukulkan
5,078
462
56
5
0
177,617
0
L
Chernobog
5,841
531
81
7
0
210,096
1
W
Kali
7,778
707
70
6
0
285,978
0
W
Neith
7,010
637
79
7
0
216,354
0
L
Tyr
6,357
578
69
6
0
223,808
1
L
Hun Batz
6,305
573
72
7
0
215,826
2
L
Bacchus
5,535
503
16
1
0
224,551
0
W
Khepri
5,703
518
9
1
0
231,189
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role