Player Matchup

Hercules
Hercules
D0NDI
Hercules
Level 87
God Stats
17W - 22L
1,572 SR
Queue Stats
171W - 169L
1,520 Elo+
Party 1
Anubis
Anubis
KingNext23
Anubis
Level 56
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,258 Elo+
Solo
Ra
Ra
MateMeHorus
Ra
Level 128
God Stats
4W - 6L
1,531 SR
Queue Stats
279W - 279L
1,430 Elo+
Solo
Ymir
Ymir
XrayLlama
Ymir
Level 46
God Stats
1W - 2L
1,500 SR
Queue Stats
9W - 10L
1,206 Elo+
Party 1
Poseidon
Poseidon
iVeTried
Poseidon
Level 29
God Stats
2W - 1L
1,754 SR
Queue Stats
26W - 25L
1,536 Elo+
Party 1
Team Averages
Level 69
1,572 SR
1,390 Elo+

VS

Team Averages
Level 102
1,436 SR
1,451 Elo+
Danzaburou
Danzaburou
CustomApexSY
Danzaburou
Level 84
God Stats
2W - 1L
1,500 SR
Queue Stats
107W - 96L
1,400 Elo+
Solo
Athena
Athena
HeldenHorst0010
Athena
Level 148
God Stats
55W - 53L
1,485 SR
Queue Stats
349W - 333L
1,463 Elo+
Solo
Erlang Shen
Erlang Shen
Piook
Erlang Shen
Level 39
God Stats
6W - 5L
1,397 SR
Queue Stats
148W - 155L
1,457 Elo+
Party 2
Apollo
Apollo
TENGRETI
Apollo
Level 159
God Stats
2W - 3L
1,333 SR
Queue Stats
330W - 312L
1,407 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
groling
Morgan Le Fay
Level 78
God Stats
19W - 24L
1,465 SR
Queue Stats
262W - 233L
1,527 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
D0NDI
Hercules
14
5 / 4 / 2
9,101
569
14,612
16,556
12,917
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Sekhmet's Scepter

Sekhmet's Scepter

+35
Physical Power
+150
Health
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself or an allied god with an ability, for the next 6s each time you damage an enemy god your non-ultimate abilities' cooldowns are reduced by 1s. This reduction can only occur once per second and the effect may only occur once every 10s

Anubis
KingNext23
Anubis
10
0 / 4 / 0
6,341
396
2,144
5,613
2,145
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
1 / 4 / 2
7,836
490
5,924
8,260
3,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ymir
10
0 / 4 / 5
7,049
441
3,102
13,686
11,322
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Poseidon
iVeTried
Poseidon
14
5 / 4 / 3
8,228
514
9,052
10,525
3,771
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
CustomApexSY
Danzaburou
15
2 / 2 / 6
8,721
545
5,497
12,868
7,171
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
6 / 0 / 8
9,678
605
5,256
11,572
11,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Erlang Shen
Piook
Erlang Shen
12
1 / 4 / 6
7,166
448
4,102
13,894
10,797
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Apollo
TENGRETI
Apollo
13
2 / 3 / 5
8,572
536
6,285
10,226
5,080
Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Morgan Le Fay
groling
Morgan Le Fay
16
9 / 2 / 4
9,802
613
16,410
10,772
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
49
11
Kills
20
20
Deaths
11
12
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
CustomApexSY
Danzaburou
2
2
6
2.5
L
Hercules
D0NDI
Hercules
5
4
2
1.5
W
6
0
8
10
L
Anubis
KingNext23
Anubis
0
4
0
0
L
1
4
2
0.5
W
Erlang Shen
Piook
Erlang Shen
1
4
6
1
W
Apollo
TENGRETI
Apollo
2
3
5
1.5
L
Ymir
0
4
5
0.63
W
Morgan Le Fay
groling
Morgan Le Fay
9
2
4
5.5
L
Poseidon
iVeTried
Poseidon
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,834
Damage
37,550
54,640
Taken
59,332
33,214
Mitigated
40,313
10,734
Healing
14,814
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
CustomApexSY
Danzaburou
5,497
2,429
0
5,508
12,868
7,171
0
2,809
9,916
0
85,820
L
Hercules
D0NDI
Hercules
14,612
4,187
0
4,761
16,556
12,917
44
4,935
11,621
0
68,325
W
5,256
1,160
0
2,273
11,572
11,596
0
4,802
6,551
22,760
0
L
Anubis
KingNext23
Anubis
2,144
265
0
805
5,613
2,145
0
3,177
2,436
36,175
0
L
5,924
120
335
2,757
8,260
3,059
0
5,806
2,454
54,647
0
W
Erlang Shen
Piook
Erlang Shen
4,102
1,940
0
3,899
13,894
10,797
0
2,386
10,950
0
26,145
W
Apollo
TENGRETI
Apollo
6,285
3,881
0
936
10,226
5,080
3,184
4,605
5,367
0
63,886
L
Ymir
3,102
504
0
1,624
13,686
11,322
0
4,599
9,087
14,697
0
W
Morgan Le Fay
groling
Morgan Le Fay
16,410
1,797
0
2,198
10,772
5,669
360
5,398
5,077
75,734
0
L
Poseidon
iVeTried
Poseidon
9,052
1,640
0
452
10,525
3,771
0
3,149
7,376
82,121
1,880

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,555
Gold Earned
43,939
412
Minions Killed
417
0
Camps Cleared
0
1,455,927
Distance Traveled
1,621,274
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
8,721
545
116
7
0
332,202
0
L
Hercules
9,101
569
92
6
0
288,618
2
W
Athena
9,678
605
37
2
0
352,512
0
L
Anubis
6,341
396
69
4
0
194,448
6
L
Ra
7,836
490
122
8
0
340,735
3
W
Erlang Shen
7,166
448
34
2
0
311,409
0
W
Apollo
8,572
536
108
7
0
309,728
0
L
Ymir
7,049
441
12
1
0
292,268
0
W
Morgan Le Fay
9,802
613
122
8
0
315,423
3
L
Poseidon
8,228
514
117
7
0
339,858
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role