Player Matchup

Charybdis
Charybdis
Elsca777
Charybdis
Level 103
God Stats
0W - 3L
1,500 SR
Queue Stats
17W - 17L
1,715 Elo+
Party 1
Kali
Kali
Matt3o_17402
Kali
Level 73
God Stats
18W - 7L
1,735 SR
Queue Stats
56W - 66L
1,471 Elo+
Party 1
Thoth
Thoth
SmithyK2002
Thoth
Level 153
God Stats
1W - 3L
1,414 SR
Queue Stats
248W - 251L
1,512 Elo+
Solo
Anubis
Anubis
Xxreaper6d2xX
Anubis
Level 49
God Stats
1W - 2L
1,560 SR
Queue Stats
96W - 88L
1,476 Elo+
Solo
Cthulhu
Cthulhu
pochaontas
Cthulhu
Level 55
God Stats
1W - 1L
1,681 SR
Queue Stats
39W - 46L
1,443 Elo+
Party 1
Team Averages
Level 87
1,578 SR
1,524 Elo+

VS

Team Averages
Level 83
1,523 SR
1,483 Elo+
Mulan
Mulan
HarZ_OceanMan
Mulan
Level 67
God Stats
40W - 33L
1,555 SR
Queue Stats
255W - 241L
1,545 Elo+
Party 2
Kukulkan
Kukulkan
Jetstardust54
Kukulkan
Level 103
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 50L
1,423 Elo+
Solo
Achilles
Achilles
Kaynee
Achilles
Level 37
God Stats
1W - 3L
1,500 SR
Queue Stats
64W - 78L
1,419 Elo+
Solo
Danzaburou
Danzaburou
Kevvaboi01
Danzaburou
Level 81
God Stats
40W - 31L
1,522 SR
Queue Stats
297W - 296L
1,507 Elo+
Solo
Lancelot
Lancelot
Xberger_36
Lancelot
Level 129
God Stats
5W - 3L
1,540 SR
Queue Stats
515W - 495L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Elsca777
Charybdis
10
2 / 2 / 1
5,590
508
6,235
8,618
3,007
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

6
0 / 0 / 1
4,210
383
377
2,416
788
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

10
0 / 2 / 0
5,211
474
2,270
5,440
1,879
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Focus

Magic Focus

+20
Magical Power

6
0 / 3 / 0
4,681
426
1,937
5,382
1,678
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Cthulhu
pochaontas
Cthulhu
7
1 / 2 / 2
5,274
479
4,886
10,292
7,090
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 0 / 1
8,266
751
4,067
5,872
2,391
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Jetstardust54
Kukulkan
11
2 / 0 / 0
6,807
619
2,994
3,202
1,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Achilles
Kaynee
Achilles
10
4 / 2 / 0
5,856
532
7,905
10,685
8,408
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Danzaburou
Kevvaboi01
Danzaburou
8
0 / 1 / 2
5,441
495
6,005
5,950
2,069
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Lancelot
Xberger_36
Lancelot
11
1 / 0 / 1
6,188
563
932
5,928
2,399
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
13
3
Kills
9
9
Deaths
3
4
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Charybdis
Elsca777
Charybdis
2
2
1
1.25
W
2
0
1
2.5
W
Kukulkan
Jetstardust54
Kukulkan
2
0
0
2
W
Achilles
Kaynee
Achilles
4
2
0
2
W
Danzaburou
Kevvaboi01
Danzaburou
0
1
2
1
L
0
0
1
0.5
L
0
2
0
0
W
Lancelot
Xberger_36
Lancelot
1
0
1
1.5
L
0
3
0
0
L
Cthulhu
pochaontas
Cthulhu
1
2
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,705
Damage
21,903
32,148
Taken
31,637
14,442
Mitigated
16,487
9,104
Healing
8,373
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
Elsca777
Charybdis
6,235
3,390
0
2,937
8,618
3,007
0
0
8,618
0
43,939
W
4,067
1,043
0
3,350
5,872
2,391
0
1,937
3,935
0
65,914
W
Kukulkan
Jetstardust54
Kukulkan
2,994
219
0
565
3,202
1,220
322
1,957
1,245
49,689
0
W
Achilles
Kaynee
Achilles
7,905
1,839
0
1,525
10,685
8,408
0
2,496
8,189
0
21,576
W
Danzaburou
Kevvaboi01
Danzaburou
6,005
2,397
0
2,193
5,950
2,069
0
2,390
3,560
0
33,882
L
377
208
0
137
2,416
788
0
395
2,021
0
8,668
L
2,270
182
0
578
5,440
1,879
0
2,599
2,841
42,401
0
W
Lancelot
Xberger_36
Lancelot
932
0
0
740
5,928
2,399
0
313
5,615
0
49,410
L
1,937
280
0
2,489
5,382
1,678
0
0
5,382
21,006
0
L
Cthulhu
pochaontas
Cthulhu
4,886
768
897
2,066
10,292
7,090
0
0
10,292
15,231
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,966
Gold Earned
32,558
237
Minions Killed
361
0
Camps Cleared
0
810,060
Distance Traveled
1,077,881
6
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
5,590
508
80
7
0
188,033
5
W
Mulan
8,266
751
124
11
0
228,961
0
W
Kukulkan
6,807
619
81
7
0
187,051
0
W
Achilles
5,856
532
17
2
0
225,805
1
W
Danzaburou
5,441
495
60
5
0
195,657
0
L
Kali
4,210
383
24
2
0
104,205
1
L
Thoth
5,211
474
71
6
0
191,053
0
W
Lancelot
6,188
563
79
7
0
240,407
0
L
Anubis
4,681
426
47
4
0
103,172
0
L
Cthulhu
5,274
479
15
1
0
223,597
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role