Player Matchup

Horus
Horus
 
Horus
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Raijin
Raijin
ExMachina190
Raijin
Level 137
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 6L
1,633 Elo+
Party 2
Thanatos
Thanatos
Mutantzulujr
Thanatos
Level 146
God Stats
1W - 1L
1,259 SR
Queue Stats
24W - 16L
1,595 Elo+
Party 2
Sol
Sol
U1225707031
Sol
Level 139
God Stats
1W - 0L
1,622 SR
Queue Stats
4W - 4L
1,460 Elo+
Party 2
Nike
Nike
enargix
Nike
Level 59
God Stats
3W - 1L
1,591 SR
Queue Stats
180W - 154L
1,516 Elo+
Party 1
Team Averages
Level 121
1,494 SR
1,541 Elo+

VS

Team Averages
Level 86
1,478 SR
1,487 Elo+
Scylla
Scylla
Dridrivahkiin
Scylla
Level 124
God Stats
1W - 3L
1,466 SR
Queue Stats
61W - 66L
1,493 Elo+
Party 3
Lancelot
Lancelot
EnderyCraft
Lancelot
Level 119
God Stats
3W - 2L
1,429 SR
Queue Stats
34W - 41L
1,494 Elo+
Party 3
Skadi
Skadi
Makakokingo
Skadi
Level 40
God Stats
13W - 12L
1,536 SR
Queue Stats
150W - 157L
1,494 Elo+
Solo
Chang'e
Chang'e
Rylhoten
Chang'e
Level 120
God Stats
2W - 2L
1,433 SR
Queue Stats
56W - 58L
1,494 Elo+
Party 3
Maui
Maui
ØWylpØ
Maui
Level 27
God Stats
2W - 3L
1,526 SR
Queue Stats
16W - 22L
1,458 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
9
0 / 0 / 8
5,262
526
3,700
6,671
4,757
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Blessed Scepter

Blessed Scepter

+10
Physical Power
+50
Health
+5
Mp 5

Raijin
10
4 / 0 / 2
6,236
624
3,375
5,799
2,003
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Thanatos
Mutantzulujr
Thanatos
10
3 / 2 / 7
6,208
621
7,110
10,680
4,145
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
7 / 0 / 2
6,943
694
9,349
6,015
2,337
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nike
enargix
Nike
11
1 / 1 / 0
6,498
650
4,233
6,168
4,254
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 2 / 0
5,425
543
5,753
6,159
1,645
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Lancelot
EnderyCraft
Lancelot
8
1 / 4 / 1
5,089
509
4,892
11,505
3,508
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

7
0 / 3 / 0
4,800
480
3,811
6,260
1,836
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Chang'e
Rylhoten
Chang'e
10
0 / 1 / 2
6,073
607
3,050
6,945
4,733
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Maui
6
0 / 5 / 0
4,539
454
1,812
8,654
6,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
5
15
Kills
2
3
Deaths
15
19
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Horus
 
Horus
0
0
8
4
L
1
2
0
0.5
L
Lancelot
EnderyCraft
Lancelot
1
4
1
0.38
W
Raijin
4
0
2
5
L
0
3
0
0
W
Thanatos
Mutantzulujr
Thanatos
3
2
7
3.25
L
Chang'e
Rylhoten
Chang'e
0
1
2
1
W
7
0
2
8
W
Nike
enargix
Nike
1
1
0
1
L
Maui
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,767
Damage
19,318
35,333
Taken
39,523
17,496
Mitigated
18,052
16,407
Healing
9,194
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
 
Horus
3,700
1,930
1,273
3,031
6,671
4,757
0
1,626
5,045
0
11,666
L
5,753
410
0
1,000
6,159
1,645
0
2,320
3,839
31,569
0
L
Lancelot
EnderyCraft
Lancelot
4,892
1,510
0
2,080
11,505
3,508
0
2,586
8,919
0
31,069
W
Raijin
3,375
565
0
1,750
5,799
2,003
0
3,084
2,715
33,574
0
L
3,811
1,222
0
1,340
6,260
1,836
0
3,168
3,092
0
30,623
W
Thanatos
Mutantzulujr
Thanatos
7,110
2,048
0
7,284
10,680
4,145
0
2,407
8,273
0
49,091
L
Chang'e
Rylhoten
Chang'e
3,050
260
160
4,053
6,945
4,733
15
0
6,945
40,611
0
W
9,349
4,878
0
2,344
6,015
2,337
732
854
5,161
42,041
5,181
W
Nike
enargix
Nike
4,233
515
0
725
6,168
4,254
0
2,644
3,524
0
47,448
L
Maui
1,812
331
0
561
8,654
6,330
0
4,495
4,159
11,025
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,147
Gold Earned
25,926
316
Minions Killed
259
0
Camps Cleared
0
1,044,889
Distance Traveled
1,002,147
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
5,262
526
18
2
0
214,614
2
L
Scylla
5,425
543
62
6
0
200,322
0
L
Lancelot
5,089
509
44
4
0
233,933
0
W
Raijin
6,236
624
62
6
0
203,236
0
L
Skadi
4,800
480
64
6
0
158,522
0
W
Thanatos
6,208
621
69
7
0
225,075
0
L
Chang'e
6,073
607
83
8
0
212,844
0
W
Sol
6,943
694
82
8
0
205,194
0
W
Nike
6,498
650
85
9
0
196,770
0
L
Maui
4,539
454
6
1
0
196,526
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role