Player Matchup

Charybdis
Charybdis
 
Charybdis
Level 75
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
He Bo
He Bo
Pablodhr18
He Bo
Level 69
God Stats
3W - 4L
1,616 SR
Queue Stats
69W - 67L
1,515 Elo+
Solo
Bacchus
Bacchus
XI_ReVxLuTion_XI
Bacchus
Level 77
God Stats
7W - 3L
1,647 SR
Queue Stats
307W - 339L
1,457 Elo+
Party 1
Anubis
Anubis
djany974
Anubis
Level 15
God Stats
1W - 4L
1,446 SR
Queue Stats
11W - 25L
1,313 Elo+
Party 1
Lancelot
Lancelot
sinary_noah
Lancelot
Level 75
God Stats
0W - 5L
1,131 SR
Queue Stats
321W - 335L
1,456 Elo+
Party 1
Team Averages
Level 62
1,468 SR
1,448 Elo+

VS

Team Averages
Level 90
1,568 SR
1,480 Elo+
Hades
Hades
Adrirubio89
Hades
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
33W - 34L
1,454 Elo+
Solo
Rama
Rama
Daood0161
Rama
Level 45
God Stats
6W - 2L
1,616 SR
Queue Stats
44W - 65L
1,370 Elo+
Solo
King Arthur
King Arthur
Sonerson
King Arthur
Level 107
God Stats
8W - 3L
1,487 SR
Queue Stats
134W - 101L
1,519 Elo+
Solo
Scylla
Scylla
Vladimir718020
Scylla
Level 85
God Stats
2W - 0L
1,735 SR
Queue Stats
72W - 83L
1,469 Elo+
Solo
Thanatos
Thanatos
xNyloow
Thanatos
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 3L
1,589 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
1 / 1 / 0
6,380
491
3,894
7,377
2,418
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

He Bo
14
1 / 0 / 0
7,143
549
3,222
6,519
2,191
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

10
0 / 4 / 0
5,866
451
4,160
10,257
6,515
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Anubis
djany974
Anubis
9
0 / 4 / 1
5,517
424
4,549
9,036
3,345
Magic Focus

Magic Focus

+20
Magical Power

Lancelot
sinary_noah
Lancelot
11
2 / 2 / 1
6,509
501
1,367
10,002
4,025
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
4 / 0 / 0
8,208
631
6,241
8,539
6,118
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Rama
11
2 / 2 / 3
6,922
532
5,995
8,959
2,787
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

King Arthur
Sonerson
King Arthur
10
3 / 0 / 3
6,993
538
5,957
8,073
6,034
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Mystical Earring

Mystical Earring

+15
Mp 5

13
0 / 1 / 0
7,237
557
2,261
4,856
1,587
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
xNyloow
Thanatos
12
2 / 1 / 1
6,793
523
2,958
8,858
3,499
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
4
Kills
11
11
Deaths
4
2
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Charybdis
 
Charybdis
1
1
0
1
W
4
0
0
4
W
Rama
2
2
3
1.75
L
He Bo
1
0
0
1
W
King Arthur
Sonerson
King Arthur
3
0
3
4.5
W
0
1
0
0
L
0
4
0
0
L
Anubis
djany974
Anubis
0
4
1
0.13
L
Lancelot
sinary_noah
Lancelot
2
2
1
1.25
W
Thanatos
xNyloow
Thanatos
2
1
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,192
Damage
23,412
43,191
Taken
39,285
18,494
Mitigated
20,025
13,235
Healing
19,155
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Charybdis
 
Charybdis
3,894
2,245
0
3,621
7,377
2,418
594
333
7,010
0
39,587
W
6,241
783
35
4,273
8,539
6,118
0
3,901
4,638
49,113
0
W
Rama
5,995
4,331
0
4,304
8,959
2,787
1,148
2,382
6,577
0
47,234
L
He Bo
3,222
164
0
1,990
6,519
2,191
0
1,730
4,625
59,859
0
W
King Arthur
Sonerson
King Arthur
5,957
426
0
1,592
8,073
6,034
132
3,041
5,032
0
22,976
W
2,261
139
0
1,908
4,856
1,587
0
1,993
2,863
57,854
0
L
4,160
805
0
2,604
10,257
6,515
0
5,311
4,946
27,042
0
L
Anubis
djany974
Anubis
4,549
401
0
3,731
9,036
3,345
417
0
9,036
28,608
0
L
Lancelot
sinary_noah
Lancelot
1,367
352
0
1,289
10,002
4,025
0
930
9,072
0
44,912
W
Thanatos
xNyloow
Thanatos
2,958
453
0
7,043
8,858
3,499
0
614
8,244
0
51,625

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,415
Gold Earned
36,153
338
Minions Killed
387
0
Camps Cleared
0
1,090,098
Distance Traveled
1,242,940
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Charybdis
6,380
491
78
6
0
195,529
0
W
Hades
8,208
631
85
7
0
238,985
0
W
Rama
6,922
532
77
6
0
236,389
0
L
He Bo
7,143
549
113
9
0
241,431
2
W
King Arthur
6,993
538
18
1
0
262,599
4
W
Scylla
7,237
557
122
9
0
238,255
0
L
Bacchus
5,866
451
36
3
0
223,089
0
L
Anubis
5,517
424
42
3
0
204,218
0
L
Lancelot
6,509
501
69
5
0
225,831
0
W
Thanatos
6,793
523
85
7
0
266,712
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role