Player Matchup

Charon
Charon
 
Charon
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Zhong Kui
Zhong Kui
Denis91178
Zhong Kui
Level 83
God Stats
2W - 1L
1,540 SR
Queue Stats
94W - 93L
1,523 Elo+
Solo
Skadi
Skadi
DrumsforDino
Skadi
Level 144
God Stats
1W - 1L
1,213 SR
Queue Stats
67W - 72L
1,493 Elo+
Solo
Hun Batz
Hun Batz
K otic1701
Hun Batz
Level 134
God Stats
2W - 1L
1,592 SR
Queue Stats
364W - 369L
1,400 Elo+
Solo
Ra
Ra
SuperTudy
Ra
Level 142
God Stats
3W - 1L
1,793 SR
Queue Stats
68W - 64L
1,528 Elo+
Party 1
Team Averages
Level 126
1,528 SR
1,489 Elo+

VS

Team Averages
Level 80
1,481 SR
1,491 Elo+
Cthulhu
Cthulhu
Araz2002
Cthulhu
Level 127
God Stats
0W - 3L
1,282 SR
Queue Stats
136W - 123L
1,525 Elo+
Party 3
Ratatoskr
Ratatoskr
ButchLad23
Ratatoskr
Level 64
God Stats
5W - 3L
1,605 SR
Queue Stats
94W - 102L
1,419 Elo+
Solo
Janus
Janus
Dara2002
Janus
Level 97
God Stats
0W - 5L
1,268 SR
Queue Stats
100W - 97L
1,513 Elo+
Party 3
Charon
Charon
J053PP47R1CK
Charon
Level 48
God Stats
3W - 1L
1,500 SR
Queue Stats
93W - 98L
1,503 Elo+
Party 2
Ymir
Ymir
Quentinlabase
Ymir
Level 63
God Stats
1W - 1L
1,751 SR
Queue Stats
64W - 62L
1,499 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charon
 
Charon
10
0 / 1 / 4
6,409
583
4,133
8,186
6,113
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Zhong Kui
Denis91178
Zhong Kui
11
0 / 2 / 0
6,537
594
7,096
8,418
6,500
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

11
5 / 1 / 0
6,293
572
7,191
7,214
2,819
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hun Batz
K otic1701
Hun Batz
13
5 / 1 / 1
7,776
707
3,165
8,135
3,164
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

12
1 / 1 / 3
7,182
653
5,050
6,040
2,345
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Araz2002
Cthulhu
11
2 / 0 / 0
7,010
637
6,009
10,630
6,287
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ratatoskr
ButchLad23
Ratatoskr
7
0 / 3 / 0
5,013
456
2,382
7,079
2,167
Bristlebush Acorn

Bristlebush Acorn

+45
Physical Power
+6%
Movement Speed
+25
Critical Strike Chance

PASSIVE: Dart deals 40% increased damage and can Critically Strike. When Dart damages an enemy Ratatoskr gains 22.5% Physical Lifesteal and 25% Basic Attack damage for 6s.

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Janus
Dara2002
Janus
12
4 / 3 / 0
6,956
632
4,757
6,951
2,798
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Charon
8
0 / 1 / 2
5,412
492
4,191
6,726
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 5 / 2
4,933
448
4,581
9,422
4,665
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
10
11
Kills
6
6
Deaths
12
8
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Charon
 
Charon
0
1
4
2
L
Cthulhu
Araz2002
Cthulhu
2
0
0
2
L
Ratatoskr
ButchLad23
Ratatoskr
0
3
0
0
L
Janus
Dara2002
Janus
4
3
0
1.33
W
Zhong Kui
Denis91178
Zhong Kui
0
2
0
0
W
5
1
0
5
L
Charon
0
1
2
1
W
Hun Batz
K otic1701
Hun Batz
5
1
1
5.5
L
0
5
2
0.2
W
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,635
Damage
21,920
37,993
Taken
40,808
20,941
Mitigated
20,798
9,241
Healing
8,553
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charon
 
Charon
4,133
580
0
2,056
8,186
6,113
49
4,739
3,205
21,286
295
L
Cthulhu
Araz2002
Cthulhu
6,009
752
0
3,868
10,630
6,287
0
6,648
3,534
39,819
0
L
Ratatoskr
ButchLad23
Ratatoskr
2,382
306
0
716
7,079
2,167
0
650
6,429
0
28,127
L
Janus
Dara2002
Janus
4,757
375
0
1,526
6,951
2,798
0
4,171
2,780
40,152
0
W
Zhong Kui
Denis91178
Zhong Kui
7,096
1,215
0
2,275
8,418
6,500
0
5,070
2,756
45,760
0
W
7,191
3,427
0
1,059
7,214
2,819
550
4,471
2,589
0
47,677
L
Charon
4,191
979
0
2,193
6,726
4,881
0
2,080
4,646
13,155
0
W
Hun Batz
K otic1701
Hun Batz
3,165
991
0
930
8,135
3,164
0
808
7,195
0
57,283
L
4,581
879
0
250
9,422
4,665
0
1,987
7,435
21,108
0
W
5,050
308
264
2,657
6,040
2,345
318
3,122
2,710
61,086
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,197
Gold Earned
29,324
378
Minions Killed
285
0
Camps Cleared
0
1,140,461
Distance Traveled
1,029,113
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charon
6,409
583
19
2
0
223,027
5
L
Cthulhu
7,010
637
90
8
0
226,948
2
L
Ratatoskr
5,013
456
55
5
0
155,565
0
L
Janus
6,956
632
73
7
0
202,475
0
W
Zhong Kui
6,537
594
81
7
0
213,805
0
W
Skadi
6,293
572
82
7
0
205,123
0
L
Charon
5,412
492
24
2
0
231,591
5
W
Hun Batz
7,776
707
98
9
0
269,755
0
L
Ymir
4,933
448
43
4
0
212,534
7
W
Ra
7,182
653
98
9
0
228,751
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role