Player Matchup

Chiron
Chiron
 
Chiron
Level 208
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cu Chulainn
Cu Chulainn
 
Cu Chulainn
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
Bezemsteel
Baron Samedi
Level 170
God Stats
1W - 2L
1,190 SR
Queue Stats
97W - 50L
1,735 Elo+
Party 1
Zhong Kui
Zhong Kui
Dreanoran
Zhong Kui
Level 139
God Stats
4W - 2L
1,556 SR
Queue Stats
27W - 15L
1,678 Elo+
Solo
Camazotz
Camazotz
LuckyDan
Camazotz
Level 204
God Stats
19W - 2L
1,668 SR
Queue Stats
621W - 290L
1,683 Elo+
Party 1
Team Averages
Level 168
1,483 SR
1,619 Elo+

VS

Team Averages
Level 158
1,509 SR
1,542 Elo+
Janus
Janus
 
Janus
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Medusa
Medusa
RyZe__Viziion
Medusa
Level 109
God Stats
16W - 26L
1,480 SR
Queue Stats
374W - 345L
1,561 Elo+
Solo
Ix Chel
Ix Chel
Sccoootttt
Ix Chel
Level 236
God Stats
3W - 5L
1,501 SR
Queue Stats
465W - 237L
1,586 Elo+
Solo
Thanatos
Thanatos
Shmeeb
Thanatos
Level 109
God Stats
13W - 12L
1,661 SR
Queue Stats
421W - 406L
1,555 Elo+
Solo
Ullr
Ullr
günther98
Ullr
Level 181
God Stats
3W - 7L
1,401 SR
Queue Stats
189W - 188L
1,507 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
 
Chiron
15
7 / 0 / 5
9,134
652
10,286
12,450
5,513
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cu Chulainn
 
Cu Chulainn
11
0 / 2 / 8
7,079
506
5,821
13,616
10,726
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Baron Samedi
Bezemsteel
Baron Samedi
15
6 / 0 / 3
9,324
666
8,986
9,089
5,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Zhong Kui
Dreanoran
Zhong Kui
15
3 / 2 / 4
8,838
631
10,357
9,678
9,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Camazotz
LuckyDan
Camazotz
15
4 / 1 / 6
8,464
605
8,696
12,426
4,157
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
12
0 / 4 / 1
7,293
521
4,915
8,882
2,844
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

12
1 / 4 / 0
7,064
505
6,533
10,626
4,532
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ix Chel
Sccoootttt
Ix Chel
11
1 / 5 / 3
6,956
497
9,551
13,341
6,700
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Thanatos
Shmeeb
Thanatos
13
3 / 4 / 1
7,259
519
6,344
14,862
5,529
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
0 / 3 / 1
6,754
482
7,729
10,861
4,608
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
11
20
Kills
5
5
Deaths
20
26
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Chiron
 
Chiron
7
0
5
9.5
W
Cu Chulainn
 
Cu Chulainn
0
2
8
2
L
Janus
 
Janus
0
4
1
0.13
W
Baron Samedi
Bezemsteel
Baron Samedi
6
0
3
7.5
W
Zhong Kui
Dreanoran
Zhong Kui
3
2
4
2.5
W
Camazotz
LuckyDan
Camazotz
4
1
6
7
L
1
4
0
0.25
L
Ix Chel
Sccoootttt
Ix Chel
1
5
3
0.5
L
Thanatos
Shmeeb
Thanatos
3
4
1
0.88
L
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,146
Damage
35,072
57,259
Taken
58,572
36,016
Mitigated
24,213
24,983
Healing
13,838
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chiron
 
Chiron
10,286
3,468
186
5,879
12,450
5,513
0
4,178
8,188
0
67,812
W
Cu Chulainn
 
Cu Chulainn
5,821
1,098
0
3,644
13,616
10,726
0
4,196
9,358
0
25,929
L
Janus
 
Janus
4,915
415
0
1,208
8,882
2,844
0
3,611
4,918
52,281
0
W
Baron Samedi
Bezemsteel
Baron Samedi
8,986
1,350
349
4,159
9,089
5,768
0
3,311
5,597
58,706
0
W
Zhong Kui
Dreanoran
Zhong Kui
10,357
1,797
0
5,696
9,678
9,852
426
2,268
7,410
70,523
10,719
W
Camazotz
LuckyDan
Camazotz
8,696
2,713
0
5,070
12,426
4,157
0
558
11,826
0
86,017
L
6,533
2,129
0
675
10,626
4,532
0
5,780
4,846
0
57,356
L
Ix Chel
Sccoootttt
Ix Chel
9,551
1,303
350
3,071
13,341
6,700
0
2,715
10,433
36,169
0
L
Thanatos
Shmeeb
Thanatos
6,344
1,919
0
6,984
14,862
5,529
0
2,986
11,753
0
58,704
L
7,729
1,924
0
1,550
10,861
4,608
0
3,041
7,597
0
59,163

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,839
Gold Earned
35,326
520
Minions Killed
455
0
Camps Cleared
0
1,471,098
Distance Traveled
1,433,741
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chiron
9,134
652
135
10
0
290,161
1
W
Cu Chulainn
7,079
506
30
2
0
299,418
1
L
Janus
7,293
521
105
8
0
298,785
0
W
Baron Samedi
9,324
666
124
9
0
281,155
4
W
Zhong Kui
8,838
631
131
9
0
272,387
0
W
Camazotz
8,464
605
100
7
0
327,977
0
L
Medusa
7,064
505
119
9
0
265,853
3
L
Ix Chel
6,956
497
33
2
0
267,803
0
L
Thanatos
7,259
519
93
7
0
320,271
3
L
Ullr
6,754
482
105
8
0
281,029
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role