Player Matchup

Sylvanus
Sylvanus
 
Sylvanus
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Zhong Kui
Zhong Kui
Dp_games_92
Zhong Kui
Level 146
God Stats
34W - 22L
1,616 SR
Queue Stats
433W - 463L
1,433 Elo+
Solo
Hun Batz
Hun Batz
PhatNutDaddy
Hun Batz
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,749 Elo+
Solo
King Arthur
King Arthur
T432J32T3R
King Arthur
Level 64
God Stats
1W - 0L
1,823 SR
Queue Stats
5W - 12L
1,263 Elo+
Solo
Poseidon
Poseidon
Teewood
Poseidon
Level 129
God Stats
18W - 10L
1,589 SR
Queue Stats
385W - 418L
1,464 Elo+
Solo
Team Averages
Level 117
1,606 SR
1,482 Elo+

VS

Team Averages
Level 100
1,564 SR
1,415 Elo+
Sylvanus
Sylvanus
B-G_Bookie
Sylvanus
Level 59
God Stats
3W - 1L
1,872 SR
Queue Stats
95W - 127L
1,390 Elo+
Solo
Tsukuyomi
Tsukuyomi
Neebz93
Tsukuyomi
Level 34
God Stats
1W - 5L
1,269 SR
Queue Stats
49W - 61L
1,333 Elo+
Solo
Athena
Athena
Prince Supa
Athena
Level 122
God Stats
44W - 37L
1,567 SR
Queue Stats
385W - 393L
1,417 Elo+
Solo
Ymir
Ymir
ShameBaby
Ymir
Level 130
God Stats
6W - 8L
1,569 SR
Queue Stats
147W - 156L
1,372 Elo+
Solo
Ishtar
Ishtar
jcdemon
Ishtar
Level 156
God Stats
7W - 4L
1,545 SR
Queue Stats
303W - 288L
1,562 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
 
Sylvanus
11
2 / 3 / 7
6,968
498
6,872
9,700
5,123
Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Zhong Kui
Dp_games_92
Zhong Kui
12
4 / 3 / 2
7,364
526
9,646
8,512
6,936
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hun Batz
PhatNutDaddy
Hun Batz
13
9 / 3 / 0
8,194
585
10,178
13,501
5,400
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

King Arthur
T432J32T3R
King Arthur
10
0 / 3 / 1
6,405
458
2,433
12,267
6,629
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Mystical Earring

Mystical Earring

+15
Mp 5

Poseidon
Teewood
Poseidon
15
5 / 0 / 4
9,023
645
10,524
8,274
3,158
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
B-G_Bookie
Sylvanus
9
0 / 4 / 4
5,974
427
3,094
12,844
9,997
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tsukuyomi
Neebz93
Tsukuyomi
10
2 / 3 / 3
6,618
473
3,894
11,709
4,245
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Athena
12
2 / 5 / 2
7,395
528
4,276
14,057
6,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
13
2 / 3 / 2
8,377
598
10,273
10,458
9,630
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ishtar
jcdemon
Ishtar
11
5 / 5 / 1
7,271
519
7,210
11,660
4,830
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
23
20
Kills
11
12
Deaths
20
14
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
 
Sylvanus
2
3
7
1.83
L
Sylvanus
B-G_Bookie
Sylvanus
0
4
4
0.5
W
Zhong Kui
Dp_games_92
Zhong Kui
4
3
2
1.67
L
Tsukuyomi
Neebz93
Tsukuyomi
2
3
3
1.17
W
Hun Batz
PhatNutDaddy
Hun Batz
9
3
0
3
L
Athena
2
5
2
0.6
L
Ymir
2
3
2
1
W
King Arthur
T432J32T3R
King Arthur
0
3
1
0.17
W
Poseidon
Teewood
Poseidon
5
0
4
7
L
Ishtar
jcdemon
Ishtar
5
5
1
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,653
Damage
28,747
52,254
Taken
60,728
27,246
Mitigated
34,872
13,731
Healing
17,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
 
Sylvanus
6,872
3,117
1,640
2,455
9,700
5,123
349
1,745
7,955
32,293
0
L
Sylvanus
B-G_Bookie
Sylvanus
3,094
886
606
2,410
12,844
9,997
0
7,743
5,065
12,734
0
W
Zhong Kui
Dp_games_92
Zhong Kui
9,646
3,571
0
1,757
8,512
6,936
0
2,472
5,991
41,346
9,326
L
Tsukuyomi
Neebz93
Tsukuyomi
3,894
1,149
0
5,322
11,709
4,245
0
2,617
9,013
0
30,234
W
Hun Batz
PhatNutDaddy
Hun Batz
10,178
4,164
0
5,929
13,501
5,400
0
1,972
11,455
0
56,932
L
Athena
4,276
378
0
2,990
14,057
6,170
0
8,258
5,359
40,708
0
L
Ymir
10,273
3,671
0
2,806
10,458
9,630
301
2,290
8,138
56,859
0
W
King Arthur
T432J32T3R
King Arthur
2,433
585
0
0
12,267
6,629
0
6,776
4,820
0
26,146
W
Poseidon
Teewood
Poseidon
10,524
1,521
0
1,950
8,274
3,158
0
3,884
4,390
69,774
0
L
Ishtar
jcdemon
Ishtar
7,210
5,270
0
3,145
11,660
4,830
840
4,679
6,945
0
47,446

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,954
Gold Earned
35,635
360
Minions Killed
294
0
Camps Cleared
0
1,335,383
Distance Traveled
1,163,014
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
6,968
498
43
3
0
243,271
0
L
Sylvanus
5,974
427
20
1
0
204,178
3
W
Zhong Kui
7,364
526
81
6
0
247,940
0
L
Tsukuyomi
6,618
473
48
3
0
275,974
0
W
Hun Batz
8,194
585
74
5
0
308,618
1
L
Athena
7,395
528
68
5
0
271,248
3
L
Ymir
8,377
598
84
6
0
193,005
0
W
King Arthur
6,405
458
49
4
0
270,762
2
W
Poseidon
9,023
645
113
8
0
264,792
3
L
Ishtar
7,271
519
74
5
0
218,609
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role