Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 97
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 130
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
NascentFlash
King Arthur
Level 144
God Stats
1W - 0L
1,366 SR
Queue Stats
90W - 73L
1,587 Elo+
Party 1
Ra
Ra
Necronics
Ra
Level 158
God Stats
1W - 0L
1,287 SR
Queue Stats
68W - 59L
1,577 Elo+
Party 1
Surtr
Surtr
StrandedAzoth
Surtr
Level 157
God Stats
6W - 2L
1,180 SR
Queue Stats
436W - 422L
1,457 Elo+
Solo
Team Averages
Level 137
1,366 SR
1,524 Elo+

VS

Team Averages
Level 104
1,513 SR
1,479 Elo+
Chang'e
Chang'e
Cwinchester20
Chang'e
Level 142
God Stats
0W - 2L
1,500 SR
Queue Stats
100W - 91L
1,494 Elo+
Solo
Fafnir
Fafnir
Johnnyxbxnswch
Fafnir
Level 127
God Stats
3W - 2L
1,272 SR
Queue Stats
621W - 642L
1,520 Elo+
Solo
Cthulhu
Cthulhu
KyleKii
Cthulhu
Level 125
God Stats
8W - 2L
1,961 SR
Queue Stats
718W - 763L
1,562 Elo+
Solo
Scylla
Scylla
Teal Killjoy
Scylla
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,291 Elo+
Party 2
Osiris
Osiris
naughtyDragon
Osiris
Level 109
God Stats
0W - 1L
1,329 SR
Queue Stats
10W - 7L
1,530 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
12
3 / 0 / 11
6,700
1,340
7,855
4,558
2,481
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Hades
 
Hades
9
0 / 2 / 6
5,524
1,105
2,585
4,782
2,618
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

King Arthur
NascentFlash
King Arthur
12
5 / 1 / 9
6,782
1,356
8,185
7,738
7,428
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
3 / 0 / 9
6,764
1,353
5,823
2,966
1,609
Mystical Earring

Mystical Earring

+15
Mp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
3 / 2 / 7
6,044
1,209
4,427
6,622
5,996
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
10
1 / 2 / 2
5,187
1,037
3,785
5,494
2,387
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

10
0 / 3 / 4
5,497
1,099
2,014
10,244
9,930
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
KyleKii
Cthulhu
6
0 / 1 / 1
4,561
912
130
1,792
931
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
11
1 / 4 / 2
5,574
1,115
2,647
5,624
2,225
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
2 / 4 / 1
5,263
1,053
7,198
9,177
10,106
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
14
14
Kills
4
5
Deaths
14
42
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
0
11
8.5
W
Hades
 
Hades
0
2
6
1.5
L
Chang'e
1
2
2
1
L
0
3
4
0.67
L
Cthulhu
KyleKii
Cthulhu
0
1
1
0.5
W
King Arthur
NascentFlash
King Arthur
5
1
9
9.5
W
3
0
9
7.5
W
3
2
7
3.25
L
Scylla
1
4
2
0.5
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,875
Damage
15,774
26,666
Taken
32,331
20,132
Mitigated
25,579
14,104
Healing
8,526
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
7,855
5,346
589
1,051
4,558
2,481
1,175
1,250
3,302
0
17,244
W
Hades
 
Hades
2,585
532
0
479
4,782
2,618
462
1,605
3,171
5,358
0
L
Chang'e
3,785
377
2,164
1,548
5,494
2,387
0
1,721
3,674
12,804
0
L
2,014
229
658
3,423
10,244
9,930
0
2,357
7,801
3,589
0
L
Cthulhu
KyleKii
Cthulhu
130
23
0
42
1,792
931
0
120
1,596
852
0
W
King Arthur
NascentFlash
King Arthur
8,185
1,268
272
1,401
7,738
7,428
152
2,555
5,137
0
11,951
W
5,823
1,024
7,961
1,591
2,966
1,609
599
731
2,235
14,666
0
W
4,427
1,139
33
727
6,622
5,996
306
2,313
4,245
84
5,139
L
Scylla
2,647
695
0
0
5,624
2,225
0
749
4,875
7,520
0
L
7,198
1,887
0
691
9,177
10,106
0
3,491
5,523
0
12,363

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,814
Gold Earned
26,082
62
Minions Killed
51
0
Camps Cleared
0
446,571
Distance Traveled
459,231
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
6,700
1,340
17
3
0
87,568
0
W
Hades
5,524
1,105
10
2
0
87,991
0
L
Chang'e
5,187
1,037
19
4
0
92,602
0
L
Fafnir
5,497
1,099
7
1
0
108,049
0
L
Cthulhu
4,561
912
4
1
0
33,342
0
W
King Arthur
6,782
1,356
8
2
0
103,895
0
W
Ra
6,764
1,353
22
4
0
82,197
0
W
Surtr
6,044
1,209
5
1
0
84,920
0
L
Scylla
5,574
1,115
15
3
0
98,435
0
L
Osiris
5,263
1,053
6
1
0
126,803
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role