Player Matchup

Morgan Le Fay
Morgan Le Fay
CodyBanks8
Morgan Le Fay
Level 45
God Stats
26W - 23L
1,475 SR
Queue Stats
236W - 219L
1,460 Elo+
Party 3
Guan Yu
Guan Yu
ItchySushy
Guan Yu
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
58W - 55L
1,430 Elo+
Party 3
Janus
Janus
Owens341
Janus
Level 116
God Stats
0W - 1L
1,642 SR
Queue Stats
35W - 28L
1,479 Elo+
Party 2
Ne Zha
Ne Zha
haridestroyer
Ne Zha
Level 108
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,355 Elo+
Party 2
Ullr
Ullr
mrlarracher
Ullr
Level 48
God Stats
2W - 3L
1,389 SR
Queue Stats
10W - 15L
1,399 Elo+
Solo
Team Averages
Level 88
1,501 SR
1,425 Elo+

VS

Team Averages
Level 90
1,568 SR
1,422 Elo+
Athena
Athena
Lynkaal
Athena
Level 86
God Stats
13W - 13L
1,307 SR
Queue Stats
94W - 99L
1,335 Elo+
Solo
Anubis
Anubis
M0nys
Anubis
Level 95
God Stats
11W - 4L
1,693 SR
Queue Stats
48W - 45L
1,474 Elo+
Party 1
Sol
Sol
RFLucas9449
Sol
Level 124
God Stats
14W - 5L
1,708 SR
Queue Stats
178W - 179L
1,407 Elo+
Solo
Fenrir
Fenrir
Shiภigⱥmi
Fenrir
Level 118
God Stats
4W - 8L
1,405 SR
Queue Stats
261W - 258L
1,437 Elo+
Solo
Pele
Pele
iShinee
Pele
Level 26
God Stats
18W - 2L
1,728 SR
Queue Stats
48W - 45L
1,456 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
CodyBanks8
Morgan Le Fay
13
1 / 2 / 0
7,262
519
6,299
10,694
5,074
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Guan Yu
ItchySushy
Guan Yu
8
1 / 5 / 3
5,860
419
2,287
14,643
9,686
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Janus
Owens341
Janus
11
0 / 4 / 3
6,610
472
4,588
9,205
2,506
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

12
5 / 3 / 0
7,096
507
5,219
10,517
3,907
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

9
0 / 4 / 4
5,806
415
4,691
13,018
4,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
Lynkaal
Athena
12
2 / 1 / 10
7,029
502
5,637
7,307
6,328
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
M0nys
Anubis
13
2 / 1 / 3
8,355
597
7,494
5,904
2,532
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

12
5 / 2 / 3
7,661
547
13,400
7,114
2,501
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

12
2 / 1 / 1
7,689
549
7,758
12,559
10,091
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Pele
iShinee
Pele
17
7 / 2 / 3
9,790
699
6,928
9,697
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
38
7
Kills
18
18
Deaths
7
10
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
CodyBanks8
Morgan Le Fay
1
2
0
0.5
L
Guan Yu
ItchySushy
Guan Yu
1
5
3
0.5
W
Athena
Lynkaal
Athena
2
1
10
7
W
Anubis
M0nys
Anubis
2
1
3
3.5
L
Janus
Owens341
Janus
0
4
3
0.38
W
5
2
3
3.25
W
2
1
1
2.5
L
5
3
0
1.67
W
Pele
iShinee
Pele
7
2
3
4.25
L
0
4
4
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,084
Damage
41,217
58,077
Taken
42,581
26,124
Mitigated
25,331
11,393
Healing
10,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
CodyBanks8
Morgan Le Fay
6,299
652
0
3,941
10,694
5,074
0
253
10,441
48,535
0
L
Guan Yu
ItchySushy
Guan Yu
2,287
538
1,657
2,833
14,643
9,686
5
7,273
7,370
0
9,228
W
Athena
Lynkaal
Athena
5,637
877
0
250
7,307
6,328
222
1,678
5,489
20,083
0
W
Anubis
M0nys
Anubis
7,494
138
0
3,544
5,904
2,532
806
1,695
4,041
62,449
0
L
Janus
Owens341
Janus
4,588
360
0
657
9,205
2,506
0
5,958
3,247
46,510
0
W
13,400
6,913
0
2,696
7,114
2,501
1,032
596
6,468
49,784
5,822
W
7,758
1,644
0
2,039
12,559
10,091
7
5,844
6,715
0
44,587
L
5,219
1,599
0
954
10,517
3,907
0
4,371
6,146
0
45,655
W
Pele
iShinee
Pele
6,928
1,615
0
2,460
9,697
3,879
714
692
8,981
0
108,828
L
4,691
1,618
0
1,351
13,018
4,951
165
8,601
4,417
0
33,493

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,634
Gold Earned
40,524
286
Minions Killed
439
0
Camps Cleared
0
1,334,955
Distance Traveled
1,442,910
8
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
7,262
519
77
6
0
261,961
2
L
Guan Yu
5,860
419
10
1
0
273,132
2
W
Athena
7,029
502
30
2
0
298,633
4
W
Anubis
8,355
597
109
8
0
260,982
3
L
Janus
6,610
472
93
7
0
258,682
4
W
Sol
7,661
547
78
6
0
256,129
2
W
Fenrir
7,689
549
73
5
0
287,879
0
L
Ne Zha
7,096
507
61
4
0
293,703
0
W
Pele
9,790
699
149
11
0
339,287
0
L
Ullr
5,806
415
45
3
0
247,477
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role