Player Matchup

Zhong Kui
Zhong Kui
B-G_Bookie
Zhong Kui
Level 59
God Stats
7W - 10L
1,594 SR
Queue Stats
95W - 127L
1,389 Elo+
Solo
Bastet
Bastet
Clanktimus
Bastet
Level 136
God Stats
3W - 2L
1,478 SR
Queue Stats
52W - 61L
1,437 Elo+
Party 2
Bellona
Bellona
KiyouBiyou7
Bellona
Level 65
God Stats
12W - 8L
1,584 SR
Queue Stats
70W - 85L
1,374 Elo+
Party 1
Ares
Ares
RodUpDaBooty
Ares
Level 85
God Stats
2W - 1L
1,474 SR
Queue Stats
87W - 71L
1,502 Elo+
Party 2
Anhur
Anhur
xXWhomstAreYouXx
Anhur
Level 89
God Stats
19W - 16L
1,475 SR
Queue Stats
156W - 144L
1,445 Elo+
Party 1
Team Averages
Level 87
1,521 SR
1,429 Elo+

VS

Team Averages
Level 105
1,491 SR
1,414 Elo+
Loki
Loki
Cevian
Loki
Level 126
God Stats
21W - 19L
1,665 SR
Queue Stats
914W - 909L
1,426 Elo+
Solo
Olorun
Olorun
NNE_Futuristic
Olorun
Level 145
God Stats
3W - 4L
1,399 SR
Queue Stats
481W - 493L
1,363 Elo+
Solo
Bacchus
Bacchus
P_A_T_R_1_C_1_A
Bacchus
Level 50
God Stats
42W - 53L
1,334 SR
Queue Stats
141W - 182L
1,332 Elo+
Solo
Izanami
Izanami
koeac
Izanami
Level 76
God Stats
6W - 5L
1,590 SR
Queue Stats
40W - 32L
1,506 Elo+
Solo
Vamana
Vamana
mageotime
Vamana
Level 129
God Stats
1W - 2L
1,468 SR
Queue Stats
55W - 58L
1,443 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
B-G_Bookie
Zhong Kui
18
5 / 4 / 3
12,088
526
14,977
17,961
16,944
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Bastet
Clanktimus
Bastet
20
13 / 0 / 4
13,088
569
20,646
22,040
14,720
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bellona
KiyouBiyou7
Bellona
16
2 / 6 / 5
10,067
438
4,591
18,793
20,947
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
6 / 0 / 10
11,885
517
11,463
18,455
25,811
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

15
0 / 6 / 5
9,421
410
4,553
15,810
6,031
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Cevian
Loki
18
1 / 6 / 2
10,964
477
6,397
20,945
9,520
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

18
2 / 4 / 2
11,838
515
14,038
13,823
6,484
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 4 / 3
9,757
424
4,020
14,117
15,820
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
koeac
Izanami
19
4 / 5 / 2
12,136
528
14,664
15,969
6,582
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Vamana
mageotime
Vamana
17
5 / 7 / 1
11,846
515
16,797
25,366
20,521
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Match Insights

Player Kills, Deaths, and Assists

53
Kill Participation
24
26
Kills
14
16
Deaths
26
27
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
B-G_Bookie
Zhong Kui
5
4
3
1.63
L
Loki
Cevian
Loki
1
6
2
0.33
W
Bastet
Clanktimus
Bastet
13
0
4
15
W
Bellona
KiyouBiyou7
Bellona
2
6
5
0.75
L
2
4
2
0.75
L
2
4
3
0.88
W
6
0
10
11
L
Izanami
koeac
Izanami
4
5
2
1
L
Vamana
mageotime
Vamana
5
7
1
0.79
W
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,230
Damage
55,916
93,059
Taken
90,220
84,453
Mitigated
58,927
21,123
Healing
20,239
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
B-G_Bookie
Zhong Kui
14,977
2,588
0
5,955
17,961
16,944
2,751
519
17,442
76,662
0
L
Loki
Cevian
Loki
6,397
2,582
0
5,540
20,945
9,520
463
5,793
15,152
0
89,437
W
Bastet
Clanktimus
Bastet
20,646
8,536
0
8,265
22,040
14,720
892
4,190
17,850
0
122,479
W
Bellona
KiyouBiyou7
Bellona
4,591
1,476
34
781
18,793
20,947
0
7,724
11,069
0
41,907
L
14,038
9,497
108
4,403
13,823
6,484
2,654
2,406
11,417
81,703
16,531
L
4,020
384
0
1,893
14,117
15,820
1,149
4,146
9,971
19,614
0
W
11,463
2,278
0
4,427
18,455
25,811
45
3,623
14,832
44,619
0
L
Izanami
koeac
Izanami
14,664
8,842
0
3,859
15,969
6,582
1,066
2,752
13,217
0
110,354
L
Vamana
mageotime
Vamana
16,797
8,245
0
4,436
25,366
20,521
1,940
11,674
13,692
123
79,703
W
4,553
2,417
182
1,479
15,810
6,031
0
1,593
14,217
0
58,696

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,549
Gold Earned
56,541
428
Minions Killed
545
0
Camps Cleared
0
2,142,651
Distance Traveled
2,060,438
20
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
12,088
526
106
5
0
337,799
3
L
Loki
10,964
477
84
4
0
431,356
9
W
Bastet
13,088
569
145
6
0
545,184
0
W
Bellona
10,067
438
60
3
0
410,102
0
L
Olorun
11,838
515
149
6
0
388,497
2
L
Bacchus
9,757
424
17
1
0
382,199
8
W
Ares
11,885
517
38
2
0
477,850
9
L
Izanami
12,136
528
175
8
0
435,853
0
L
Vamana
11,846
515
120
5
0
422,533
0
W
Anhur
9,421
410
79
3
0
371,716
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role