Player Matchup

Poseidon
Poseidon
GoodestName
Poseidon
Level 124
God Stats
2W - 0L
1,710 SR
Queue Stats
46W - 31L
1,548 Elo+
Party 1
Xing Tian
Xing Tian
GudNeim
Xing Tian
Level 142
God Stats
1W - 2L
1,217 SR
Queue Stats
148W - 125L
1,528 Elo+
Party 1
Xbalanque
Xbalanque
Lijpomarco
Xbalanque
Level 121
God Stats
2W - 2L
1,176 SR
Queue Stats
144W - 157L
1,444 Elo+
Solo
Hel
Hel
SisaSuarez
Hel
Level 230
God Stats
34W - 23L
1,582 SR
Queue Stats
1,177W - 1,172L
1,551 Elo+
Solo
Nike
Nike
delfinulalex
Nike
Level 68
God Stats
1W - 1L
1,254 SR
Queue Stats
160W - 140L
1,508 Elo+
Party 1
Team Averages
Level 137
1,388 SR
1,516 Elo+

VS

Team Averages
Level 81
1,502 SR
1,537 Elo+
Cthulhu
Cthulhu
Anubis165
Cthulhu
Level 148
God Stats
4W - 2L
1,605 SR
Queue Stats
288W - 288L
1,505 Elo+
Solo
Yemoja
Yemoja
InvertedLuxx
Yemoja
Level 93
God Stats
3W - 5L
1,165 SR
Queue Stats
142W - 146L
1,555 Elo+
Solo
Hou Yi
Hou Yi
LegendaryNight
Hou Yi
Level 113
God Stats
1W - 2L
1,741 SR
Queue Stats
129W - 116L
1,558 Elo+
Solo
Surtr
Surtr
MaMkInHyI
Surtr
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 31L
1,471 Elo+
Solo
Kuzenbo
Kuzenbo
oO_INXA_Oo
Kuzenbo
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 5L
1,595 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
GoodestName
Poseidon
19
5 / 2 / 10
11,882
743
29,416
18,421
10,517
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Magic Focus

Magic Focus

+20
Magical Power

Xing Tian
GudNeim
Xing Tian
18
3 / 2 / 14
12,368
773
15,880
22,532
30,732
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Lijpomarco
Xbalanque
18
3 / 3 / 17
11,301
706
25,651
18,166
11,283
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
6 / 1 / 11
11,649
728
12,830
20,638
14,406
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Asclepius

Rod of Asclepius

+60
Magical Power
+200
Health
+250
Mana

PASSIVE - Healing Dealt is increased by 30%. AURA - Allied gods within 30 units have 10% increased Cooldown Reduction.

19
3 / 2 / 15
11,230
702
20,083
23,613
31,756
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Anubis165
Cthulhu
15
1 / 5 / 5
9,328
583
24,495
25,943
19,702
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
15
0 / 2 / 5
9,357
585
3,009
12,975
13,215
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

18
6 / 3 / 3
10,678
667
20,831
18,466
9,896
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Surtr
MaMkInHyI
Surtr
17
3 / 7 / 6
10,200
638
15,731
30,753
33,851
Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Kuzenbo
oO_INXA_Oo
Kuzenbo
18
0 / 3 / 6
9,696
606
17,392
22,054
27,012
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Bewitched Dagger

Bewitched Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction. <n>GLYPH - All enemy gods have 25% reduced Attack Speed in a 55 unit radius around you.

Match Insights

Player Kills, Deaths, and Assists

87
Kill Participation
35
20
Kills
10
10
Deaths
20
67
Assists
25
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Anubis165
Cthulhu
1
5
5
0.7
W
Poseidon
GoodestName
Poseidon
5
2
10
5
W
Xing Tian
GudNeim
Xing Tian
3
2
14
5
L
Yemoja
0
2
5
1.25
L
6
3
3
2.5
W
Xbalanque
Lijpomarco
Xbalanque
3
3
17
3.83
L
Surtr
MaMkInHyI
Surtr
3
7
6
0.86
W
6
1
11
11.5
W
3
2
15
5.25
L
Kuzenbo
oO_INXA_Oo
Kuzenbo
0
3
6
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

103,860
Damage
81,458
103,370
Taken
110,191
98,694
Mitigated
103,676
64,975
Healing
44,262
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Anubis165
Cthulhu
24,495
1,011
4,266
3,624
25,943
19,702
0
14,794
10,949
42,078
0
W
Poseidon
GoodestName
Poseidon
29,416
4,151
1,696
2,166
18,421
10,517
2,627
7,947
10,474
69,121
0
W
Xing Tian
GudNeim
Xing Tian
15,880
745
3,126
3,568
22,532
30,732
280
9,205
12,817
22,294
0
L
Yemoja
3,009
744
18,987
4,072
12,975
13,215
0
7,553
5,102
5,018
0
L
20,831
7,944
962
470
18,466
9,896
0
10,469
7,673
0
49,448
W
Xbalanque
Lijpomarco
Xbalanque
25,651
8,350
1,435
3,199
18,166
11,283
3,049
8,841
9,325
0
52,913
L
Surtr
MaMkInHyI
Surtr
15,731
3,420
266
5,796
30,753
33,851
48
16,774
13,819
376
22,605
W
12,830
450
31,755
16,314
20,638
14,406
815
10,951
9,687
25,494
0
W
20,083
1,544
855
861
23,613
31,756
987
8,254
15,359
0
43,903
L
Kuzenbo
oO_INXA_Oo
Kuzenbo
17,392
4,956
1,634
4,185
22,054
27,012
15
7,532
14,522
30,778
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,430
Gold Earned
49,259
248
Minions Killed
152
0
Camps Cleared
0
1,564,124
Distance Traveled
1,436,107
0
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
9,328
583
38
2
0
290,048
0
W
Poseidon
11,882
743
79
5
0
287,040
0
W
Xing Tian
12,368
773
15
1
0
312,692
0
L
Yemoja
9,357
585
5
0
0
278,489
0
L
Hou Yi
10,678
667
73
5
0
286,238
2
W
Xbalanque
11,301
706
74
5
0
305,703
0
L
Surtr
10,200
638
14
1
0
267,447
0
W
Hel
11,649
728
40
3
0
335,137
0
W
Nike
11,230
702
40
3
0
323,552
0
L
Kuzenbo
9,696
606
22
1
0
313,885
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role