Player Matchup

Odin
Odin
 
Odin
Level 199
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jing Wei
Jing Wei
BiRRaCCuDDa
Jing Wei
Level 108
God Stats
1W - 1L
1,500 SR
Queue Stats
91W - 85L
1,614 Elo+
Solo
Yu Huang
Yu Huang
PatcholeZer
Yu Huang
Level 151
God Stats
4W - 4L
1,620 SR
Queue Stats
303W - 316L
1,415 Elo+
Solo
Olorun
Olorun
SkeIe--
Olorun
Level 156
God Stats
3W - 2L
1,634 SR
Queue Stats
621W - 614L
1,533 Elo+
Solo
Nox
Nox
windhоver
Nox
Level 84
God Stats
6W - 4L
1,557 SR
Queue Stats
570W - 565L
1,449 Elo+
Solo
Team Averages
Level 140
1,562 SR
1,502 Elo+

VS

Team Averages
Level 129
1,444 SR
1,467 Elo+
Morgan Le Fay
Morgan Le Fay
ARZHELEN
Morgan Le Fay
Level 159
God Stats
2W - 3L
1,313 SR
Queue Stats
126W - 170L
1,468 Elo+
Solo
Surtr
Surtr
Dragonborn1964
Surtr
Level 125
God Stats
3W - 2L
1,579 SR
Queue Stats
102W - 107L
1,402 Elo+
Solo
Baron Samedi
Baron Samedi
Stick8
Baron Samedi
Level 186
God Stats
9W - 5L
1,517 SR
Queue Stats
527W - 469L
1,503 Elo+
Solo
Poseidon
Poseidon
deankain
Poseidon
Level 159
God Stats
4W - 5L
1,310 SR
Queue Stats
537W - 545L
1,462 Elo+
Solo
Merlin
Merlin
oO_INXA_Oo
Merlin
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
0 / 4 / 7
9,592
685
6,532
14,257
17,554
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Jing Wei
BiRRaCCuDDa
Jing Wei
18
0 / 2 / 4
9,729
695
10,095
9,520
4,886
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Yu Huang
PatcholeZer
Yu Huang
16
5 / 4 / 3
10,039
717
7,890
10,488
5,566
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Olorun
SkeIe--
Olorun
17
5 / 5 / 3
10,095
721
12,604
14,258
7,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
0 / 6 / 5
8,025
573
2,255
13,142
7,362
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
ARZHELEN
Morgan Le Fay
17
5 / 3 / 9
10,035
717
13,289
10,272
5,874
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

18
2 / 1 / 12
9,891
707
7,507
10,300
11,670
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 300 total Protections, you gain 6% Damage Mitigation. If you have over 500 total Protections, you gain an additional 6% Damage Mitigation.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
Stick8
Baron Samedi
19
5 / 2 / 9
10,796
771
17,253
13,549
17,790
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Poseidon
deankain
Poseidon
15
6 / 4 / 6
9,778
698
9,467
11,151
6,800
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
oO_INXA_Oo
Merlin
17
3 / 1 / 8
9,866
705
11,435
8,626
5,088
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
65
10
Kills
21
21
Deaths
11
22
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Odin
 
Odin
0
4
7
0.88
W
Morgan Le Fay
ARZHELEN
Morgan Le Fay
5
3
9
3.17
L
Jing Wei
BiRRaCCuDDa
Jing Wei
0
2
4
1
W
2
1
12
8
L
Yu Huang
PatcholeZer
Yu Huang
5
4
3
1.63
L
Olorun
SkeIe--
Olorun
5
5
3
1.3
W
Baron Samedi
Stick8
Baron Samedi
5
2
9
4.75
W
Poseidon
deankain
Poseidon
6
4
6
2.25
W
Merlin
oO_INXA_Oo
Merlin
3
1
8
7
L
0
6
5
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,376
Damage
58,951
61,665
Taken
53,898
43,352
Mitigated
47,222
19,487
Healing
25,986
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Odin
 
Odin
6,532
116
411
1,218
14,257
17,554
0
12,000
2,047
0
12,757
W
Morgan Le Fay
ARZHELEN
Morgan Le Fay
13,289
330
682
979
10,272
5,874
118
4,903
5,369
27,601
0
L
Jing Wei
BiRRaCCuDDa
Jing Wei
10,095
6,680
2,074
2,318
9,520
4,886
0
8,193
1,177
0
35,689
W
7,507
1,444
1,218
2,145
10,300
11,670
0
4,213
6,087
1,143
12,703
L
Yu Huang
PatcholeZer
Yu Huang
7,890
304
1,097
1,013
10,488
5,566
235
9,445
908
25,067
0
L
Olorun
SkeIe--
Olorun
12,604
5,375
4,096
3,861
14,258
7,984
70
12,143
1,848
23,974
0
W
Baron Samedi
Stick8
Baron Samedi
17,253
586
4,282
6,673
13,549
17,790
396
6,107
7,442
39,426
0
W
Poseidon
deankain
Poseidon
9,467
797
514
1,998
11,151
6,800
1,233
3,933
7,218
13,400
0
W
Merlin
oO_INXA_Oo
Merlin
11,435
74
3,701
3,794
8,626
5,088
526
3,593
5,033
30,050
0
L
2,255
193
876
2,523
13,142
7,362
0
10,523
2,351
10,434
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,480
Gold Earned
50,366
169
Minions Killed
157
0
Camps Cleared
0
1,256,202
Distance Traveled
1,209,904
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Odin
9,592
685
19
1
0
273,844
0
W
Morgan Le Fay
10,035
717
34
2
0
275,492
0
L
Jing Wei
9,729
695
78
6
0
290,016
0
W
Surtr
9,891
707
16
1
0
242,954
0
L
Yu Huang
10,039
717
27
2
0
221,130
0
L
Olorun
10,095
721
23
2
0
234,165
0
W
Baron Samedi
10,796
771
47
3
0
253,749
0
W
Poseidon
9,778
698
17
1
0
148,317
0
W
Merlin
9,866
705
43
3
0
289,392
4
L
Nox
8,025
573
22
2
0
237,047
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role