Player Matchup

Jing Wei
Jing Wei
 
Jing Wei
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Jormungandr
Jormungandr
Charmingo
Jormungandr
Level 241
God Stats
26W - 25L
1,555 SR
Queue Stats
689W - 616L
1,544 Elo+
Solo
Chronos
Chronos
DemoonBlack
Chronos
Level 158
God Stats
14W - 7L
1,615 SR
Queue Stats
557W - 542L
1,488 Elo+
Solo
Ix Chel
Ix Chel
KakujinDansei
Ix Chel
Level 139
God Stats
12W - 19L
1,401 SR
Queue Stats
228W - 230L
1,455 Elo+
Solo
Amaterasu
Amaterasu
ShardDelum
Amaterasu
Level 128
God Stats
6W - 4L
1,582 SR
Queue Stats
134W - 136L
1,428 Elo+
Solo
Team Averages
Level 165
1,531 SR
1,483 Elo+

VS

Team Averages
Level 88
1,568 SR
1,518 Elo+
Surtr
Surtr
Brian3242
Surtr
Level 96
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 10L
1,500 Elo+
Solo
Charon
Charon
Oh Hey Hanzo
Charon
Level 45
God Stats
3W - 2L
1,665 SR
Queue Stats
82W - 82L
1,417 Elo+
Solo
Yu Huang
Yu Huang
SKULLYdaBEAST1
Yu Huang
Level 86
God Stats
7W - 3L
1,636 SR
Queue Stats
88W - 81L
1,445 Elo+
Solo
Raijin
Raijin
ShillMah
Raijin
Level 63
God Stats
1W - 0L
1,333 SR
Queue Stats
19W - 8L
1,663 Elo+
Party 1
Erlang Shen
Erlang Shen
b3yond h3av3n
Erlang Shen
Level 152
God Stats
7W - 3L
1,708 SR
Queue Stats
283W - 252L
1,565 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
16
5 / 1 / 1
9,972
587
10,412
10,900
5,017
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Jormungandr
Charmingo
Jormungandr
9
0 / 4 / 0
6,872
404
6,672
12,499
7,465
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chronos
DemoonBlack
Chronos
15
4 / 2 / 1
9,274
546
8,463
11,468
4,512
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Ix Chel
13
0 / 7 / 0
7,806
459
3,077
12,498
6,477
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Amaterasu
ShardDelum
Amaterasu
15
1 / 5 / 5
9,066
533
5,182
15,556
8,210
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Surtr
Brian3242
Surtr
13
2 / 3 / 2
8,289
488
5,054
13,911
12,996
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Charon
16
2 / 1 / 1
9,254
544
4,088
11,796
6,174
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Yu Huang
13
0 / 4 / 1
8,190
482
2,698
9,020
2,941
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Raijin
ShillMah
Raijin
18
8 / 2 / 5
12,196
717
15,463
12,696
7,529
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Erlang Shen
b3yond h3av3n
Erlang Shen
19
7 / 0 / 3
11,050
650
11,428
15,675
8,661
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
10
Kills
19
19
Deaths
10
7
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
 
Jing Wei
5
1
1
5.5
W
Surtr
Brian3242
Surtr
2
3
2
1
L
Jormungandr
Charmingo
Jormungandr
0
4
0
0
L
Chronos
DemoonBlack
Chronos
4
2
1
2.25
L
Ix Chel
0
7
0
0
W
Charon
2
1
1
2.5
W
Yu Huang
0
4
1
0.13
L
Amaterasu
ShardDelum
Amaterasu
1
5
5
0.7
W
Raijin
ShillMah
Raijin
8
2
5
5.25
W
Erlang Shen
b3yond h3av3n
Erlang Shen
7
0
3
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,806
Damage
38,731
62,921
Taken
63,098
31,681
Mitigated
38,301
13,093
Healing
19,672
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
 
Jing Wei
10,412
8,008
0
3,945
10,900
5,017
383
3,331
7,569
0
82,664
W
Surtr
Brian3242
Surtr
5,054
1,848
0
3,291
13,911
12,996
21
3,683
10,142
627
29,679
L
Jormungandr
Charmingo
Jormungandr
6,672
2,531
115
1,076
12,499
7,465
45
4,377
8,122
42,708
0
L
Chronos
DemoonBlack
Chronos
8,463
1,455
0
2,432
11,468
4,512
1,777
3,652
7,816
70,758
0
L
Ix Chel
3,077
278
447
1,863
12,498
6,477
113
6,533
5,965
47,211
0
W
Charon
4,088
941
0
4,297
11,796
6,174
527
1,680
10,116
76,556
0
W
Yu Huang
2,698
348
0
81
9,020
2,941
582
4,625
4,264
46,988
0
L
Amaterasu
ShardDelum
Amaterasu
5,182
3,726
0
3,215
15,556
8,210
0
4,579
10,977
0
60,466
W
Raijin
ShillMah
Raijin
15,463
1,297
0
6,576
12,696
7,529
380
3,425
8,765
106,570
0
W
Erlang Shen
b3yond h3av3n
Erlang Shen
11,428
5,832
0
5,427
15,675
8,661
389
4,816
10,661
0
126,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,990
Gold Earned
48,979
491
Minions Killed
538
0
Camps Cleared
0
1,549,497
Distance Traveled
1,656,067
28
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
9,972
587
132
8
0
332,422
7
W
Surtr
8,289
488
49
3
0
321,131
0
L
Jormungandr
6,872
404
71
4
0
221,346
8
L
Chronos
9,274
546
135
8
0
305,839
0
L
Ix Chel
7,806
459
76
4
0
310,030
10
W
Charon
9,254
544
95
6
0
294,596
2
W
Yu Huang
8,190
482
72
4
0
317,534
0
L
Amaterasu
9,066
533
77
5
0
379,860
3
W
Raijin
12,196
717
160
9
0
310,698
0
W
Erlang Shen
11,050
650
162
10
0
412,108
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role